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Skill Chaining
#6
ElderTree Wrote:Very nice! Thanks for compiling this. Hyato looks extremely interesting due to the large number of chaining combos you can do.

1) For Hyato's first job, you mention that Renjinzan has 4 attacks, but in the long chain example, you show Sanrenzan (x3) -> Renjinzan (x5). I assume you just threw in one too many Renjinzan into that chain?

2) Are there any chaining delay reductions for Aran?

Thanks, I fixed that.

Arans have what I presume to be a server sided skill chain, and it does not use the same information presented in the data. None of their skills have delay reduction though.

ShinkuDragon Wrote:dang hayato, shame he can't cycle-combo, would have made my amounts of want go off the charts, but still such a well-thought class QQ

He has plenty of combos he can cycle. It's just extremely redundant and time consuming to make the table show ABCABCABC... instead of just ABCA..., or DABCACBABC...

You can see in 1st job, he was one long repeatable chain. Renjinzan can be chained back to Sanrenzan at any time as well.

2nd job shows all the possible chains, and you can repeat Dankuusen>Shouryuusen>Dankuusen... assuming you don't need to be grounded for Shouryuusen.

3rd job shows some new possible chains, such as Shouryuusen and Dankuusen chaining to Senpuuzan.

The 4th job table would be 8 rows longer if I showed all the possible things you could chain with the new skills, when you could just scroll up and open the spoiler for reach.

Moldyvort Wrote:Not sure if this was intentional, but the dual blades have a combo they can do...

Dual Blades don't have any information in the data regarding to how their skill chains work.

LegendGospel Wrote:Also, I wonder, when mages "telecast", do we actually get a delay decrease on our attacks?

No.

The only other classes that have Skill Chaining data like this is Demon Slayer's Demon Slash, and Kaiser.
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Messages In This Thread
Skill Chaining - by JoeTang - 2012-07-25, 07:58 PM
Skill Chaining - by ElderTree - 2012-07-26, 01:16 PM
Skill Chaining - by ShinkuDragon - 2012-07-26, 02:01 PM
Skill Chaining - by Sega - 2012-07-26, 03:13 PM
Skill Chaining - by LegendGospel - 2012-07-26, 04:03 PM
Skill Chaining - by JoeTang - 2012-07-26, 04:42 PM
Skill Chaining - by ShinkuDragon - 2012-07-26, 05:46 PM
Skill Chaining - by JoeTang - 2012-07-26, 05:57 PM
Skill Chaining - by Polantaris - 2012-07-26, 09:28 PM
Skill Chaining - by babagreensheep - 2012-07-27, 05:36 AM
Skill Chaining - by JoeTang - 2012-08-14, 08:40 PM
Skill Chaining - by JoeTang - 2013-01-21, 10:00 PM
Skill Chaining - by Heero - 2013-01-21, 10:09 PM
Skill Chaining - by emailbox - 2013-01-22, 12:29 AM
Skill Chaining - by LiquidSwing - 2013-02-22, 02:05 AM
Skill Chaining - by JoeTang - 2013-02-22, 02:16 AM
Skill Chaining - by Link - 2013-02-22, 01:41 PM
Skill Chaining - by JoeTang - 2013-06-14, 04:17 PM

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