2012-07-26, 12:15 PM
Aflac Wrote:Do you have a source or some testing for this? I haven't heard anyone else saying this was fixed.
I only have what I can see in the data, every elemental staff has variables that set the bonus (incRMAX, where the X is replaced by a letter denoting the element, F is poison, I is Ice, L is Lighting, and for some reason S is Poison). The poison wands and staves now read:
incRMAF 105 (105% Fire Damage)
incRMAS 110 (110% Poison Damage)
I don't know when it was changed, but it's been like this for a good while now.

