2012-06-04, 04:18 PM
Viaje Wrote:That's fine and dandy for low-budget titles, but it's not a financially viable method of distribution for most titles.
That's equivalent to asking Joe Public to personally fund summer movies.
Fixed that for you. Please don't try to pluralize your opinion in order to validate it.
I'm a gamer, and I don't see games as being art by their very nature.
There are games that are truly works of art, but that's hardly the norm.
To state that video games were created "for creative purposes" is an outright lie, in fact.
Arcade video games were an extension of mechanical arcade games. In both cases, they were created specifically to get those coins out of the players' pockets.
If you want to remain ignorant of how the world works, then that's your choice, but it's very disturbing that you'd rather have everyone be in the dark.
It's also kind of sadlarious that you think "investors" wouldn't be very clear that what they're investing in exists to make money.
First off; who says "AAA" games even need to exist now? Realism is great and all, but use of individual style can makeup for the lack of time spend on graphics. As MY personal opinion; I think all entertainment media should lower their budgets to make up for it in sales at lower costs.
Sorry about that pluralization; it is MY opinion that is shared with few others, not everyone and I can accept that. I've had the opinion you have now of games in the past. For the short time I worked in the industry, I did see things through a cause-effect basis; and lost what enjoyment I was able to get out of them. I suppose in that respect, I am just trying to restore the enjoyment I once had through an illusion of idealism.
Even still; games at their origin were activities to pass the time, create a challenge, or simply foster an enjoyable environment. But everything can and eventually does turn into a business. Cooking good food for loved ones can be something that brings people together; but it doesn't stop someone from taking that intention and making a buck off it. I understand that everything in this world is a business; even so called charities and non-profit groups. My father having been on the board of directors of 3 tells me that much.
What I idealize isn't to abolish aiming for profit; but that the few people who still seek to entertain others getting the chance to create their ideas without having to be swayed to whatever profit targets the investors lay before them. I know the end result of success would lead back to corporate extortion as time goes on; but allowing it to cycle on without squashing any newcomers in their innocent years would be nice. That and ceasing aggressive changes in profit hunting in exchange for subtle, gradual changes. To my understanding, there hasn't been a drastic change to cause it recently; it has been more of an ongoing problem for sometime. As such; making drastic changes to counter it suddenly is only going to annoy consumers. But I cannot really speak for the situation in piracy; I haven't done anything related since middle school, and even then I only gathered SNES games which I was too late to play/find in stores as a middle school student. If it has gotten worse suddenly due to some major revelation in that community; I would entirely understand these responses.
As for the topic at hand, others have already shared my opinion. We have to accept some changes to keep the market going; but this would only be acceptable in a select few number of scenarios. People will just get used to it over time, as we have with other things, but certain things shouldn't be allowed to pass that threshold.
I'm in no mood nor stance to begin an argument with you; so as you have kindly pointed out; I will reiterate that this is MY OPINION as distorted as it may be. All I have to balance my opinion is my personal opinion along with what I glean from the media presented to me. I personally do find such media to either be extreme one way or the other, and would love the fear mongering to stop and a middle ground ideal to move forward. But media itself loves getting attention, so such a solution is far off.

