2012-06-22, 02:19 PM
I'll just be going for the pirate sets.
Deck 1: Corsair / Mechanic / Buccaneer
Deck 2: Mechanic / Buccaneer / Jett (Assuming it's eligible, otherwise I'll just throw in my Cannon Shooter)
Deck 1 will give me the level 200 bonus since my Sair and Mechanic will be lvl 200 some day. 14% ignore PDR total, extra damage from the Buccaneers, extra buff duration from the Mechanics, and extra summon duration from the Corsair. If Jett is eligible, it'll probably give the same bonus as Corsairs since everything else is copy-pasted from them anyways.
Deck 1: Corsair / Mechanic / Buccaneer
Deck 2: Mechanic / Buccaneer / Jett (Assuming it's eligible, otherwise I'll just throw in my Cannon Shooter)
Deck 1 will give me the level 200 bonus since my Sair and Mechanic will be lvl 200 some day. 14% ignore PDR total, extra damage from the Buccaneers, extra buff duration from the Mechanics, and extra summon duration from the Corsair. If Jett is eligible, it'll probably give the same bonus as Corsairs since everything else is copy-pasted from them anyways.

