2012-07-24, 03:42 PM
KhainiWest Wrote:You're reading it incorrectly, by having duping in the first place, fixing it actually escalates the problem even more if they don't clean it up properly. Aka leftovers. Nexon intended a high cost for those equip's that are presently on the market, instead hackers made it a standard.
Thank you for restating what I said in the "second paragraph" that you probably skimmed over. Hackers made it standard because they duped them, as I said right here "But it also did increase the average standard for damage". How is the problem escalated if Nexon leaves a few leftovers behind but removes mostly everything? A few people have the gear. Big deal. The "average standard for damage" is now lowered. Yes, in your elite circle of friends, maybe a lot of people still have the gear, so it might seem that the "average damage standard" is much higher than the pre-dupe standard. However, average as in, number of hacked equips/number of players, or total "damage/total players, removing most of them got the average much closer to "pre-dupe" standards so everything is much better.
Yes, there are quite a few equips on the market. But haven't you seen that their prices are rising? That's what Nexon wanted anyway - if the duped item's price is getting closer to how much it would cost to legitimately make it, that's good for the game.

