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Archer/Slinger %DPS comparison: 1st-4th job
#29
Baklava Wrote:There's more strategy to boss pinning with a captain than raw damage/run like hell.
That's why they have other skills that aren't battleship/cannon, such as the summons, rapid fire, the elemental shots, homing, even good ol' triple fire.

raw damage / run like hell is almost exactly what NL's do, and it's pretty dam effective.

needless to say, it's idiotic to use a mob move on a mobile boss. a GS's summon is gaviota, which is *cough* useless *cough*. air strike technically isn't a summon, but an actual attack, and its also a mob move, so that's out as well. homing is automatically there for mobile bosses, i wasn't even gonna mention it cause i assumed everyone knew they would be using homing... and why use TF when RF does a better job of pinning? that's EXACTLY like an archer switching from hurr to strafe, or strafe to DS. it's just stupid.
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Archer/Slinger %DPS comparison: 1st-4th job - by Icedfire - 2008-11-26, 08:30 PM

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