2012-07-03, 05:26 PM
[MENTION=10061]zantgx[/MENTION];
Mastery books do not influence how important a skill is, and should not be considered when making a build. The idea is that if you cannot get a mastery book when it is time to add more points into the skill, you move to the next one in order and then come back to the skill when you finally do pass the book. (Or you can save the SP if the next skill sucks / you know you'll have the book soon.)
[MENTION=5537]Locked[/MENTION];
Here's the 4th job I would recommend for training:
1 Point Wonders: Suborbital, Rapid Fire, Brain Scrambler (on advance)
1 Point Wonders: Collateral Damage, Mighty Meteor, Relentless
Optional: 1 Starfall
Max Double Down -- Only 5 points
Max Counterattack -- +11.25% dmg if hit every 4 sec, only 10 points
Max Suborbital Bombardier -- +24.5% dmg at max vs. level 1
Optional: Max Maple Warrior -- Depends on party members
Max Relentless -- +8.9% dmg at max vs. level 1 (plus defense boost)
Max Collateral Damage -- +6.4% dmg vs. non-boss (Assumes no +crit party buffs/items.)
Max Rapid Fire -- +35.8% dmg at max vs. level 1
Max Mighty Meteor -- +18.8% dmg at max vs. level 1
Max Brain Scrambler -- Either this or Starfall... both are kinda useless?
Max Starfall -- Can swap with Brain Scrambler
Hero's Will -- Whenever you start bossing
Note that the +% dmg boost from Collateral Damage decreases with the more +crit you have from items, party buffs, etc. Also assumes that "Critical Damage +10%" applies to both min AND max.
Mastery books do not influence how important a skill is, and should not be considered when making a build. The idea is that if you cannot get a mastery book when it is time to add more points into the skill, you move to the next one in order and then come back to the skill when you finally do pass the book. (Or you can save the SP if the next skill sucks / you know you'll have the book soon.)
[MENTION=5537]Locked[/MENTION];
Here's the 4th job I would recommend for training:
1 Point Wonders: Suborbital, Rapid Fire, Brain Scrambler (on advance)
1 Point Wonders: Collateral Damage, Mighty Meteor, Relentless
Optional: 1 Starfall
Max Double Down -- Only 5 points
Max Counterattack -- +11.25% dmg if hit every 4 sec, only 10 points
Max Suborbital Bombardier -- +24.5% dmg at max vs. level 1
Optional: Max Maple Warrior -- Depends on party members
Max Relentless -- +8.9% dmg at max vs. level 1 (plus defense boost)
Max Collateral Damage -- +6.4% dmg vs. non-boss (Assumes no +crit party buffs/items.)
Max Rapid Fire -- +35.8% dmg at max vs. level 1
Max Mighty Meteor -- +18.8% dmg at max vs. level 1
Max Brain Scrambler -- Either this or Starfall... both are kinda useless?
Max Starfall -- Can swap with Brain Scrambler
Hero's Will -- Whenever you start bossing
Note that the +% dmg boost from Collateral Damage decreases with the more +crit you have from items, party buffs, etc. Also assumes that "Critical Damage +10%" applies to both min AND max.

