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[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc!
#58
Who cares if we can make untradeable things tradabel now? If anything, it just makes helm and neck/egg selling businesses easier to operate

FelixTM Wrote:What's significant about that? You can pick up multiple eggs in GMS, too. You can't use 'em, though.
Thats the thing. If people use the eggs, then turn them into the dragon stones, and then trade them, people can then fully scroll their necklaces

SuperNerd Wrote:You gotta be kidding me. That's... interesting.
I'm still curious as to how this "Family System" works.
Its for those idiots who run around calling other people Mom and Dad. THey are seriously so into this game that they forget their real family and opt for people they have never met before. Truly pathetic.....
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Messages In This Thread
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 05:25 AM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 08:11 PM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 08:35 PM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by 0mgP1r4tes - 2008-11-24, 12:59 PM

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