2012-06-04, 10:42 PM
Basically, if you're playing for most DPS, You want the fastest attackers, mainly because of the damage cap.
The only way I see this getting partially balanced, is if there was a lower cap for fast attacking skills (Hurricane/Rapid fire etc.)
Now you may think, "Oh, make the slow hitting classes hit faster so they can be on par with the Hurricane using classes", Well I really don't see a warrior being able to hit 10+ times a second.
The only way I see this getting partially balanced, is if there was a lower cap for fast attacking skills (Hurricane/Rapid fire etc.)
Now you may think, "Oh, make the slow hitting classes hit faster so they can be on par with the Hurricane using classes", Well I really don't see a warrior being able to hit 10+ times a second.

