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[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc!
#44
ZachAttack Wrote:If it's possible to use that one-time untradable thing in a shop, zhelm prices will drop dramatically.

Lets assume that a CHEAP Gms price is 6k NX per tradeable.
6k NX really kills the whole thing(6k is close to 30 mil right?)
Unless they come in packages it won't be profitable EXCEPT in extreme cases: i.e. 17 stat clean or scrolled zhelmsGlitter
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Messages In This Thread
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 05:25 AM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Chompy - 2008-11-21, 03:31 PM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 08:11 PM
[KMST] Ver. 1.2.179 - New maps, and tradable Z-helms, etc! - by Harrisonized - 2008-11-21, 08:35 PM

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