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What would your ideal MMOG be like?
#14
Definitely story as a main focus, However not too much required quests.. i'm looking at you Dragonica! But lot's of separate chain quests with engaging and relatable storylines. Similar to Phantom/Mercedes storylines, I loved those.

As for combat, I HATE POINT AND CLICK. lots of skills and combinations.. Not sure about restrictive skills I always hated those especially when you have cooldowns which I find important to force players to use a degree of thought into training/battling, not a spamfest of your strongest skill.

PVP, should have more to it then deathmatches, It isnt CoD.. however a similar style to LoL would be more suited to an MMORPG.

Crafting and customisation. I like maple's crafting system however I think that they should be more variables on the finishing stats of an item. For example, instead of craft level determining the %success of forging, have it increase the chance of bonus stats with a 1% chance of perfect stats. But unlike maple leveling your profession should take a few weeks effort at least making crafted items much more desirable when it comes to selling. Crafted items should also be customisable to make unique.

Moving on to the next part, Economy. Money should be hard to obtain, make potions craftable from monster drops alone with money only available from bounty hunting, quests and of course trading. The trading system should include some form of auction house. I feel having a low amount of currency in the game would reduce effects of botting,

Training, Should be mostly quest based with instanced dungeons and boss battle raids.

And lastly, Real world influence, (i.e Cash shop) I feel a good game will have a low influence from cash shop, like maplestory had before potential system. The cash shop should mostly offer decorative items, with FEW gameplay enhancing options. Things like items to skip advancement quests.

That's all i can think of for the time being.
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Messages In This Thread
What would your ideal MMOG be like? - by Malthe - 2012-07-10, 07:58 AM
What would your ideal MMOG be like? - by Malthe - 2012-07-10, 09:23 AM
What would your ideal MMOG be like? - by Luxeraph - 2012-07-10, 04:33 PM
What would your ideal MMOG be like? - by Tristan - 2012-07-14, 10:58 PM
What would your ideal MMOG be like? - by DrRusty - 2012-07-18, 03:57 PM
What would your ideal MMOG be like? - by Flonne - 2012-07-18, 05:02 PM
What would your ideal MMOG be like? - by Luxeraph - 2012-07-19, 05:25 AM
What would your ideal MMOG be like? - by Foxino - 2012-07-19, 06:51 AM
What would your ideal MMOG be like? - by Foxino - 2012-07-19, 06:52 AM
What would your ideal MMOG be like? - by Foxino - 2012-07-19, 07:37 AM
What would your ideal MMOG be like? - by Foxino - 2012-07-19, 08:01 AM
What would your ideal MMOG be like? - by Foxino - 2012-07-19, 10:53 AM
What would your ideal MMOG be like? - by Seanny - 2012-07-25, 04:45 PM
What would your ideal MMOG be like? - by Sarah - 2012-07-30, 09:38 AM
What would your ideal MMOG be like? - by Flonne - 2012-07-30, 10:46 AM

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