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Reducing lag at Zakum
#9
XTOTHEL Wrote:There are no "monster is hit" sprites for every attack. The attack hit is just one little sprite that shows on top of the monster's normal or KBed sprite. Those are nothing compared to Zakum's body&arm sprites and Mage's ultimates. I also believe sprites for one attack loads together. Just like each sprite for a monster doesn't load separately.

Oh? One time Zakum1 didn't start atking for whatever reason until it was half dead. When it started attacking, I had the usual l4gging sprees. Afterwards I was fine... until 2nd body started.
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Messages In This Thread
Reducing lag at Zakum - by rassilon - 2008-11-21, 03:02 PM
Reducing lag at Zakum - by MaxHudson - 2008-11-21, 03:39 PM
Reducing lag at Zakum - by Ryuzaki - 2008-11-21, 03:40 PM
Reducing lag at Zakum - by XTOTHEL - 2008-11-22, 08:28 PM
Reducing lag at Zakum - by Harrisonized - 2008-11-22, 08:42 PM
Reducing lag at Zakum - by XTOTHEL - 2008-11-22, 08:56 PM
Reducing lag at Zakum - by KajitiSouls - 2008-11-23, 01:59 AM
Reducing lag at Zakum - by XTOTHEL - 2008-11-23, 04:40 AM
Reducing lag at Zakum - by KajitiSouls - 2008-11-23, 11:18 PM
Reducing lag at Zakum - by Technolink - 2008-11-24, 12:03 AM
Reducing lag at Zakum - by GummyBear - 2008-11-24, 12:55 AM
Reducing lag at Zakum - by XTOTHEL - 2008-11-24, 01:29 AM
Reducing lag at Zakum - by KajitiSouls - 2008-11-24, 03:10 AM
Reducing lag at Zakum - by rassilon - 2008-11-26, 08:43 PM

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