2012-06-06, 11:08 PM
iAmFear Wrote:Well, that's nice and all, but you forgot a few factors.
There's only a 25% chance to activate reflect for warriors, and then about a 3 minute cooldown between activations. And then, even if it did activate, and we're talking about Heroes with 100% Reflect, if you're going up against max damage, reflecting max damage back isn't exactly a 1HKO, especially not by the time you can do max damage (I have a bit over 1m HP at level 9x).
It's really only a possibility for mechs, since as far as I know, there's no cooldown on their reflecting, and even then it's only a 20% chance, but I guess if you hit enough times, but if they do max like 8 times a second, and you only reflect 20% of those hits, who do you think will die first?
Also, it doesn't seem HP inside PvP is based on HP outside, at least, it's not as big as a factor as other things. My DK has less HP than my Phantom inside PvP, despite having more HP outside, probably because it's a lower level.
I'm hoping Mechs will have Satellite Safety to boost their defense (since it's turned off in PvP 1.0).
But then again... they're doing max damage to people with a couple mil HP at best...
And I thought Phantoms had very low HP by today's standards o-o.
I wonder if spamming Poison Mist and DoT everywhere is the way to kill Phantoms... Or maybe MMs since US hits 8 times now (at least 2-3 of those should hit right? <_<).

