2012-06-20, 04:51 AM
Does your team include programmers able to locate and fix bugs, exploits, or hacks, or does everything have to be done in Korea?
If you do have such programmers, why are some major bugs and hacks still around after months or even years?*
If you don't have such programmers, why, and what is being done to remedy the situation?
*Examples of long-lived bugs: HT 30-person limit, change channel requiring several attempts to work, town lag, passive bosses in zipangu.
Examples of long-lived hacks: increased spawn hack (used in LHC), "mob disarm" (used on bosses), expedition disconnect (used to control access to bosses and desirable FM spots), mob vac (used by botters to bring all spawn in the map to them).
SaptaZapta of Kradia
If you do have such programmers, why are some major bugs and hacks still around after months or even years?*
If you don't have such programmers, why, and what is being done to remedy the situation?
*Examples of long-lived bugs: HT 30-person limit, change channel requiring several attempts to work, town lag, passive bosses in zipangu.
Examples of long-lived hacks: increased spawn hack (used in LHC), "mob disarm" (used on bosses), expedition disconnect (used to control access to bosses and desirable FM spots), mob vac (used by botters to bring all spawn in the map to them).
SaptaZapta of Kradia

