2012-07-11, 06:54 PM
Even Wrote:So this leaves me to believe that doing level 120 tb, level 120 mech/jett & cannoneer would be the best option for pirate set (koc buff 1-2 link skills, 4% less exp loss, extra summon duration/buff duration, extra dmg from tb and 6% ignore def) But as i asked before, does anyone have the ability to test how final attack bonus works from bowman bonus? Does it work on phantom? How does it work for mercedes/hero because of 2x hits? But at last, is it worth getting over mech+bam+ds bonus or warrior set on a bowman ( mercedes mainly)
Honestly, the cannon shooter card is really bad, especially since if you're thinking about a level 200 since they don't have any exp to lose when they die. As for the phantom final attack, I don't think there's any way to tell since to the best of my knowledge their final attacks are bugged right now. I'm almost positive that ignore defense will beat out the final attack bonus, though, and the warrior set should too unless you already have a really good range or you have really low health. I would also wait and see what this new pirate class is in tempest because it might have a better character card than some other pirate and I'm sure it'll come with a link buff and a character slot, anyway.

