2008-11-23, 05:06 PM
blitzkrieg Wrote:I just read the PM. sorry, I was moving cross-country when you sent it and must have missed it at some point. I see what you mean about the mobility but I don't think you understand how much damage you take alternating between cooling effect and fire burner.. you'll end up getting hit so much that you lose the entire point behind mobility in the first place. I'm assuming that torpedo is a stronger skill as well, as it hasn't been proven otherwise, so personally I think giving up the mobility for more damage done to the monsters and less done to you is worth it.
if you don't believe me about the damage you'll take alternating between cooling effect and fire burner, I'll take a video later. you literally get hit every time you use fire burner.
as for my fourth job build.. it's hard to say lol. I'll definitely be getting 1 point into a lot of skills like support octo, air strike, and elemental amp, then maxing cannon, but after that I'm not sure anymore. I know you guys are all against it (with reason), but I'm considering getting some points in battleship and possibly even maxing it. I know it seems like a stupid idea, but the extra HP matters a lot to me since I won't be getting all that high leveled lol. I'll deal with the cooldown. for the most part, I'm just gonna see what I'm able to do with the skill books I'll be getting.
Ah, yeah...that explains your being gone for that bit of time too. It's fine man.
It's not completely the damage and mobility though...with amp you can max MW, support octo, adv homing, etc earlier. You can possibly preserve the ship in case you slip up and the mob behind you thaws out before you're done killing. You can use amp to mob immediately because burner and cooling are already delt with, compared to torpedo where you would have to wait until at least 15+ before it would probably kill faster than cannon on more than 4 monsters.
It's not that i don't believe you, it's that i don't think it's as much as you're saying. That or because you haven't used it much, you're not maneuvering as well as you could and take more damage because of it. xP I would suggest himes as the map of choice...but KMS doesn't have it. >_> If you can think of a map that's somewhat flat and filled with neutral monsters, use that.
@ build: Nah, sounds reasonable to me. If you think you're not going to play that much into fourth, go for it. :f6: I would just get level 3-5 at least though, because 6 minutes is unbearable...for me anyway.
Russt Wrote:Shrapnel, how would Flamesplitter-mobbing be any worse than Torpedo-mobbing in terms of damage taken?
Edit: Ohhh right, you can freeze and Torpedo. I'm dumb
Couldn't you also stun and Flamesplitter, though, if it's really that a big deal?
I don't think that will matter, because the monsters will be frozen in 2 seconds anyway, getting rid of the stun and then the freeze will be negated by burner (at least i'm pretty damn sure that's how it works).



