2012-07-20, 03:13 AM
Razmos Wrote:Am i missing something here? why are people saying that the attack per level will give a 200 bonus? from what the table shows, it only goes up to 20 attack. That makes me think it increases by 1 every 10 levels, or else there would have been a 200-levels long table.
It's not +1 for each row of the table (Incrementing by 1 for each row).
The first column in each row represent ten level increments in equip level, for example, a level 70 equip falls under row 7, equips 61~70, and a level 95 equip would fall under row 10, equips 91~100.
The second column is the potential you get at that level range. For example a rare level 70 item with % STR would have, under Pool D -> 010041 - STR : +#incSTRr% -> Row 7 -> 2% STR. The fact that each row lists Attack +1 means that regardless of item level, you'll recieve the same Attack +1 potential.
The variable for this, however, is incPADlv. In the previous instances where we've seen lv, it precedes a 2, as in lv2DamX, where the value of this variable is a constant which you multiply by character level to get the effect, from the bucc card, for example. So, it's natural that we'd assume that the lv refers to Character Level, and though it's not lv2PAD, it can be assumed that by incPADlv having a value of 1, it means the bonus is +(1 * Character Level) Attack.

