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GMS:CrimsonWood keep 2,Magatia coming soon
It's impossible to make a non major boss accessable to all classes. There's either the ranged kind or the melee kind. The ranged kind has extremely high, near impossible to survive, touch/close ranged attack damage but low KB. The melee kind has fairly high damage and ranged to boot (full screen does the trick), but enough where a ranged class will never survive (12kish).

The only compromise is to come out with one type, and then the other in a second update. JMS did this with showa bosses, and then made melee types (feudal lord) in kaede castle.

If there's an attempt to make a "normal" boss accessable to all classes, it's considered easy. This is the case with HH. Bigfoot on the other hand, is our first GMS original ranged boss. (though heroes take it down fairly easily too because of it's KB issue) This means that these four bosses are going to be MELEE BOSSES, no doubt.

If they even TRY to compromise and make two ranged and two melee types.........it's going to blow up in their faces if the bosses aren't easy to separate. If they're in a mob, the ranged ones are going to kill the warriors, shadowers, and buccaneers and once they're gone the ranged classes are going to get raped by the melee bosses.

@ above: And that is why geist is the best boss in this game in terms of actual strategy. He's not really strong enough in it's current state, but multiply it by four and give them all 40m HP and you've got one hard ass fight on your hands.
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GMS:CrimsonWood keep 2,Magatia coming soon - by Takebacker - 2008-11-25, 11:27 PM

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