2008-11-26, 12:36 AM
Takebacker Wrote:Now that i think about it, what about the "buff makes your weapon disappear for a while" suggestion? Something that completely destroys the class boundaries and makes the fight more interesting. :Ooh, I thought you were saying the TMS boss dropped that lol.
Rofl, it was something i thought the new bosses should drop if it's dropping anything extremely valuable and if the boss is an extreme money burner. :/
Nah, though, at the moment none of the version original bosses drop good Zakum Helmet-style equips. At least, not any that aren't outclassed. The ThaiMS boss drops helmets but they're worse than Zhelms so they're rather pointless. The TaiwanMS guitar boss drops a pendant, but it's only 30 def/mdef so once again, sucky. None of the JMS/CMS/SEA bosses drop exclusive equips at all (so far. Maybe we'll see something of that sort from Neo Tokyo).
Loose Wrote:My idea, have something that must be avoided in the map or as an attack.I like this idea, so long as there's some warning before it comes along. since we can't move while attacking we need a little prior notice. :p
Something like a rape totem, occasionally sweeping through the bottom of the map so that players are forced to jump to higher ground or die. Period. Of course, don't make the map a "Jump Quest" map like the stupid Orbis/Victoria ship.

