2012-07-05, 02:32 AM
I've contemplated ideas for a truly difficult final boss battle in MapleStory. The more I think of it, the harder it is to come up with something feasible. To be fair to Nexon, difficulty in a sidescroller is hard. I'm not saying that it excuses 1/1 spam as a "challenge," however, but that making a mentally challenging boss is tough. Most of my ideas would relate to pre-boss things... One thing I thought of is that you need 1 of every single class, and there would be a special party system that puts them all together in 1 giant party. Each class would have a test related to their specific class before (or during) the boss. Possibly something like a JQ that lets you use movement skills, but requires absolute parkour-level agility to complete for thieves. Hell, Nexon could do a 180 and pull out all the stops and make a separate game mode (hardcore anyone?) for the boss fight that changes/limits classes so that money =/= power as much. Really, I don't care how they do it, but I'll be disappointed beyond belief if the grandeur of the final boss is demolished by some Korean with a few thousand dollars and a 999k range.

