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GMS:CrimsonWood keep 2,Magatia coming soon
Takebacker Wrote:Now that i think about it, what about the "buff makes your weapon disappear for a while" suggestion? Something that completely destroys the class boundaries and makes the fight more interesting. :O



Rofl, it was something i thought the new bosses should drop if it's dropping anything extremely valuable and if the boss is an extreme money burner. :/
oh, I thought you were saying the TMS boss dropped that lol.
Nah, though, at the moment none of the version original bosses drop good Zakum Helmet-style equips. At least, not any that aren't outclassed. The ThaiMS boss drops helmets but they're worse than Zhelms so they're rather pointless. The TaiwanMS guitar boss drops a pendant, but it's only 30 def/mdef so once again, sucky. None of the JMS/CMS/SEA bosses drop exclusive equips at all (so far. Maybe we'll see something of that sort from Neo Tokyo).

Loose Wrote:My idea, have something that must be avoided in the map or as an attack.

Something like a rape totem, occasionally sweeping through the bottom of the map so that players are forced to jump to higher ground or die. Period. Of course, don't make the map a "Jump Quest" map like the stupid Orbis/Victoria ship.
I like this idea, so long as there's some warning before it comes along. since we can't move while attacking we need a little prior notice. :p
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GMS:CrimsonWood keep 2,Magatia coming soon - by IsaacGS - 2008-11-26, 12:36 AM

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