2012-07-04, 04:31 PM
Luminous (I)
Dark Magic Enhancement
![[Image: Luminous.27000207.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000207.png)
Dark Magic Enhancement
Description: Dark magic attack damage permanently increased.
Note: This skill does not show up in game.
Info: type = 50
Maximum Level: 5
![[Image: Luminous.27000207.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000207.png)
Dark Magic Enhancement
Description: Dark magic attack damage permanently increased.
Note: This skill does not show up in game.
Info: type = 50
Maximum Level: 5
| 1 | Dark Magic Damage: +1% |
| 2 | Dark Magic Damage: +2% |
| 3 | Dark Magic Damage: +3% |
| 4 | Dark Magic Damage: +4% |
| 5 | Dark Magic Damage: +5% |
Dark Falling
![[Image: Luminous.27001201.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001201.png)
Dark Falling
Description: [Dark Magic] Attacks a large number of enemies in front of you with dark magic.
Note: This skill does not show up in game.
Info: type = 1, areaAttack = 1
Delays: LMdarkFalling - 960 ms
Range: 310%
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: Luminous.27001201.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001201.png)
Dark Falling
Description: [Dark Magic] Attacks a large number of enemies in front of you with dark magic.
Note: This skill does not show up in game.
Info: type = 1, areaAttack = 1
Delays: LMdarkFalling - 960 ms
Range: 310%
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | MP Cost: 16, Damage: 88%, Max Enemies Hit: 6 |
| 2 | MP Cost: 16, Damage: 89%, Max Enemies Hit: 6 |
| 3 | MP Cost: 17, Damage: 90%, Max Enemies Hit: 6 |
| 4 | MP Cost: 17, Damage: 91%, Max Enemies Hit: 6 |
| 5 | MP Cost: 17, Damage: 92%, Max Enemies Hit: 6 |
| 6 | MP Cost: 18, Damage: 93%, Max Enemies Hit: 6 |
| 7 | MP Cost: 18, Damage: 94%, Max Enemies Hit: 6 |
| 8 | MP Cost: 18, Damage: 95%, Max Enemies Hit: 6 |
| 9 | MP Cost: 19, Damage: 96%, Max Enemies Hit: 6 |
| 10 | MP Cost: 19, Damage: 97%, Max Enemies Hit: 6 |
| 11 | MP Cost: 19, Damage: 98%, Max Enemies Hit: 6 |
| 12 | MP Cost: 20, Damage: 99%, Max Enemies Hit: 6 |
| 13 | MP Cost: 20, Damage: 100%, Max Enemies Hit: 6 |
| 14 | MP Cost: 20, Damage: 101%, Max Enemies Hit: 6 |
| 15 | MP Cost: 21, Damage: 102%, Max Enemies Hit: 6 |
| 16 | MP Cost: 21, Damage: 103%, Max Enemies Hit: 6 |
| 17 | MP Cost: 21, Damage: 104%, Max Enemies Hit: 6 |
| 18 | MP Cost: 22, Damage: 105%, Max Enemies Hit: 6 |
| 19 | MP Cost: 22, Damage: 106%, Max Enemies Hit: 6 |
| 20 | MP Cost: 22, Damage: 107%, Max Enemies Hit: 6 |
Extend Mana
![[Image: Luminous.27001004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001004.png)
Extend Mana
Description: Increases MaxMP for a certain amount of time. Stacks with other skills.
Info: type = 50
Delays: LMextendMana - 1440 ms
Animations: effect
Maximum Level: 20
![[Image: Luminous.27001004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001004.png)
Extend Mana
Description: Increases MaxMP for a certain amount of time. Stacks with other skills.
Info: type = 50
Delays: LMextendMana - 1440 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 0, Duration: 85 sec, Max MP: +11% |
| 2 | MP Cost: 0, Duration: 90 sec, Max MP: +12% |
| 3 | MP Cost: 0, Duration: 95 sec, Max MP: +13% |
| 4 | MP Cost: 0, Duration: 100 sec, Max MP: +14% |
| 5 | MP Cost: 0, Duration: 105 sec, Max MP: +15% |
| 6 | MP Cost: 0, Duration: 110 sec, Max MP: +16% |
| 7 | MP Cost: 0, Duration: 115 sec, Max MP: +17% |
| 8 | MP Cost: 0, Duration: 120 sec, Max MP: +18% |
| 9 | MP Cost: 0, Duration: 125 sec, Max MP: +19% |
| 10 | MP Cost: 0, Duration: 130 sec, Max MP: +20% |
| 11 | MP Cost: 0, Duration: 135 sec, Max MP: +21% |
| 12 | MP Cost: 0, Duration: 140 sec, Max MP: +22% |
| 13 | MP Cost: 0, Duration: 145 sec, Max MP: +23% |
| 14 | MP Cost: 0, Duration: 150 sec, Max MP: +24% |
| 15 | MP Cost: 0, Duration: 155 sec, Max MP: +25% |
| 16 | MP Cost: 0, Duration: 160 sec, Max MP: +26% |
| 17 | MP Cost: 0, Duration: 165 sec, Max MP: +27% |
| 18 | MP Cost: 0, Duration: 170 sec, Max MP: +28% |
| 19 | MP Cost: 0, Duration: 175 sec, Max MP: +29% |
| 20 | MP Cost: 0, Duration: 180 sec, Max MP: +30% |
Twinkle Flash
![[Image: Luminous.27001100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001100.png)
Twinkle Flash
Description: [Light Magic] Attacks a large number of enemies in front of you with light magic.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: LMtwinkleFlash - 840 ms
Animations: effect, hit.0, ball
Maximum Level: 20
![[Image: Luminous.27001100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001100.png)
Twinkle Flash
Description: [Light Magic] Attacks a large number of enemies in front of you with light magic.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: LMtwinkleFlash - 840 ms
Animations: effect, hit.0, ball
Maximum Level: 20
| 1 | MP Cost: 15, Damage: 223%, Max Enemies Hit: 5 |
| 2 | MP Cost: 15, Damage: 226%, Max Enemies Hit: 5 |
| 3 | MP Cost: 16, Damage: 229%, Max Enemies Hit: 5 |
| 4 | MP Cost: 16, Damage: 232%, Max Enemies Hit: 5 |
| 5 | MP Cost: 16, Damage: 235%, Max Enemies Hit: 5 |
| 6 | MP Cost: 17, Damage: 238%, Max Enemies Hit: 5 |
| 7 | MP Cost: 17, Damage: 241%, Max Enemies Hit: 5 |
| 8 | MP Cost: 17, Damage: 244%, Max Enemies Hit: 5 |
| 9 | MP Cost: 18, Damage: 247%, Max Enemies Hit: 5 |
| 10 | MP Cost: 18, Damage: 250%, Max Enemies Hit: 5 |
| 11 | MP Cost: 18, Damage: 253%, Max Enemies Hit: 5 |
| 12 | MP Cost: 19, Damage: 256%, Max Enemies Hit: 5 |
| 13 | MP Cost: 19, Damage: 259%, Max Enemies Hit: 5 |
| 14 | MP Cost: 19, Damage: 262%, Max Enemies Hit: 5 |
| 15 | MP Cost: 20, Damage: 265%, Max Enemies Hit: 5 |
| 16 | MP Cost: 20, Damage: 268%, Max Enemies Hit: 5 |
| 17 | MP Cost: 20, Damage: 271%, Max Enemies Hit: 5 |
| 18 | MP Cost: 21, Damage: 274%, Max Enemies Hit: 5 |
| 19 | MP Cost: 21, Damage: 277%, Max Enemies Hit: 5 |
| 20 | MP Cost: 21, Damage: 280%, Max Enemies Hit: 5 |
Ordinary Magic Guard
![[Image: Luminous.27000003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000003.png)
Ordinary Magic Guard
Description: A certain percentage of your damage taken goes to MP. However if there's no MP, damage goes to HP instead.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.27000003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000003.png)
Ordinary Magic Guard
Description: A certain percentage of your damage taken goes to MP. However if there's no MP, damage goes to HP instead.
Info: type = 50
Maximum Level: 10
| 1 | Damage Displaced: 13% to MP. |
| 2 | Damage Displaced: 21% to MP. |
| 3 | Damage Displaced: 29% to MP. |
| 4 | Damage Displaced: 37% to MP. |
| 5 | Damage Displaced: 45% to MP. |
| 6 | Damage Displaced: 53% to MP. |
| 7 | Damage Displaced: 61% to MP. |
| 8 | Damage Displaced: 69% to MP. |
| 9 | Damage Displaced: 77% to MP. |
| 10 | Damage Displaced: 85% to MP. |
Magic Steal
![[Image: Luminous.27001005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001005.png)
Magic Steal
Description: Certain chance to steal an opponent's buffs when attacking.
Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1
Animations: mob
Maximum Level: 1
![[Image: Luminous.27001005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001005.png)
Magic Steal
Description: Certain chance to steal an opponent's buffs when attacking.
Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1
Animations: mob
Maximum Level: 1
| 1 | 15% chance to steal an opponent's buff for 5 sec |
Light Transforming
![[Image: Luminous.27001002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001002.png)
Light Transforming
Description: Travel by turning into light. Teleports you to other locations on the same map using the arrow keys. After teleporting, receive invincibility for a short amount of time. Permanently increases speed and jump.
Info: type = 41, casterMove = 1
Animations: effect, effect0
Maximum Level: 10
![[Image: Luminous.27001002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27001002.png)
Light Transforming
Description: Travel by turning into light. Teleports you to other locations on the same map using the arrow keys. After teleporting, receive invincibility for a short amount of time. Permanently increases speed and jump.
Info: type = 41, casterMove = 1
Animations: effect, effect0
Maximum Level: 10
| 1 | MP Cost: 29, Horizontal Range: 116, Vertical Range: 253. Passive Effect - Jump: +1%, Speed: +2% |
| 2 | MP Cost: 28, Horizontal Range: 122, Vertical Range: 256. Passive Effect - Jump: +2%, Speed: +4% |
| 3 | MP Cost: 27, Horizontal Range: 128, Vertical Range: 259. Passive Effect - Jump: +3%, Speed: +6% |
| 4 | MP Cost: 26, Horizontal Range: 134, Vertical Range: 262. Passive Effect - Jump: +4%, Speed: +8% |
| 5 | MP Cost: 25, Horizontal Range: 140, Vertical Range: 265. Passive Effect - Jump: +5%, Speed: +10% |
| 6 | MP Cost: 24, Horizontal Range: 146, Vertical Range: 268. Passive Effect - Jump: +6%, Speed: +12% |
| 7 | MP Cost: 23, Horizontal Range: 152, Vertical Range: 271. Passive Effect - Jump: +7%, Speed: +14% |
| 8 | MP Cost: 22, Horizontal Range: 158, Vertical Range: 274. Passive Effect - Jump: +8%, Speed: +16% |
| 9 | MP Cost: 21, Horizontal Range: 164, Vertical Range: 277. Passive Effect - Jump: +9%, Speed: +18% |
| 10 | MP Cost: 20, Horizontal Range: 170, Vertical Range: 280. Passive Effect - Jump: +10%, Speed: +20% |
Light Magic Enhancement
![[Image: Luminous.27000106.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000106.png)
Light Magic Enhancement
Description: Light magic attack damage permanently increased.
Info: type = 50
Maximum Level: 5
![[Image: Luminous.27000106.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27000106.png)
Light Magic Enhancement
Description: Light magic attack damage permanently increased.
Info: type = 50
Maximum Level: 5
| 1 | Light Magic Damage: +1% |
| 2 | Light Magic Damage: +2% |
| 3 | Light Magic Damage: +3% |
| 4 | Light Magic Damage: +4% |
| 5 | Light Magic Damage: +5% |
Luminous (II)
High Wisdom
![[Image: Luminous.27100006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100006.png)
High Wisdom
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 5
![[Image: Luminous.27100006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100006.png)
High Wisdom
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 5
| 1 | Intelligence: +8 |
| 2 | Intelligence: +16 |
| 3 | Intelligence: +24 |
| 4 | Intelligence: +32 |
| 5 | Intelligence: +40 |
Spell Mastery
![[Image: Luminous.27100005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100005.png)
Spell Mastery
Description: Increases Magic Mastery, and Magic Attack.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.27100005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100005.png)
Spell Mastery
Description: Increases Magic Mastery, and Magic Attack.
Info: type = 50
Maximum Level: 10
| 1 | Magic Mastery: +14%, Magic ATT: +1 |
| 2 | Magic Mastery: +18%, Magic ATT: +2 |
| 3 | Magic Mastery: +22%, Magic ATT: +3 |
| 4 | Magic Mastery: +26%, Magic ATT: +4 |
| 5 | Magic Mastery: +30%, Magic ATT: +5 |
| 6 | Magic Mastery: +34%, Magic ATT: +6 |
| 7 | Magic Mastery: +38%, Magic ATT: +7 |
| 8 | Magic Mastery: +42%, Magic ATT: +8 |
| 9 | Magic Mastery: +46%, Magic ATT: +9 |
| 10 | Magic Mastery: +50%, Magic ATT: +10 |
Bless of Darkness
![[Image: Luminous.27100003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100003.png)
Bless of Darkness
Description: During battle, if you have not been attacked for a certain amount of time, summon dark spheres to protect you. As you accumulate more spheres, your magic attack will increase, and if you take damage, it will be reduced at the cost of one sphere.
Note: Each orb's effect stacks, such that at 3 orbs, you gain 100% of the magic attack bonus.
Info: type = 50
Delays: alert4 - 900 ms
Animations: special, repeat.1, repeat.2, repeat.3
Maximum Level: 20
![[Image: Luminous.27100003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27100003.png)
Bless of Darkness
Description: During battle, if you have not been attacked for a certain amount of time, summon dark spheres to protect you. As you accumulate more spheres, your magic attack will increase, and if you take damage, it will be reduced at the cost of one sphere.
Note: Each orb's effect stacks, such that at 3 orbs, you gain 100% of the magic attack bonus.
Info: type = 50
Delays: alert4 - 900 ms
Animations: special, repeat.1, repeat.2, repeat.3
Maximum Level: 20
| 1 | If you have not been hit for 15 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 32%. Magic Attack Bonus - First Sphere: +50% of 20, Second Sphere : +30% of 20, Third Sphere: +20% of 20 |
| 2 | If you have not been hit for 14 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 34%. Magic Attack Bonus - First Sphere: +50% of 21, Second Sphere : +30% of 21, Third Sphere: +20% of 21 |
| 3 | If you have not been hit for 14 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 36%. Magic Attack Bonus - First Sphere: +50% of 21, Second Sphere : +30% of 21, Third Sphere: +20% of 21 |
| 4 | If you have not been hit for 13 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 38%. Magic Attack Bonus - First Sphere: +50% of 22, Second Sphere : +30% of 22, Third Sphere: +20% of 22 |
| 5 | If you have not been hit for 13 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 40%. Magic Attack Bonus - First Sphere: +50% of 22, Second Sphere : +30% of 22, Third Sphere: +20% of 22 |
| 6 | If you have not been hit for 12 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 42%. Magic Attack Bonus - First Sphere: +50% of 23, Second Sphere : +30% of 23, Third Sphere: +20% of 23 |
| 7 | If you have not been hit for 12 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 44%. Magic Attack Bonus - First Sphere: +50% of 23, Second Sphere : +30% of 23, Third Sphere: +20% of 23 |
| 8 | If you have not been hit for 11 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 46%. Magic Attack Bonus - First Sphere: +50% of 24, Second Sphere : +30% of 24, Third Sphere: +20% of 24 |
| 9 | If you have not been hit for 11 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 48%. Magic Attack Bonus - First Sphere: +50% of 24, Second Sphere : +30% of 24, Third Sphere: +20% of 24 |
| 10 | If you have not been hit for 10 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 50%. Magic Attack Bonus - First Sphere: +50% of 25, Second Sphere : +30% of 25, Third Sphere: +20% of 25 |
| 11 | If you have not been hit for 10 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 52%. Magic Attack Bonus - First Sphere: +50% of 25, Second Sphere : +30% of 25, Third Sphere: +20% of 25 |
| 12 | If you have not been hit for 9 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 54%. Magic Attack Bonus - First Sphere: +50% of 26, Second Sphere : +30% of 26, Third Sphere: +20% of 26 |
| 13 | If you have not been hit for 9 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 56%. Magic Attack Bonus - First Sphere: +50% of 26, Second Sphere : +30% of 26, Third Sphere: +20% of 26 |
| 14 | If you have not been hit for 8 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 58%. Magic Attack Bonus - First Sphere: +50% of 27, Second Sphere : +30% of 27, Third Sphere: +20% of 27 |
| 15 | If you have not been hit for 8 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 60%. Magic Attack Bonus - First Sphere: +50% of 27, Second Sphere : +30% of 27, Third Sphere: +20% of 27 |
| 16 | If you have not been hit for 7 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 62%. Magic Attack Bonus - First Sphere: +50% of 28, Second Sphere : +30% of 28, Third Sphere: +20% of 28 |
| 17 | If you have not been hit for 7 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 64%. Magic Attack Bonus - First Sphere: +50% of 28, Second Sphere : +30% of 28, Third Sphere: +20% of 28 |
| 18 | If you have not been hit for 6 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 66%. Magic Attack Bonus - First Sphere: +50% of 29, Second Sphere : +30% of 29, Third Sphere: +20% of 29 |
| 19 | If you have not been hit for 6 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 68%. Magic Attack Bonus - First Sphere: +50% of 29, Second Sphere : +30% of 29, Third Sphere: +20% of 29 |
| 20 | If you have not been hit for 5 sec, summon a dark sphere. When you take damage, consume one dark sphere and reduce damage by 70%. Magic Attack Bonus - First Sphere: +50% of 30, Second Sphere : +30% of 30, Third Sphere: +20% of 30 |
Magic Booster
![[Image: Luminous.27101004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101004.png)
Magic Booster
Description: For a certain period of time, the speed of your magic attacks is increased by 2 stages.
Info: type = 10
Delays: LMmagicBooster - 1920 ms
Animations: effect
Maximum Level: 10
![[Image: Luminous.27101004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101004.png)
Magic Booster
Description: For a certain period of time, the speed of your magic attacks is increased by 2 stages.
Info: type = 10
Delays: LMmagicBooster - 1920 ms
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 48, Duration: 18 sec. |
| 2 | MP Cost: 46, Duration: 36 sec. |
| 3 | MP Cost: 44, Duration: 54 sec. |
| 4 | MP Cost: 42, Duration: 72 sec. |
| 5 | MP Cost: 40, Duration: 90 sec. |
| 6 | MP Cost: 38, Duration: 108 sec. |
| 7 | MP Cost: 36, Duration: 126 sec. |
| 8 | MP Cost: 34, Duration: 144 sec. |
| 9 | MP Cost: 32, Duration: 162 sec. |
| 10 | MP Cost: 30, Duration: 180 sec. |
Sylphid Lancer
![[Image: Luminous.27101100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101100.png)
Sylphid Lancer
Description: [Light Magic] A spear of light is summoned and deals damage to many enemies.
Info: type = 2, multiTargeting = 1, magicDamage = 1, areaAttack = 1
Delays: LMsylphidLancer - 1080 ms
Range: 400%
Animations: effect, special, ball.0, ball.1, ball.2, hit.0, hit.1, hit.2
Maximum Level: 20
![[Image: Luminous.27101100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101100.png)
Sylphid Lancer
Description: [Light Magic] A spear of light is summoned and deals damage to many enemies.
Info: type = 2, multiTargeting = 1, magicDamage = 1, areaAttack = 1
Delays: LMsylphidLancer - 1080 ms
Range: 400%
Animations: effect, special, ball.0, ball.1, ball.2, hit.0, hit.1, hit.2
Maximum Level: 20
| 1 | MP Cost: 21, Damage: 96%, Number of Hits: 4, Max Enemies Hit: 6 |
| 2 | MP Cost: 22, Damage: 97%, Number of Hits: 4, Max Enemies Hit: 6 |
| 3 | MP Cost: 22, Damage: 98%, Number of Hits: 4, Max Enemies Hit: 6 |
| 4 | MP Cost: 23, Damage: 99%, Number of Hits: 4, Max Enemies Hit: 6 |
| 5 | MP Cost: 23, Damage: 100%, Number of Hits: 4, Max Enemies Hit: 6 |
| 6 | MP Cost: 24, Damage: 101%, Number of Hits: 4, Max Enemies Hit: 6 |
| 7 | MP Cost: 24, Damage: 102%, Number of Hits: 4, Max Enemies Hit: 6 |
| 8 | MP Cost: 25, Damage: 103%, Number of Hits: 4, Max Enemies Hit: 6 |
| 9 | MP Cost: 25, Damage: 104%, Number of Hits: 4, Max Enemies Hit: 6 |
| 10 | MP Cost: 26, Damage: 105%, Number of Hits: 4, Max Enemies Hit: 6 |
| 11 | MP Cost: 26, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 6 |
| 12 | MP Cost: 27, Damage: 107%, Number of Hits: 4, Max Enemies Hit: 6 |
| 13 | MP Cost: 27, Damage: 108%, Number of Hits: 4, Max Enemies Hit: 6 |
| 14 | MP Cost: 28, Damage: 109%, Number of Hits: 4, Max Enemies Hit: 6 |
| 15 | MP Cost: 28, Damage: 110%, Number of Hits: 4, Max Enemies Hit: 6 |
| 16 | MP Cost: 29, Damage: 111%, Number of Hits: 4, Max Enemies Hit: 6 |
| 17 | MP Cost: 29, Damage: 112%, Number of Hits: 4, Max Enemies Hit: 6 |
| 18 | MP Cost: 30, Damage: 113%, Number of Hits: 4, Max Enemies Hit: 6 |
| 19 | MP Cost: 30, Damage: 114%, Number of Hits: 4, Max Enemies Hit: 6 |
| 20 | MP Cost: 31, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 6 |
Inviolability
![[Image: Luminous.27101101.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101101.png)
Inviolability
Description: [Light Magic] A pillar of light is summoned and pushes enemies away.
Info: type = 1, areaAttack = 1, pushTarget = 1
Delays: LMinviolability - 870 ms
Range: 322%
Animations: effect, effect0, mob
Maximum Level: 10
![[Image: Luminous.27101101.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101101.png)
Inviolability
Description: [Light Magic] A pillar of light is summoned and pushes enemies away.
Info: type = 1, areaAttack = 1, pushTarget = 1
Delays: LMinviolability - 870 ms
Range: 322%
Animations: effect, effect0, mob
Maximum Level: 10
| 1 | MP Cost: 10, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 55%, Stun Duration: 1 sec |
| 2 | MP Cost: 11, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 60%, Stun Duration: 1 sec |
| 3 | MP Cost: 11, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 65%, Stun Duration: 1 sec |
| 4 | MP Cost: 12, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 70%, Stun Duration: 1 sec |
| 5 | MP Cost: 12, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 75%, Stun Duration: 2 sec |
| 6 | MP Cost: 13, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 80%, Stun Duration: 2 sec |
| 7 | MP Cost: 13, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 85%, Stun Duration: 2 sec |
| 8 | MP Cost: 14, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 90%, Stun Duration: 2 sec |
| 9 | MP Cost: 14, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 95%, Stun Duration: 2 sec |
| 10 | MP Cost: 15, Max Enemies Hit: 10, Knockback Range: 350, Chance to Stun: 100%, Stun Duration: 3 sec |
Void Pressure
![[Image: Luminous.27101202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101202.png)
Void Pressure
Description: [Dark Magic] The power of darkness is condensed into an orb and attacks an enemy. While holding down the skill key, you can move the orb left and right by pressing the arrow keys.
Note: Prepare Delay: 630ms, End Delay: 540ms
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: LMvoidPressureKeydown - 90 ms
Range: 233%
Animations: prepare, keydown, keydown0, keydownend, special, hit.0
Maximum Level: 20
![[Image: Luminous.27101202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27101202.png)
Void Pressure
Description: [Dark Magic] The power of darkness is condensed into an orb and attacks an enemy. While holding down the skill key, you can move the orb left and right by pressing the arrow keys.
Note: Prepare Delay: 630ms, End Delay: 540ms
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: LMvoidPressureKeydown - 90 ms
Range: 233%
Animations: prepare, keydown, keydown0, keydownend, special, hit.0
Maximum Level: 20
| 1 | MP Cost: 5, Damage: 111%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 2 | MP Cost: 5, Damage: 114%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 3 | MP Cost: 5, Damage: 117%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 4 | MP Cost: 7, Damage: 120%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 5 | MP Cost: 7, Damage: 123%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 6 | MP Cost: 7, Damage: 126%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 7 | MP Cost: 7, Damage: 129%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 8 | MP Cost: 9, Damage: 132%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 9 | MP Cost: 9, Damage: 135%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 10 | MP Cost: 9, Damage: 138%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 11 | MP Cost: 9, Damage: 141%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 12 | MP Cost: 11, Damage: 144%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 13 | MP Cost: 11, Damage: 147%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 14 | MP Cost: 11, Damage: 150%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 15 | MP Cost: 11, Damage: 153%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 16 | MP Cost: 13, Damage: 156%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 17 | MP Cost: 13, Damage: 159%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 18 | MP Cost: 13, Damage: 162%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 19 | MP Cost: 13, Damage: 165%, Max Enemies Hit: 8. Can move up to a distance of 350. |
| 20 | MP Cost: 15, Damage: 168%, Max Enemies Hit: 8. Can move up to a distance of 350. |
Luminous (III)
Nox Spear
![[Image: Luminous.27111202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111202.png)
Nox Spear
Description: [Dark Magic] Summon dark chained spears from the ground to hit your enemies.
Info: type = 1, magicDamage = 1
Delays: LMnoxSphere - 960 ms
Range: 250%
Animations: effect, effect0, hit.0, hit.1, hit.2
Maximum Level: 20
![[Image: Luminous.27111202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111202.png)
Nox Spear
Description: [Dark Magic] Summon dark chained spears from the ground to hit your enemies.
Info: type = 1, magicDamage = 1
Delays: LMnoxSphere - 960 ms
Range: 250%
Animations: effect, effect0, hit.0, hit.1, hit.2
Maximum Level: 20
| 1 | MP Cost: 45, Damage: 344%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | MP Cost: 48, Damage: 347%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | MP Cost: 48, Damage: 350%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | MP Cost: 51, Damage: 353%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | MP Cost: 51, Damage: 356%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | MP Cost: 54, Damage: 359%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | MP Cost: 54, Damage: 362%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | MP Cost: 57, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | MP Cost: 57, Damage: 368%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | MP Cost: 60, Damage: 371%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | MP Cost: 60, Damage: 374%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | MP Cost: 63, Damage: 377%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | MP Cost: 63, Damage: 380%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | MP Cost: 66, Damage: 383%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | MP Cost: 66, Damage: 386%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | MP Cost: 69, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | MP Cost: 69, Damage: 392%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | MP Cost: 72, Damage: 395%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | MP Cost: 72, Damage: 398%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | MP Cost: 75, Damage: 401%, Number of Hits: 2, Max Enemies Hit: 6 |
Shine Redemption
![[Image: Luminous.27111101.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111101.png)
Shine Redemption
Description: [Light Magic] Heal your party members with the power of light and damage your enemies simultaneously
Info: type = 31, areaAttack = 1, massSpell = 1
Delays: LMshineRedemption - 1620 ms
Range: 400%
Animations: effect, effect0, affected, hit.0
Maximum Level: 20
![[Image: Luminous.27111101.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111101.png)
Shine Redemption
Description: [Light Magic] Heal your party members with the power of light and damage your enemies simultaneously
Info: type = 31, areaAttack = 1, massSpell = 1
Delays: LMshineRedemption - 1620 ms
Range: 400%
Animations: effect, effect0, affected, hit.0
Maximum Level: 20
| 1 | MP Cost: 31, Damage: 123%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 40% |
| 2 | MP Cost: 32, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 80% |
| 3 | MP Cost: 32, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 120% |
| 4 | MP Cost: 33, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 160% |
| 5 | MP Cost: 33, Damage: 135%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 200% |
| 6 | MP Cost: 34, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 240% |
| 7 | MP Cost: 34, Damage: 141%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 280% |
| 8 | MP Cost: 35, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 320% |
| 9 | MP Cost: 35, Damage: 147%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 360% |
| 10 | MP Cost: 36, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 400% |
| 11 | MP Cost: 36, Damage: 153%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 440% |
| 12 | MP Cost: 37, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 480% |
| 13 | MP Cost: 37, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 520% |
| 14 | MP Cost: 38, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 560% |
| 15 | MP Cost: 38, Damage: 165%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 600% |
| 16 | MP Cost: 39, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 640% |
| 17 | MP Cost: 39, Damage: 171%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 680% |
| 18 | MP Cost: 40, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 720% |
| 19 | MP Cost: 40, Damage: 177%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 760% |
| 20 | MP Cost: 41, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 6, HP Recovered: 800% |
Spectral Light
![[Image: Luminous.27111100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111100.png)
Spectral Light
Description: [Light Magic] Continuously unleash several rays of light to damage your enemies. Hold down the skill key to attack, and use the Up and Down keys to aim.
Note: Prepare Delay: 720ms, Attack Delay: 630ms boosterable, or 540ms unboosterable, End Delay: 630ms, Range: 530%
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: LMspectralLightKeydown - 90 ms
Animations: prepare, keydown, keydownend, hit.0
Maximum Level: 20
![[Image: Luminous.27111100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111100.png)
Spectral Light
Description: [Light Magic] Continuously unleash several rays of light to damage your enemies. Hold down the skill key to attack, and use the Up and Down keys to aim.
Note: Prepare Delay: 720ms, Attack Delay: 630ms boosterable, or 540ms unboosterable, End Delay: 630ms, Range: 530%
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: LMspectralLightKeydown - 90 ms
Animations: prepare, keydown, keydownend, hit.0
Maximum Level: 20
| 1 | MP Cost: 10, Damage: 102%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | MP Cost: 11, Damage: 103%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | MP Cost: 11, Damage: 104%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | MP Cost: 12, Damage: 105%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | MP Cost: 12, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | MP Cost: 13, Damage: 107%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | MP Cost: 13, Damage: 108%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | MP Cost: 14, Damage: 109%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | MP Cost: 14, Damage: 110%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | MP Cost: 15, Damage: 111%, Number of Hits: 4, Max Enemies Hit: 8 |
| 11 | MP Cost: 15, Damage: 112%, Number of Hits: 4, Max Enemies Hit: 8 |
| 12 | MP Cost: 16, Damage: 113%, Number of Hits: 4, Max Enemies Hit: 8 |
| 13 | MP Cost: 16, Damage: 114%, Number of Hits: 4, Max Enemies Hit: 8 |
| 14 | MP Cost: 17, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 8 |
| 15 | MP Cost: 17, Damage: 116%, Number of Hits: 4, Max Enemies Hit: 8 |
| 16 | MP Cost: 18, Damage: 117%, Number of Hits: 4, Max Enemies Hit: 8 |
| 17 | MP Cost: 18, Damage: 118%, Number of Hits: 4, Max Enemies Hit: 8 |
| 18 | MP Cost: 19, Damage: 119%, Number of Hits: 4, Max Enemies Hit: 8 |
| 19 | MP Cost: 19, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 8 |
| 20 | MP Cost: 20, Damage: 121%, Number of Hits: 4, Max Enemies Hit: 8 |
Antimagic Shell
![[Image: Luminous.27111004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111004.png)
Antimagic Shell
Description: Summon a barrier to protect you from status effects. You will be protected from status effects for a set number of times before the cooldown is evoked. Also adds a passive resistance for status effects and elemental damage.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 10
![[Image: Luminous.27111004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111004.png)
Antimagic Shell
Description: Summon a barrier to protect you from status effects. You will be protected from status effects for a set number of times before the cooldown is evoked. Also adds a passive resistance for status effects and elemental damage.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 10
| 1 | MP Cost: 209, Status Effect Protection: 3, Cooldown Time: 570 sec, Passive Effect - Status Effect and Elemental Resistance: +4% |
| 2 | MP Cost: 208, Status Effect Protection: 3, Cooldown Time: 540 sec, Passive Effect - Status Effect and Elemental Resistance: +8% |
| 3 | MP Cost: 207, Status Effect Protection: 3, Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +12% |
| 4 | MP Cost: 206, Status Effect Protection: 3, Cooldown Time: 480 sec, Passive Effect - Status Effect and Elemental Resistance: +16% |
| 5 | MP Cost: 205, Status Effect Protection: 3, Cooldown Time: 450 sec, Passive Effect - Status Effect and Elemental Resistance: +20% |
| 6 | MP Cost: 204, Status Effect Protection: 3, Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +24% |
| 7 | MP Cost: 203, Status Effect Protection: 3, Cooldown Time: 390 sec, Passive Effect - Status Effect and Elemental Resistance: +28% |
| 8 | MP Cost: 202, Status Effect Protection: 3, Cooldown Time: 360 sec, Passive Effect - Status Effect and Elemental Resistance: +32% |
| 9 | MP Cost: 201, Status Effect Protection: 3, Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +36% |
| 10 | MP Cost: 200, Status Effect Protection: 3, Cooldown Time: 300 sec, Passive Effect - Status Effect and Elemental Resistance: +40% |
Light Shadow Guard
![[Image: Luminous.27111005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111005.png)
Light Shadow Guard
Description: While this buff is active, you have a chance to ignore damage taken, and your defenses are improved.
Info: type = 10, magicSteal = 1
Delays: LMlightShadowGuard - 1620 ms
Animations: effect, effect0, special
Maximum Level: 10
![[Image: Luminous.27111005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111005.png)
Light Shadow Guard
Description: While this buff is active, you have a chance to ignore damage taken, and your defenses are improved.
Info: type = 10, magicSteal = 1
Delays: LMlightShadowGuard - 1620 ms
Animations: effect, effect0, special
Maximum Level: 10
| 1 | MP Cost: 58, Duration: 72 sec, Physical and Magical Defense: +120, Chance to Ignore Damage Taken: 2% |
| 2 | MP Cost: 60, Duration: 84 sec, Physical and Magical Defense: +140, Chance to Ignore Damage Taken: 4% |
| 3 | MP Cost: 62, Duration: 96 sec, Physical and Magical Defense: +160, Chance to Ignore Damage Taken: 6% |
| 4 | MP Cost: 64, Duration: 108 sec, Physical and Magical Defense: +180, Chance to Ignore Damage Taken: 8% |
| 5 | MP Cost: 66, Duration: 120 sec, Physical and Magical Defense: +200, Chance to Ignore Damage Taken: 10% |
| 6 | MP Cost: 68, Duration: 132 sec, Physical and Magical Defense: +220, Chance to Ignore Damage Taken: 12% |
| 7 | MP Cost: 70, Duration: 144 sec, Physical and Magical Defense: +240, Chance to Ignore Damage Taken: 14% |
| 8 | MP Cost: 72, Duration: 156 sec, Physical and Magical Defense: +260, Chance to Ignore Damage Taken: 16% |
| 9 | MP Cost: 74, Duration: 168 sec, Physical and Magical Defense: +280, Chance to Ignore Damage Taken: 18% |
| 10 | MP Cost: 76, Duration: 180 sec, Physical and Magical Defense: +300, Chance to Ignore Damage Taken: 20% |
Party Meditation
![[Image: Luminous.27111006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111006.png)
Party Meditation
Description: Temporarily improves all ally's magic attack. Can be used with Meditation.
Info: type = 10, massSpell = 1
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, effect0, affected
Maximum Level: 20
![[Image: Luminous.27111006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111006.png)
Party Meditation
Description: Temporarily improves all ally's magic attack. Can be used with Meditation.
Info: type = 10, massSpell = 1
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, effect0, affected
Maximum Level: 20
| 1 | MP Cost: 36, Duration: 66 sec, Magic Attack: +10 |
| 2 | MP Cost: 37, Duration: 72 sec, Magic Attack: +13 |
| 3 | MP Cost: 38, Duration: 78 sec, Magic Attack: +13 |
| 4 | MP Cost: 39, Duration: 84 sec, Magic Attack: +16 |
| 5 | MP Cost: 40, Duration: 90 sec, Magic Attack: +16 |
| 6 | MP Cost: 41, Duration: 96 sec, Magic Attack: +19 |
| 7 | MP Cost: 42, Duration: 102 sec, Magic Attack: +19 |
| 8 | MP Cost: 43, Duration: 108 sec, Magic Attack: +22 |
| 9 | MP Cost: 44, Duration: 114 sec, Magic Attack: +22 |
| 10 | MP Cost: 45, Duration: 120 sec, Magic Attack: +25 |
| 11 | MP Cost: 46, Duration: 126 sec, Magic Attack: +25 |
| 12 | MP Cost: 47, Duration: 132 sec, Magic Attack: +28 |
| 13 | MP Cost: 48, Duration: 138 sec, Magic Attack: +28 |
| 14 | MP Cost: 49, Duration: 144 sec, Magic Attack: +31 |
| 15 | MP Cost: 50, Duration: 150 sec, Magic Attack: +31 |
| 16 | MP Cost: 51, Duration: 156 sec, Magic Attack: +34 |
| 17 | MP Cost: 52, Duration: 162 sec, Magic Attack: +34 |
| 18 | MP Cost: 53, Duration: 168 sec, Magic Attack: +37 |
| 19 | MP Cost: 54, Duration: 174 sec, Magic Attack: +37 |
| 20 | MP Cost: 55, Duration: 180 sec, Magic Attack: +40 |
Life Tidal
![[Image: Luminous.27110007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27110007.png)
Life Tidal
Description: Compare your HP and MP, and improve your damage or critical hit rate.
Info: type = 50
Maximum Level: 20
![[Image: Luminous.27110007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27110007.png)
Life Tidal
Description: Compare your HP and MP, and improve your damage or critical hit rate.
Info: type = 50
Maximum Level: 20
| 1 | HP% < MP% - Damage: +1%, HP% >= MP% - Critical Hit Rate: +11% |
| 2 | HP% < MP% - Damage: +2%, HP% >= MP% - Critical Hit Rate: +12% |
| 3 | HP% < MP% - Damage: +3%, HP% >= MP% - Critical Hit Rate: +13% |
| 4 | HP% < MP% - Damage: +4%, HP% >= MP% - Critical Hit Rate: +14% |
| 5 | HP% < MP% - Damage: +5%, HP% >= MP% - Critical Hit Rate: +15% |
| 6 | HP% < MP% - Damage: +6%, HP% >= MP% - Critical Hit Rate: +16% |
| 7 | HP% < MP% - Damage: +7%, HP% >= MP% - Critical Hit Rate: +17% |
| 8 | HP% < MP% - Damage: +8%, HP% >= MP% - Critical Hit Rate: +18% |
| 9 | HP% < MP% - Damage: +9%, HP% >= MP% - Critical Hit Rate: +19% |
| 10 | HP% < MP% - Damage: +10%, HP% >= MP% - Critical Hit Rate: +20% |
| 11 | HP% < MP% - Damage: +11%, HP% >= MP% - Critical Hit Rate: +21% |
| 12 | HP% < MP% - Damage: +12%, HP% >= MP% - Critical Hit Rate: +22% |
| 13 | HP% < MP% - Damage: +13%, HP% >= MP% - Critical Hit Rate: +23% |
| 14 | HP% < MP% - Damage: +14%, HP% >= MP% - Critical Hit Rate: +24% |
| 15 | HP% < MP% - Damage: +15%, HP% >= MP% - Critical Hit Rate: +25% |
| 16 | HP% < MP% - Damage: +16%, HP% >= MP% - Critical Hit Rate: +26% |
| 17 | HP% < MP% - Damage: +17%, HP% >= MP% - Critical Hit Rate: +27% |
| 18 | HP% < MP% - Damage: +18%, HP% >= MP% - Critical Hit Rate: +28% |
| 19 | HP% < MP% - Damage: +19%, HP% >= MP% - Critical Hit Rate: +29% |
| 20 | HP% < MP% - Damage: +20%, HP% >= MP% - Critical Hit Rate: +30% |
Death Scythe
![[Image: Luminous.27111303.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111303.png)
Death Scythe
Description: [Equilibrium] Cut down your enemies with a reaper wielding an enormous scythe. Influenced by both light and dark.
Info: type = 1, areaAttack = 1
Delays: LMdarkScythe - 1770 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 20
![[Image: Luminous.27111303.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27111303.png)
Death Scythe
Description: [Equilibrium] Cut down your enemies with a reaper wielding an enormous scythe. Influenced by both light and dark.
Info: type = 1, areaAttack = 1
Delays: LMdarkScythe - 1770 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 63, Damage: 292%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 29 sec |
| 2 | MP Cost: 66, Damage: 294%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 28 sec |
| 3 | MP Cost: 69, Damage: 296%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 27 sec |
| 4 | MP Cost: 72, Damage: 298%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 26 sec |
| 5 | MP Cost: 75, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 25 sec |
| 6 | MP Cost: 78, Damage: 302%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 24 sec |
| 7 | MP Cost: 81, Damage: 304%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 23 sec |
| 8 | MP Cost: 84, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 22 sec |
| 9 | MP Cost: 87, Damage: 308%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 21 sec |
| 10 | MP Cost: 90, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 20 sec |
| 11 | MP Cost: 93, Damage: 312%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 19 sec |
| 12 | MP Cost: 96, Damage: 314%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 18 sec |
| 13 | MP Cost: 99, Damage: 316%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 17 sec |
| 14 | MP Cost: 102, Damage: 318%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 16 sec |
| 15 | MP Cost: 105, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 15 sec |
| 16 | MP Cost: 108, Damage: 322%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 14 sec |
| 17 | MP Cost: 111, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 13 sec |
| 18 | MP Cost: 114, Damage: 326%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 12 sec |
| 19 | MP Cost: 117, Damage: 328%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 11 sec |
| 20 | MP Cost: 120, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 10, Cooldown Time: 10 sec |
Luminous (IV)
Morning Starfall
![[Image: Luminous.27121201.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121201.png)
Morning Starfall
Description: [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes.
Info: type = 2, pushTarget = 1, areaAttack = 1
Delays: LMmornigStarfall - 1800 ms
Range: 14%
Animations: effect, effect0, ball, hit.0, hit.1
Maximum Level: 30
![[Image: Luminous.27121201.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121201.png)
Morning Starfall
Description: [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes.
Info: type = 2, pushTarget = 1, areaAttack = 1
Delays: LMmornigStarfall - 1800 ms
Range: 14%
Animations: effect, effect0, ball, hit.0, hit.1
Maximum Level: 30
| 1 | MP Cost: 40, Damage: 93%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 283%, Cooldown Time: 5 sec |
| 2 | MP Cost: 40, Damage: 96%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 286%, Cooldown Time: 5 sec |
| 3 | MP Cost: 41, Damage: 99%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 289%, Cooldown Time: 5 sec |
| 4 | MP Cost: 41, Damage: 102%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 292%, Cooldown Time: 5 sec |
| 5 | MP Cost: 41, Damage: 105%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 295%, Cooldown Time: 5 sec |
| 6 | MP Cost: 42, Damage: 108%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 298%, Cooldown Time: 5 sec |
| 7 | MP Cost: 42, Damage: 111%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 301%, Cooldown Time: 5 sec |
| 8 | MP Cost: 42, Damage: 114%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 304%, Cooldown Time: 5 sec |
| 9 | MP Cost: 43, Damage: 117%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 307%, Cooldown Time: 5 sec |
| 10 | MP Cost: 43, Damage: 120%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 310%, Cooldown Time: 5 sec |
| 11 | MP Cost: 43, Damage: 123%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 313%, Cooldown Time: 5 sec |
| 12 | MP Cost: 44, Damage: 126%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 316%, Cooldown Time: 5 sec |
| 13 | MP Cost: 44, Damage: 129%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 319%, Cooldown Time: 5 sec |
| 14 | MP Cost: 44, Damage: 132%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 322%, Cooldown Time: 5 sec |
| 15 | MP Cost: 45, Damage: 135%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 325%, Cooldown Time: 5 sec |
| 16 | MP Cost: 45, Damage: 138%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 328%, Cooldown Time: 5 sec |
| 17 | MP Cost: 45, Damage: 141%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 331%, Cooldown Time: 5 sec |
| 18 | MP Cost: 46, Damage: 144%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 334%, Cooldown Time: 5 sec |
| 19 | MP Cost: 46, Damage: 147%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 337%, Cooldown Time: 5 sec |
| 20 | MP Cost: 46, Damage: 150%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 340%, Cooldown Time: 5 sec |
| 21 | MP Cost: 47, Damage: 153%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 343%, Cooldown Time: 5 sec |
| 22 | MP Cost: 47, Damage: 156%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 346%, Cooldown Time: 5 sec |
| 23 | MP Cost: 47, Damage: 159%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 349%, Cooldown Time: 5 sec |
| 24 | MP Cost: 48, Damage: 162%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 352%, Cooldown Time: 5 sec |
| 25 | MP Cost: 48, Damage: 165%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 355%, Cooldown Time: 5 sec |
| 26 | MP Cost: 48, Damage: 168%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 358%, Cooldown Time: 5 sec |
| 27 | MP Cost: 49, Damage: 171%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 361%, Cooldown Time: 5 sec |
| 28 | MP Cost: 49, Damage: 174%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 364%, Cooldown Time: 5 sec |
| 29 | MP Cost: 49, Damage: 177%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 367%, Cooldown Time: 5 sec |
| 30 | MP Cost: 50, Damage: 180%, Max Enemies Hit: 8, Enemies are pushed back, Explosion Damage: 370%, Cooldown Time: 5 sec |
Apocalypse
![[Image: Luminous.27121202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121202.png)
Apocalypse
Description: [Dark Magic] Open a crack from the darkness, letting the flames of hell burn your enemies
Info: type = 1, areaAttack = 1
Delays: LMapocalypse - 1530 ms
Range: 471%
Animations: effect, effect0, hit.0, hit.1, hit.2
Maximum Level: 30
![[Image: Luminous.27121202.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121202.png)
Apocalypse
Description: [Dark Magic] Open a crack from the darkness, letting the flames of hell burn your enemies
Info: type = 1, areaAttack = 1
Delays: LMapocalypse - 1530 ms
Range: 471%
Animations: effect, effect0, hit.0, hit.1, hit.2
Maximum Level: 30
| 1 | MP Cost: 58, Damage: 263%, Number of Hits: 7, Max Enemies Hit: 8 |
| 2 | MP Cost: 58, Damage: 266%, Number of Hits: 7, Max Enemies Hit: 8 |
| 3 | MP Cost: 61, Damage: 269%, Number of Hits: 7, Max Enemies Hit: 8 |
| 4 | MP Cost: 61, Damage: 272%, Number of Hits: 7, Max Enemies Hit: 8 |
| 5 | MP Cost: 64, Damage: 275%, Number of Hits: 7, Max Enemies Hit: 8 |
| 6 | MP Cost: 64, Damage: 278%, Number of Hits: 7, Max Enemies Hit: 8 |
| 7 | MP Cost: 67, Damage: 281%, Number of Hits: 7, Max Enemies Hit: 8 |
| 8 | MP Cost: 67, Damage: 284%, Number of Hits: 7, Max Enemies Hit: 8 |
| 9 | MP Cost: 70, Damage: 287%, Number of Hits: 7, Max Enemies Hit: 8 |
| 10 | MP Cost: 70, Damage: 290%, Number of Hits: 7, Max Enemies Hit: 8 |
| 11 | MP Cost: 73, Damage: 293%, Number of Hits: 7, Max Enemies Hit: 8 |
| 12 | MP Cost: 73, Damage: 296%, Number of Hits: 7, Max Enemies Hit: 8 |
| 13 | MP Cost: 76, Damage: 299%, Number of Hits: 7, Max Enemies Hit: 8 |
| 14 | MP Cost: 76, Damage: 302%, Number of Hits: 7, Max Enemies Hit: 8 |
| 15 | MP Cost: 79, Damage: 305%, Number of Hits: 7, Max Enemies Hit: 8 |
| 16 | MP Cost: 79, Damage: 308%, Number of Hits: 7, Max Enemies Hit: 8 |
| 17 | MP Cost: 82, Damage: 311%, Number of Hits: 7, Max Enemies Hit: 8 |
| 18 | MP Cost: 82, Damage: 314%, Number of Hits: 7, Max Enemies Hit: 8 |
| 19 | MP Cost: 85, Damage: 317%, Number of Hits: 7, Max Enemies Hit: 8 |
| 20 | MP Cost: 85, Damage: 320%, Number of Hits: 7, Max Enemies Hit: 8 |
| 21 | MP Cost: 88, Damage: 323%, Number of Hits: 7, Max Enemies Hit: 8 |
| 22 | MP Cost: 88, Damage: 326%, Number of Hits: 7, Max Enemies Hit: 8 |
| 23 | MP Cost: 91, Damage: 329%, Number of Hits: 7, Max Enemies Hit: 8 |
| 24 | MP Cost: 91, Damage: 332%, Number of Hits: 7, Max Enemies Hit: 8 |
| 25 | MP Cost: 94, Damage: 335%, Number of Hits: 7, Max Enemies Hit: 8 |
| 26 | MP Cost: 94, Damage: 338%, Number of Hits: 7, Max Enemies Hit: 8 |
| 27 | MP Cost: 97, Damage: 341%, Number of Hits: 7, Max Enemies Hit: 8 |
| 28 | MP Cost: 97, Damage: 344%, Number of Hits: 7, Max Enemies Hit: 8 |
| 29 | MP Cost: 100, Damage: 347%, Number of Hits: 7, Max Enemies Hit: 8 |
| 30 | MP Cost: 100, Damage: 350%, Number of Hits: 7, Max Enemies Hit: 8 |
Magic Mastery
![[Image: Luminous.27120007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120007.png)
Magic Mastery
Description: Increases Magic mastery, magic attack, and minimum critical damage.
Info: type = 50
Pre-requisite: Level 10 Spell Mastery
Maximum Level: 30
![[Image: Luminous.27120007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120007.png)
Magic Mastery
Description: Increases Magic mastery, magic attack, and minimum critical damage.
Info: type = 50
Pre-requisite: Level 10 Spell Mastery
Maximum Level: 30
| 1 | Magic Mastery: 56%, Magic Attack: +1, Minimum Critical Damage: +1% |
| 2 | Magic Mastery: 56%, Magic Attack: +2, Minimum Critical Damage: +1% |
| 3 | Magic Mastery: 57%, Magic Attack: +3, Minimum Critical Damage: +2% |
| 4 | Magic Mastery: 57%, Magic Attack: +4, Minimum Critical Damage: +2% |
| 5 | Magic Mastery: 58%, Magic Attack: +5, Minimum Critical Damage: +3% |
| 6 | Magic Mastery: 58%, Magic Attack: +6, Minimum Critical Damage: +3% |
| 7 | Magic Mastery: 59%, Magic Attack: +7, Minimum Critical Damage: +4% |
| 8 | Magic Mastery: 59%, Magic Attack: +8, Minimum Critical Damage: +4% |
| 9 | Magic Mastery: 60%, Magic Attack: +9, Minimum Critical Damage: +5% |
| 10 | Magic Mastery: 60%, Magic Attack: +10, Minimum Critical Damage: +5% |
| 11 | Magic Mastery: 61%, Magic Attack: +11, Minimum Critical Damage: +6% |
| 12 | Magic Mastery: 61%, Magic Attack: +12, Minimum Critical Damage: +6% |
| 13 | Magic Mastery: 62%, Magic Attack: +13, Minimum Critical Damage: +7% |
| 14 | Magic Mastery: 62%, Magic Attack: +14, Minimum Critical Damage: +7% |
| 15 | Magic Mastery: 63%, Magic Attack: +15, Minimum Critical Damage: +8% |
| 16 | Magic Mastery: 63%, Magic Attack: +16, Minimum Critical Damage: +8% |
| 17 | Magic Mastery: 64%, Magic Attack: +17, Minimum Critical Damage: +9% |
| 18 | Magic Mastery: 64%, Magic Attack: +18, Minimum Critical Damage: +9% |
| 19 | Magic Mastery: 65%, Magic Attack: +19, Minimum Critical Damage: +10% |
| 20 | Magic Mastery: 65%, Magic Attack: +20, Minimum Critical Damage: +10% |
| 21 | Magic Mastery: 66%, Magic Attack: +21, Minimum Critical Damage: +11% |
| 22 | Magic Mastery: 66%, Magic Attack: +22, Minimum Critical Damage: +11% |
| 23 | Magic Mastery: 67%, Magic Attack: +23, Minimum Critical Damage: +12% |
| 24 | Magic Mastery: 67%, Magic Attack: +24, Minimum Critical Damage: +12% |
| 25 | Magic Mastery: 68%, Magic Attack: +25, Minimum Critical Damage: +13% |
| 26 | Magic Mastery: 68%, Magic Attack: +26, Minimum Critical Damage: +13% |
| 27 | Magic Mastery: 69%, Magic Attack: +27, Minimum Critical Damage: +14% |
| 28 | Magic Mastery: 69%, Magic Attack: +28, Minimum Critical Damage: +14% |
| 29 | Magic Mastery: 70%, Magic Attack: +29, Minimum Critical Damage: +15% |
| 30 | Magic Mastery: 70%, Magic Attack: +30, Minimum Critical Damage: +15% |
| 31 | Magic Mastery: 71%, Magic Attack: +31, Minimum Critical Damage: +16% |
| 32 | Magic Mastery: 71%, Magic Attack: +32, Minimum Critical Damage: +16% |
Absolute Kill
![[Image: Luminous.27121303.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121303.png)
Absolute Kill
Description: [Equilibrium] Sever the enemy with a sword of light and darkness, causing instant death. Enemies that are immune to instant death take massive damage instead.
Info: type = 2, suddenDeath = 1
Delays: LMabsoluteKill - 810 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 30
![[Image: Luminous.27121303.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121303.png)
Absolute Kill
Description: [Equilibrium] Sever the enemy with a sword of light and darkness, causing instant death. Enemies that are immune to instant death take massive damage instead.
Info: type = 2, suddenDeath = 1
Delays: LMabsoluteKill - 810 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost: 34, Instant Death, Damage: 275%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +11%, Critical Hit Rate: +100%, Cooldown Time: 41 sec |
| 2 | MP Cost: 35, Instant Death, Damage: 277%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +12%, Critical Hit Rate: +100%, Cooldown Time: 40 sec |
| 3 | MP Cost: 35, Instant Death, Damage: 279%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +13%, Critical Hit Rate: +100%, Cooldown Time: 39 sec |
| 4 | MP Cost: 36, Instant Death, Damage: 281%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +14%, Critical Hit Rate: +100%, Cooldown Time: 38 sec |
| 5 | MP Cost: 36, Instant Death, Damage: 283%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +15%, Critical Hit Rate: +100%, Cooldown Time: 37 sec |
| 6 | MP Cost: 37, Instant Death, Damage: 285%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +16%, Critical Hit Rate: +100%, Cooldown Time: 36 sec |
| 7 | MP Cost: 37, Instant Death, Damage: 287%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +17%, Critical Hit Rate: +100%, Cooldown Time: 35 sec |
| 8 | MP Cost: 38, Instant Death, Damage: 289%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +18%, Critical Hit Rate: +100%, Cooldown Time: 34 sec |
| 9 | MP Cost: 38, Instant Death, Damage: 291%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +19%, Critical Hit Rate: +100%, Cooldown Time: 33 sec |
| 10 | MP Cost: 39, Instant Death, Damage: 293%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +20%, Critical Hit Rate: +100%, Cooldown Time: 32 sec |
| 11 | MP Cost: 39, Instant Death, Damage: 295%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +21%, Critical Hit Rate: +100%, Cooldown Time: 31 sec |
| 12 | MP Cost: 40, Instant Death, Damage: 297%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +22%, Critical Hit Rate: +100%, Cooldown Time: 30 sec |
| 13 | MP Cost: 40, Instant Death, Damage: 299%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +23%, Critical Hit Rate: +100%, Cooldown Time: 29 sec |
| 14 | MP Cost: 41, Instant Death, Damage: 301%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +24%, Critical Hit Rate: +100%, Cooldown Time: 28 sec |
| 15 | MP Cost: 41, Instant Death, Damage: 303%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +25%, Critical Hit Rate: +100%, Cooldown Time: 27 sec |
| 16 | MP Cost: 42, Instant Death, Damage: 305%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +26%, Critical Hit Rate: +100%, Cooldown Time: 26 sec |
| 17 | MP Cost: 42, Instant Death, Damage: 307%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +27%, Critical Hit Rate: +100%, Cooldown Time: 25 sec |
| 18 | MP Cost: 43, Instant Death, Damage: 309%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +28%, Critical Hit Rate: +100%, Cooldown Time: 24 sec |
| 19 | MP Cost: 43, Instant Death, Damage: 311%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +29%, Critical Hit Rate: +100%, Cooldown Time: 23 sec |
| 20 | MP Cost: 44, Instant Death, Damage: 313%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +30%, Critical Hit Rate: +100%, Cooldown Time: 22 sec |
| 21 | MP Cost: 44, Instant Death, Damage: 315%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +31%, Critical Hit Rate: +100%, Cooldown Time: 21 sec |
| 22 | MP Cost: 45, Instant Death, Damage: 317%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +32%, Critical Hit Rate: +100%, Cooldown Time: 20 sec |
| 23 | MP Cost: 45, Instant Death, Damage: 319%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +33%, Critical Hit Rate: +100%, Cooldown Time: 19 sec |
| 24 | MP Cost: 46, Instant Death, Damage: 321%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +34%, Critical Hit Rate: +100%, Cooldown Time: 18 sec |
| 25 | MP Cost: 46, Instant Death, Damage: 323%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +35%, Critical Hit Rate: +100%, Cooldown Time: 17 sec |
| 26 | MP Cost: 47, Instant Death, Damage: 325%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +36%, Critical Hit Rate: +100%, Cooldown Time: 16 sec |
| 27 | MP Cost: 47, Instant Death, Damage: 327%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +37%, Critical Hit Rate: +100%, Cooldown Time: 15 sec |
| 28 | MP Cost: 48, Instant Death, Damage: 329%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +38%, Critical Hit Rate: +100%, Cooldown Time: 14 sec |
| 29 | MP Cost: 48, Instant Death, Damage: 331%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +39%, Critical Hit Rate: +100%, Cooldown Time: 13 sec |
| 30 | MP Cost: 49, Instant Death, Damage: 333%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +40%, Critical Hit Rate: +100%, Cooldown Time: 12 sec |
| 31 | MP Cost: 49, Instant Death, Damage: 335%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +41%, Critical Hit Rate: +100%, Cooldown Time: 11 sec |
| 32 | MP Cost: 50, Instant Death, Damage: 337%, Number of Hits: 7, Max Enemies Hit: 2, Defense Ignored: +42%, Critical Hit Rate: +100%, Cooldown Time: 10 sec |
Morning Starfall (dummy)
![[Image: Luminous.27120211.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120211.png)
Morning Starfall (dummy)
Description: [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes.
Note: Dummy data for Morning Starfall
Info: type = 1, areaAttack = 1
Range: 109%
Animations: hit.0, special
Maximum Level: 30
![[Image: Luminous.27120211.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120211.png)
Morning Starfall (dummy)
Description: [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes.
Note: Dummy data for Morning Starfall
Info: type = 1, areaAttack = 1
Range: 109%
Animations: hit.0, special
Maximum Level: 30
| 1 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 2 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 3 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 4 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 5 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 6 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 7 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 8 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 9 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 10 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 11 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 12 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 13 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 14 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 15 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 16 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 17 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 18 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 19 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 20 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 21 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 22 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 23 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 24 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 25 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 26 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 27 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 28 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 29 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
| 30 | [Dark Magic] Drop a shooting star to attack enemies. Enemies hit by the shooting star pushed back as the star slides on the ground, and the star explodes. |
Darkness Sorcery
![[Image: Luminous.27121006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121006.png)
Darkness Sorcery
Description: Temporarily gain the ability to ignore a portion of the enemy's defense and improve your critical hit rate.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 30
![[Image: Luminous.27121006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121006.png)
Darkness Sorcery
Description: Temporarily gain the ability to ignore a portion of the enemy's defense and improve your critical hit rate.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 30
| 1 | MP Cost: 56, Duration: 35 sec, Defense Ignored: +11%, Critical Hit Rate: +#cr% |
| 2 | MP Cost: 57, Duration: 40 sec, Defense Ignored: +12%, Critical Hit Rate: +% |
| 3 | MP Cost: 58, Duration: 45 sec, Defense Ignored: +13%, Critical Hit Rate: +% |
| 4 | MP Cost: 59, Duration: 50 sec, Defense Ignored: +14%, Critical Hit Rate: +% |
| 5 | MP Cost: 60, Duration: 55 sec, Defense Ignored: +15%, Critical Hit Rate: +% |
| 6 | MP Cost: 61, Duration: 60 sec, Defense Ignored: +16%, Critical Hit Rate: +% |
| 7 | MP Cost: 62, Duration: 65 sec, Defense Ignored: +17%, Critical Hit Rate: +% |
| 8 | MP Cost: 63, Duration: 70 sec, Defense Ignored: +18%, Critical Hit Rate: +% |
| 9 | MP Cost: 64, Duration: 75 sec, Defense Ignored: +19%, Critical Hit Rate: +% |
| 10 | MP Cost: 65, Duration: 80 sec, Defense Ignored: +20%, Critical Hit Rate: +% |
| 11 | MP Cost: 66, Duration: 85 sec, Defense Ignored: +21%, Critical Hit Rate: +% |
| 12 | MP Cost: 67, Duration: 90 sec, Defense Ignored: +22%, Critical Hit Rate: +% |
| 13 | MP Cost: 68, Duration: 95 sec, Defense Ignored: +23%, Critical Hit Rate: +% |
| 14 | MP Cost: 69, Duration: 100 sec, Defense Ignored: +24%, Critical Hit Rate: +% |
| 15 | MP Cost: 70, Duration: 105 sec, Defense Ignored: +25%, Critical Hit Rate: +% |
| 16 | MP Cost: 71, Duration: 110 sec, Defense Ignored: +26%, Critical Hit Rate: +% |
| 17 | MP Cost: 72, Duration: 115 sec, Defense Ignored: +27%, Critical Hit Rate: +% |
| 18 | MP Cost: 73, Duration: 120 sec, Defense Ignored: +28%, Critical Hit Rate: +% |
| 19 | MP Cost: 74, Duration: 125 sec, Defense Ignored: +29%, Critical Hit Rate: +% |
| 20 | MP Cost: 75, Duration: 130 sec, Defense Ignored: +30%, Critical Hit Rate: +% |
| 21 | MP Cost: 76, Duration: 135 sec, Defense Ignored: +31%, Critical Hit Rate: +% |
| 22 | MP Cost: 77, Duration: 140 sec, Defense Ignored: +32%, Critical Hit Rate: +% |
| 23 | MP Cost: 78, Duration: 145 sec, Defense Ignored: +33%, Critical Hit Rate: +% |
| 24 | MP Cost: 79, Duration: 150 sec, Defense Ignored: +34%, Critical Hit Rate: +% |
| 25 | MP Cost: 80, Duration: 155 sec, Defense Ignored: +35%, Critical Hit Rate: +% |
| 26 | MP Cost: 81, Duration: 160 sec, Defense Ignored: +36%, Critical Hit Rate: +% |
| 27 | MP Cost: 82, Duration: 165 sec, Defense Ignored: +37%, Critical Hit Rate: +% |
| 28 | MP Cost: 83, Duration: 170 sec, Defense Ignored: +38%, Critical Hit Rate: +% |
| 29 | MP Cost: 84, Duration: 175 sec, Defense Ignored: +39%, Critical Hit Rate: +% |
| 30 | MP Cost: 85, Duration: 180 sec, Defense Ignored: +40%, Critical Hit Rate: +% |
| 31 | MP Cost: 86, Duration: 185 sec, Defense Ignored: +41%, Critical Hit Rate: +% |
| 32 | MP Cost: 87, Duration: 190 sec, Defense Ignored: +42%, Critical Hit Rate: +% |
Dark Crescendo
![[Image: Luminous.27121005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121005.png)
Dark Crescendo
Description: For a set duration, gain the possibility to improve your damage whenever you hit an enemy with an attack.
Info: type = 10
Delays: LMdarkCresendo - 2400 ms
Animations: effect, repeat.0.0, repeat.1.0, repeat.1.1, repeat.2.0, repeat.2.1
Maximum Level: 30
![[Image: Luminous.27121005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121005.png)
Dark Crescendo
Description: For a set duration, gain the possibility to improve your damage whenever you hit an enemy with an attack.
Info: type = 10
Delays: LMdarkCresendo - 2400 ms
Animations: effect, repeat.0.0, repeat.1.0, repeat.1.1, repeat.2.0, repeat.2.1
Maximum Level: 30
| 1 | MP Cost: 45, Duration: 64 sec, Activation Rate: 51%, Damage: +1%, up to 10 times |
| 2 | MP Cost: 45, Duration: 68 sec, Activation Rate: 52%, Damage: +1%, up to 10 times |
| 3 | MP Cost: 45, Duration: 72 sec, Activation Rate: 53%, Damage: +1%, up to 12 times |
| 4 | MP Cost: 45, Duration: 76 sec, Activation Rate: 54%, Damage: +1%, up to 12 times |
| 5 | MP Cost: 50, Duration: 80 sec, Activation Rate: 55%, Damage: +1%, up to 12 times |
| 6 | MP Cost: 50, Duration: 84 sec, Activation Rate: 56%, Damage: +1%, up to 14 times |
| 7 | MP Cost: 50, Duration: 88 sec, Activation Rate: 57%, Damage: +1%, up to 14 times |
| 8 | MP Cost: 50, Duration: 92 sec, Activation Rate: 58%, Damage: +1%, up to 14 times |
| 9 | MP Cost: 55, Duration: 96 sec, Activation Rate: 59%, Damage: +1%, up to 16 times |
| 10 | MP Cost: 55, Duration: 100 sec, Activation Rate: 60%, Damage: +1%, up to 16 times |
| 11 | MP Cost: 55, Duration: 104 sec, Activation Rate: 61%, Damage: +1%, up to 16 times |
| 12 | MP Cost: 55, Duration: 108 sec, Activation Rate: 62%, Damage: +1%, up to 18 times |
| 13 | MP Cost: 60, Duration: 112 sec, Activation Rate: 63%, Damage: +1%, up to 18 times |
| 14 | MP Cost: 60, Duration: 116 sec, Activation Rate: 64%, Damage: +1%, up to 18 times |
| 15 | MP Cost: 60, Duration: 120 sec, Activation Rate: 65%, Damage: +1%, up to 20 times |
| 16 | MP Cost: 60, Duration: 124 sec, Activation Rate: 66%, Damage: +1%, up to 20 times |
| 17 | MP Cost: 65, Duration: 128 sec, Activation Rate: 67%, Damage: +1%, up to 20 times |
| 18 | MP Cost: 65, Duration: 132 sec, Activation Rate: 68%, Damage: +1%, up to 22 times |
| 19 | MP Cost: 65, Duration: 136 sec, Activation Rate: 69%, Damage: +1%, up to 22 times |
| 20 | MP Cost: 65, Duration: 140 sec, Activation Rate: 70%, Damage: +1%, up to 22 times |
| 21 | MP Cost: 70, Duration: 144 sec, Activation Rate: 71%, Damage: +1%, up to 24 times |
| 22 | MP Cost: 70, Duration: 148 sec, Activation Rate: 72%, Damage: +1%, up to 24 times |
| 23 | MP Cost: 70, Duration: 152 sec, Activation Rate: 73%, Damage: +1%, up to 24 times |
| 24 | MP Cost: 70, Duration: 156 sec, Activation Rate: 74%, Damage: +1%, up to 26 times |
| 25 | MP Cost: 75, Duration: 160 sec, Activation Rate: 75%, Damage: +1%, up to 26 times |
| 26 | MP Cost: 75, Duration: 164 sec, Activation Rate: 76%, Damage: +1%, up to 26 times |
| 27 | MP Cost: 75, Duration: 168 sec, Activation Rate: 77%, Damage: +1%, up to 28 times |
| 28 | MP Cost: 75, Duration: 172 sec, Activation Rate: 78%, Damage: +1%, up to 28 times |
| 29 | MP Cost: 80, Duration: 176 sec, Activation Rate: 79%, Damage: +1%, up to 28 times |
| 30 | MP Cost: 80, Duration: 180 sec, Activation Rate: 80%, Damage: +1%, up to 30 times |
| 31 | MP Cost: 80, Duration: 184 sec, Activation Rate: 81%, Damage: +1%, up to 30 times |
| 32 | MP Cost: 80, Duration: 188 sec, Activation Rate: 82%, Damage: +1%, up to 30 times |
Hero's Will
![[Image: Luminous.27121010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121010.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Luminous.27121010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121010.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
| 6 | MP Cost: 30, Cooldown: 300 sec |
| 7 | MP Cost: 30, Cooldown: 240 sec |
Maple Warrior
![[Image: Luminous.27121009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121009.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Luminous.27121009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121009.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
Dark Light Mastery
![[Image: Luminous.27120008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120008.png)
Dark Light Mastery
Description: Improves Equilibrium's duration. For every skill used in succession, the rate at which Light or Dark are filled is increased. Also improves Death Scythe's damage.
Maximum Level: 5
![[Image: Luminous.27120008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27120008.png)
Dark Light Mastery
Description: Improves Equilibrium's duration. For every skill used in succession, the rate at which Light or Dark are filled is increased. Also improves Death Scythe's damage.
Maximum Level: 5
| 1 | Equilibrium Duration: +2 sec. When using successive Light or Dark attacks, the rate at which Sunfire and Eclipse are achieved is increased. Passive Effect - Death Scythe Damage: +10% |
| 2 | Equilibrium Duration: +4 sec. When using successive Light or Dark attacks, the rate at which Sunfire and Eclipse are achieved is increased. Passive Effect - Death Scythe Damage: +20% |
| 3 | Equilibrium Duration: +6 sec. When using successive Light or Dark attacks, the rate at which Sunfire and Eclipse are achieved is increased. Passive Effect - Death Scythe Damage: +30% |
| 4 | Equilibrium Duration: +8 sec. When using successive Light or Dark attacks, the rate at which Sunfire and Eclipse are achieved is increased. Passive Effect - Death Scythe Damage: +40% |
| 5 | Equilibrium Duration: +10 sec. When using successive Light or Dark attacks, the rate at which Sunfire and Eclipse are achieved is increased. Passive Effect - Death Scythe Damage: +50% |
Light Reflection
![[Image: Luminous.27121100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121100.png)
Light Reflection
Description: [Light Magic] Fire a wave of light at the enemy. Enemies hit will reflect the damage on other nearby enemies, hitting a wide area and dealing large amounts of damage.
Info: type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1
Delays: LMlightReflection - 1020 ms
Animations: effect, hit.0, hit.1, ball.0, ball.front, ball.rear
Maximum Level: 30
![[Image: Luminous.27121100.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.27121100.png)
Light Reflection
Description: [Light Magic] Fire a wave of light at the enemy. Enemies hit will reflect the damage on other nearby enemies, hitting a wide area and dealing large amounts of damage.
Info: type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1
Delays: LMlightReflection - 1020 ms
Animations: effect, hit.0, hit.1, ball.0, ball.front, ball.rear
Maximum Level: 30
| 1 | MP Cost: 61, Damage: 213%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | MP Cost: 61, Damage: 216%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | MP Cost: 63, Damage: 219%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | MP Cost: 63, Damage: 222%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | MP Cost: 63, Damage: 225%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | MP Cost: 65, Damage: 228%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | MP Cost: 65, Damage: 231%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | MP Cost: 65, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | MP Cost: 67, Damage: 237%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | MP Cost: 67, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 8 |
| 11 | MP Cost: 67, Damage: 243%, Number of Hits: 4, Max Enemies Hit: 8 |
| 12 | MP Cost: 69, Damage: 246%, Number of Hits: 4, Max Enemies Hit: 8 |
| 13 | MP Cost: 69, Damage: 249%, Number of Hits: 4, Max Enemies Hit: 8 |
| 14 | MP Cost: 69, Damage: 252%, Number of Hits: 4, Max Enemies Hit: 8 |
| 15 | MP Cost: 71, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8 |
| 16 | MP Cost: 71, Damage: 258%, Number of Hits: 4, Max Enemies Hit: 8 |
| 17 | MP Cost: 71, Damage: 261%, Number of Hits: 4, Max Enemies Hit: 8 |
| 18 | MP Cost: 73, Damage: 264%, Number of Hits: 4, Max Enemies Hit: 8 |
| 19 | MP Cost: 73, Damage: 267%, Number of Hits: 4, Max Enemies Hit: 8 |
| 20 | MP Cost: 73, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 |
| 21 | MP Cost: 75, Damage: 273%, Number of Hits: 4, Max Enemies Hit: 8 |
| 22 | MP Cost: 75, Damage: 276%, Number of Hits: 4, Max Enemies Hit: 8 |
| 23 | MP Cost: 75, Damage: 279%, Number of Hits: 4, Max Enemies Hit: 8 |
| 24 | MP Cost: 77, Damage: 282%, Number of Hits: 4, Max Enemies Hit: 8 |
| 25 | MP Cost: 77, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 8 |
| 26 | MP Cost: 77, Damage: 288%, Number of Hits: 4, Max Enemies Hit: 8 |
| 27 | MP Cost: 79, Damage: 291%, Number of Hits: 4, Max Enemies Hit: 8 |
| 28 | MP Cost: 79, Damage: 294%, Number of Hits: 4, Max Enemies Hit: 8 |
| 29 | MP Cost: 79, Damage: 297%, Number of Hits: 4, Max Enemies Hit: 8 |
| 30 | MP Cost: 81, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 |
| 31 | MP Cost: 81, Damage: 303%, Number of Hits: 4, Max Enemies Hit: 8 |
| 32 | MP Cost: 81, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 8 |
