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Game (Not Class) Revamp Suggestions/Ideas.
#10
The only mechanic I would change is adding 10 second pot cooldown everywhere. This would make squishy classes actually feel squishy and make them more aware of what's around them and not ramboing blindly into a mob spamming pots. This would also put an importance on defense/survival and not just damage... Then I would get rid of % based healing pots and jack up the prices on regular pots... this'll make people think twice about "tanking" with a class that should break apart like thin wet tissues.

EDIT: And add a cooldown on Bishop's heal.
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Game (Not Class) Revamp Suggestions/Ideas. - by Sephie - 2012-06-13, 08:20 PM

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