2012-07-21, 01:39 PM
ShinkuDragon Wrote:eeh, pretty much lol
My bad. I just thought the math wasn't all there as to explain why shadow partner damage added from the buccaneer is your level times the bonus times three. Or how any of the card bonuses came to their numbers since they seem to work somewhat arbitrarily. It sounds like some of the math has been fleshed out, though. If I'm understanding correctly and a level 200 Paladin card gives 2 damage per level on your range, it would give 400 damage to another level 200 on their range. Assuming your class can do about 4000% to a single target (that looks pretty close to average according to the tables I've looked at for most classes), that means that a level 200 paladin card would give another level 200 character approximately 8000 more damage per second, which is practically nothing to the kind of person that would have 2 level 200s.
Unless I'm mistaken, the IL/Pally/Bucc cards suck really bad, which I guess was the point.

