IsaacGS Wrote:Yeah, that's the way to fix the problem. Instead of making it so archers can never go, make it so only level 200 archers can go.Since when is tanking hits and spamming attacks interesting?
Oh wait a second, there's only one of those in the whole game! How is that any different from being completely impossible? Let's face it, for it to be reasonable at all it needs to do no more than 4k. Any more than that and you're forcing an unwashed archer to be at least 15x before he can fight it, and that's outrageous. I'm sick of going to bosses like captain latanica, where if I could survive, I could destroy it in seconds, but it does such a ridiculous amount of damage that I have to be 30 levels higher than it to even stand a chance. Heck, it wouldn't even be such an issue if we ACTUALLY had DKs, but Nexon had to go and make their 4th job suck so they all quit, and thus Hyperbody's essentially out of the question.
The reason why there's not really any bosses with Projectiles is because they're too easy to dodge, lol. Stumpy, Snowman, and Chimera have projectile attacks, maybe some other area bosses.
And yeah that comment might have invalidated my argument if I meant it, but as I said, I didn't, so that's irrelevant.
Additionally, I'm not completely sure on this, but I believe some characters can't take a hit from PB's Zombify but would otherwise have enough HP to survive. Does that mean they can't go?

