2012-07-01, 02:46 PM
this only means Nexon is taking a very serious stance now against hackers
as of 2012
they have introduced black cipher and variety of means to suppress hackers such as making certain items untradable, removing MTS and patching dupes involving store permits
although these changes are unfavorable to those that don't hack, these changes when taken into consideration in the long run does 2 very important things for the game
1. balance and fair play
2. prevent situations like these from happening (maintenance that impedes player time, esp on weekends)
Do you honestly prefer a game where everyone is running around with 15+AEE items?
Do you really want to be the 98% of the maple community that has no influence over the economy, whereas the 2% hordes loads of GM scrolls and WS?
Do you want to play in a channel that keeps crashing constantly?
Do you want players to have item generated stuff that arent suppose to be available yet? (WABR etc)
These were issues that plagued the game for many many months.
The removal of MTS was one of the best attacks against hackers, this prevented dupes, inventory hacks, and a variety of world transfers that generated "poofable" items (in other words items that mislead ppl, Ex. a 44 attack DKhanjar is really a regular one)
as of 2012
they have introduced black cipher and variety of means to suppress hackers such as making certain items untradable, removing MTS and patching dupes involving store permits
although these changes are unfavorable to those that don't hack, these changes when taken into consideration in the long run does 2 very important things for the game
1. balance and fair play
2. prevent situations like these from happening (maintenance that impedes player time, esp on weekends)
Do you honestly prefer a game where everyone is running around with 15+AEE items?
Do you really want to be the 98% of the maple community that has no influence over the economy, whereas the 2% hordes loads of GM scrolls and WS?
Do you want to play in a channel that keeps crashing constantly?
Do you want players to have item generated stuff that arent suppose to be available yet? (WABR etc)
These were issues that plagued the game for many many months.
The removal of MTS was one of the best attacks against hackers, this prevented dupes, inventory hacks, and a variety of world transfers that generated "poofable" items (in other words items that mislead ppl, Ex. a 44 attack DKhanjar is really a regular one)

