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GMS:CrimsonWood keep 2,Magatia coming soon
Russt Wrote:Nothing has to fit an archetype.

Consider something with avoidable, mid-ranged attacks that deal 7-8k damage, and touch damage around that much. Enough to kill all but the highest level washed ranged chars, but not by any means certain death. Make it reasonably slow-moving and add warps to prevent cornering, and you've got a fairly challenging, but all means possible, battle for the ranged. As for the melee, there are numerous things you could do. Knowing Nexon America's love of invincible frames...

And what about a boss with projectile attacks? As far as I know, none exist, unless you count Athena's clone and the like. Why not?

@ Isaac
But your 'retaliatory comment' completely destroyed your point.
Yeah, that's the way to fix the problem. Instead of making it so archers can never go, make it so only level 200 archers can go.

Oh wait a second, there's only one of those in the whole game! How is that any different from being completely impossible? Let's face it, for it to be reasonable at all it needs to do no more than 4k. Any more than that and you're forcing an unwashed archer to be at least 15x before he can fight it, and that's outrageous. I'm sick of going to bosses like captain latanica, where if I could survive, I could destroy it in seconds, but it does such a ridiculous amount of damage that I have to be 30 levels higher than it to even stand a chance. Heck, it wouldn't even be such an issue if we ACTUALLY had DKs, but Nexon had to go and make their 4th job suck so they all quit, and thus Hyperbody's essentially out of the question.

The reason why there's not really any bosses with Projectiles is because they're too easy to dodge, lol. Stumpy, Snowman, and Chimera have projectile attacks, maybe some other area bosses.


And yeah that comment might have invalidated my argument if I meant it, but as I said, I didn't, so that's irrelevant.
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GMS:CrimsonWood keep 2,Magatia coming soon - by IsaacGS - 2008-11-26, 12:01 AM

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