2012-06-03, 11:24 AM
NXWatch
Recommended Item
Chair Capsule Toy Ticket (30 days) - [3000 NX]
Maple Mini Dungeon Ticket - [800 NX]
Maple Mini Dungeon Ticket (5) - [3600 NX]
Dungeon Ticket (For Party) - [1500 NX]
Dungeon Ticket (For Party) (5) - [6450 NX]
Storm Dragon - [17,000 NX]
Blue Dragon Horn
- [3200 NX]
Red Dragon Horn - [3200 NX]
Blue Dragon Tail - [4800 NX]
Red Dragon Tail - [4800 NX]
Blue Dragon Shoes - [2100 NX]
Red Dragon Shoes - [2100 NX]
Blue Dragon Gloves - [3000 NX]
Red Dragon Gloves - [3000 NX]
Euro Balloon (PL) - [3500 NX]
Euro Balloon (GR) - [3500 NX]
Euro Balloon (RU) - [3500 NX]
Euro Balloon (CZ) - [3500 NX]
Euro Balloon (NL) - [3500 NX]
Euro Balloon (DK) - [3500 NX]
Euro Balloon (DE) - [3500 NX]
Euro Balloon (PT) - [3500 NX]
Euro Balloon (ES) - [3500 NX]
Euro Balloon (IT) - [3500 NX]
Euro Balloon (IE) - [3500 NX]
Euro Balloon (HR) - [3500 NX]
Euro Balloon (UA) - [3500 NX]
Euro Balloon (SE) - [3500 NX]
Euro Balloon (FR) - [3500 NX]
Euro Balloon (GB) - [3500 NX]
1-Day Special coupon (1 day) - [5700 NX]
Boom Box - [7500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [2900 NX]
Fierce Cat - [7500 NX]
Craw - [4900 NX]
Bonkey - [4900 NX]
Adriano - [4900 NX]
Craw's Pirate Hat - [2500 NX]
Bonkey's Ammunition Box - [2500 NX]
Adriano's Hat - [2500 NX]
Observer Cherry - [1000 NX]
Observer Cherry (11) - [10,000 NX]
Helmsman's Watermelon - [1000 NX]
Helmsman's Watermelon (11) - [10,000 NX]
Navigator's Oyster - [1000 NX]
Navigator's Oyster (11) - [10,000 NX]
Shield Scroll - [3500 NX]
Shield Scroll (11) - [35,000 NX]
Boom Box - [7500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [2900 NX]
Fierce Cat - [7500 NX]
Magic Herb Teaspoon - [4900 NX]
Alice's Tea Cup - [2500 NX]
Chamomile Tea Time - [2500 NX]
Rosemary Tea Time - [2500 NX]
Cannon Shooter Package 2
Boom Box - [7200 NX]
Urban Pirate Outfit - [6300 NX]
Urban Pirate Shoes - [2500 NX]
Total Price - [16,000 NX]
Cannon Shooter Package 1
Fierce Cat - [7200 NX]
Urban Pirate Outfit - [6300 NX]
Urban Pirate Shoes - [2500 NX]
Total Price - [16,000 NX]
Legends Prep Package
Item Megaphone (11) (15 days) - [7000 NX]
Miracle Cube (11) (15 days) - [6600 NX]
Premium Miracle Cube (15 days) - [1550 NX]
Scissors of Karma (15 days) - [1550 NX]
Platinum Scissors of Karma (15 days) - [2000 NX]
Pam's Song (15 days) - [10,300 NX]
Total Price - [29,000 NX]
Euro Balloon Random Box (30 days) - [2000 NX]
Wings Random Box (30 days) - [3000 NX]
Miracle Lucky Box (30 days) - [1200 NX]
Random Capsule Box (30 days) - [1000 NX]
Happy Messenger Box (30 days) - [1500 NX]
Transform Random Box (30 days) - [900 NX]
FM Random Box (30 days) - [1500 NX]
Megaphone Random Box (30 days) - [1500 NX]
Ticket to the Moon Box (30 days) - [800 NX]
Happy Effect Box (30 days) - [2700 NX]
Best Effect Box (30 days) - [3000 NX]
Boost Random Box (30 days) - [3500 NX]
Random Coupon Box (30 days) - [2000 NX]
Random VIP Coupon Box (30 days) - [4000 NX]
Teleport Rock Random Box (30 days) - [900 NX]
Paradise Wing Box (30 days) - [3200 NX]
Chief Knight Weapon Box (30 days) - [4800 NX]
Dark Chief Knight Weapon Box (30 days) - [2200 NX]
2x BP (7 Days) (7 days) - [4900 NX]
Boom Box - [6500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [6900 NX]
Fierce Cat - [6500 NX]
[30 Day] Miu Miu the Merchant - [5500 NX]
Maple Mini Dungeon Ticket - [800 NX]
Maple Mini Dungeon Ticket (5) - [3600 NX]
Dungeon Ticket (For Party) - [1500 NX]
Dungeon Ticket (For Party) (5) - [6450 NX]
Storm Dragon - [17,000 NX]
Blue Dragon Horn
- [3200 NX]
Red Dragon Horn - [3200 NX]
Blue Dragon Tail - [4800 NX]
Red Dragon Tail - [4800 NX]
Blue Dragon Shoes - [2100 NX]
Red Dragon Shoes - [2100 NX]
Blue Dragon Gloves - [3000 NX]
Red Dragon Gloves - [3000 NX]
Euro Balloon (PL) - [3500 NX]
Euro Balloon (GR) - [3500 NX]
Euro Balloon (RU) - [3500 NX]
Euro Balloon (CZ) - [3500 NX]
Euro Balloon (NL) - [3500 NX]
Euro Balloon (DK) - [3500 NX]
Euro Balloon (DE) - [3500 NX]
Euro Balloon (PT) - [3500 NX]
Euro Balloon (ES) - [3500 NX]
Euro Balloon (IT) - [3500 NX]
Euro Balloon (IE) - [3500 NX]
Euro Balloon (HR) - [3500 NX]
Euro Balloon (UA) - [3500 NX]
Euro Balloon (SE) - [3500 NX]
Euro Balloon (FR) - [3500 NX]
Euro Balloon (GB) - [3500 NX]
1-Day Special coupon (1 day) - [5700 NX]
Boom Box - [7500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [2900 NX]
Fierce Cat - [7500 NX]
Craw - [4900 NX]
Bonkey - [4900 NX]
Adriano - [4900 NX]
Craw's Pirate Hat - [2500 NX]
Bonkey's Ammunition Box - [2500 NX]
Adriano's Hat - [2500 NX]
Observer Cherry - [1000 NX]
Observer Cherry (11) - [10,000 NX]
Helmsman's Watermelon - [1000 NX]
Helmsman's Watermelon (11) - [10,000 NX]
Navigator's Oyster - [1000 NX]
Navigator's Oyster (11) - [10,000 NX]
Shield Scroll - [3500 NX]
Shield Scroll (11) - [35,000 NX]
Boom Box - [7500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [2900 NX]
Fierce Cat - [7500 NX]
Magic Herb Teaspoon - [4900 NX]
Alice's Tea Cup - [2500 NX]
Chamomile Tea Time - [2500 NX]
Rosemary Tea Time - [2500 NX]
Cannon Shooter Package 2
Boom Box - [7200 NX]
Urban Pirate Outfit - [6300 NX]
Urban Pirate Shoes - [2500 NX]
Total Price - [16,000 NX]
Cannon Shooter Package 1
Fierce Cat - [7200 NX]
Urban Pirate Outfit - [6300 NX]
Urban Pirate Shoes - [2500 NX]
Total Price - [16,000 NX]
Legends Prep Package
Item Megaphone (11) (15 days) - [7000 NX]
Miracle Cube (11) (15 days) - [6600 NX]
Premium Miracle Cube (15 days) - [1550 NX]
Scissors of Karma (15 days) - [1550 NX]
Platinum Scissors of Karma (15 days) - [2000 NX]
Pam's Song (15 days) - [10,300 NX]
Total Price - [29,000 NX]
Euro Balloon Random Box (30 days) - [2000 NX]
Wings Random Box (30 days) - [3000 NX]
Miracle Lucky Box (30 days) - [1200 NX]
Random Capsule Box (30 days) - [1000 NX]
Happy Messenger Box (30 days) - [1500 NX]
Transform Random Box (30 days) - [900 NX]
FM Random Box (30 days) - [1500 NX]
Megaphone Random Box (30 days) - [1500 NX]
Ticket to the Moon Box (30 days) - [800 NX]
Happy Effect Box (30 days) - [2700 NX]
Best Effect Box (30 days) - [3000 NX]
Boost Random Box (30 days) - [3500 NX]
Random Coupon Box (30 days) - [2000 NX]
Random VIP Coupon Box (30 days) - [4000 NX]
Teleport Rock Random Box (30 days) - [900 NX]
Paradise Wing Box (30 days) - [3200 NX]
Chief Knight Weapon Box (30 days) - [4800 NX]
Dark Chief Knight Weapon Box (30 days) - [2200 NX]
2x BP (7 Days) (7 days) - [4900 NX]
Boom Box - [6500 NX]
Urban Pirate Outfit - [6900 NX]
Urban Pirate Shoes - [6900 NX]
Fierce Cat - [6500 NX]
[30 Day] Miu Miu the Merchant - [5500 NX]
Event
SP Reset (1st job) - [2000 NX]
SP Reset (2nd job) - [4000 NX]
SP Reset (3rd job) - [7900 NX]
SP Reset (4th job) - [10,000 NX]
AP Reset - [2600 NX]
Scissors of Karma - [2100 NX]
Vicious' Hammer (2) - [5700 NX]
The Owl of Minerva - [500 NX]
Hyper Teleport Rock (1 day) - [1100 NX]
Capsule Toy Ticket (30 days) - [850 NX]
4 hours 2 x EXP special coupon - [950 NX]
Twin Coupon (18-24) (7 days) - [3400 NX]
Shark - [12,000 NX]
Royal Hair Coupon - [4500 NX]
Royal Face Coupon - [3500 NX]
Devil Wings - [7500 NX]
Harpie Wings - [7500 NX]
Sunfire Wings - [7500 NX]
Glowy Butterfly Wings - [7500 NX]
Fallen Angel's Wings - [9000 NX]
Michael Wings - [9000 NX]
Item Pick-up Skill - [15,999 NX]
Expand Range Skill - [15,999 NX]
Automatic Pick-Up Skill - [15,999 NX]
Transparent Gloves - [3199 NX]
Transparent Hat - [3199 NX]
Transparent Cape - [3199 NX]
Transparent Hat (3 days) - [55 NX]
Transparent Earrings (3 days) - [55 NX]
Transparent Face Accessory (3 days) - [55 NX]
Transparent Glasses (3 days) - [55 NX]
Transparent Shoes (3 days) - [55 NX]
Transparent Gloves (3 days) - [55 NX]
Transparent Claw (3 days) - [55 NX]
Transparent Knuckle (3 days) - [55 NX]
Transparent Weapon (3 days) - [55 NX]
Transparent Shield (3 days) - [55 NX]
Transparent Wand (3 days) - [55 NX]
Transparent Cape (3 days) - [55 NX]
Slime Hat (5 days) - [55 NX]
Orange Mushroom Hat (5 days) - [55 NX]
Yellow Slime Hat (5 days) - [55 NX]
Mushroom Hair Pin (5 days) - [55 NX]
Plaid Fedora (5 days) - [55 NX]
2nd Anniversary Orange Mushroom Mask (5 days) - [55 NX]
Orange mushroom scholor hat (5 days) - [55 NX]
J. Lioner Hat (5 days) - [55 NX]
Glowing Pattern Cap (5 days) - [55 NX]
Laurel Crown (5 days) - [55 NX]
Slime T-Shirt (5 days) - [55 NX]
M Layered T-Shirt (5 days) - [55 NX]
O. Mushroom T-Shirt (5 days) - [55 NX]
Octopus T-Shirt (5 days) - [55 NX]
Pink Pluto T (5 days) - [55 NX]
Red Hot Racer T (5 days) - [55 NX]
Cutie Duck T-shirt (5 days) - [55 NX]
Orion T-Shirt (5 days) - [55 NX]
Lightning T-Shirt (5 days) - [55 NX]
Aroha Pink Heart Shirt (5 days) - [55 NX]
Throwing Pepe (5 days) - [55 NX]
Pepe Beak (5 days) - [55 NX]
Slime Stick (5 days) - [55 NX]
My Buddy Whale (5 days) - [55 NX]
Magic Music Box (30 days) - [1500 NX]
Magic Music Box (11) (30 days) - [12,000 NX]
SP Reset (2nd job) - [4000 NX]
SP Reset (3rd job) - [7900 NX]
SP Reset (4th job) - [10,000 NX]
AP Reset - [2600 NX]
Scissors of Karma - [2100 NX]
Vicious' Hammer (2) - [5700 NX]
The Owl of Minerva - [500 NX]
Hyper Teleport Rock (1 day) - [1100 NX]
Capsule Toy Ticket (30 days) - [850 NX]
4 hours 2 x EXP special coupon - [950 NX]
Twin Coupon (18-24) (7 days) - [3400 NX]
Shark - [12,000 NX]
Royal Hair Coupon - [4500 NX]
Royal Face Coupon - [3500 NX]
Devil Wings - [7500 NX]
Harpie Wings - [7500 NX]
Sunfire Wings - [7500 NX]
Glowy Butterfly Wings - [7500 NX]
Fallen Angel's Wings - [9000 NX]
Michael Wings - [9000 NX]
Item Pick-up Skill - [15,999 NX]
Expand Range Skill - [15,999 NX]
Automatic Pick-Up Skill - [15,999 NX]
Transparent Gloves - [3199 NX]
Transparent Hat - [3199 NX]
Transparent Cape - [3199 NX]
Transparent Hat (3 days) - [55 NX]
Transparent Earrings (3 days) - [55 NX]
Transparent Face Accessory (3 days) - [55 NX]
Transparent Glasses (3 days) - [55 NX]
Transparent Shoes (3 days) - [55 NX]
Transparent Gloves (3 days) - [55 NX]
Transparent Claw (3 days) - [55 NX]
Transparent Knuckle (3 days) - [55 NX]
Transparent Weapon (3 days) - [55 NX]
Transparent Shield (3 days) - [55 NX]
Transparent Wand (3 days) - [55 NX]
Transparent Cape (3 days) - [55 NX]
Slime Hat (5 days) - [55 NX]
Orange Mushroom Hat (5 days) - [55 NX]
Yellow Slime Hat (5 days) - [55 NX]
Mushroom Hair Pin (5 days) - [55 NX]
Plaid Fedora (5 days) - [55 NX]
2nd Anniversary Orange Mushroom Mask (5 days) - [55 NX]
Orange mushroom scholor hat (5 days) - [55 NX]
J. Lioner Hat (5 days) - [55 NX]
Glowing Pattern Cap (5 days) - [55 NX]
Laurel Crown (5 days) - [55 NX]
Slime T-Shirt (5 days) - [55 NX]
M Layered T-Shirt (5 days) - [55 NX]
O. Mushroom T-Shirt (5 days) - [55 NX]
Octopus T-Shirt (5 days) - [55 NX]
Pink Pluto T (5 days) - [55 NX]
Red Hot Racer T (5 days) - [55 NX]
Cutie Duck T-shirt (5 days) - [55 NX]
Orion T-Shirt (5 days) - [55 NX]
Lightning T-Shirt (5 days) - [55 NX]
Aroha Pink Heart Shirt (5 days) - [55 NX]
Throwing Pepe (5 days) - [55 NX]
Pepe Beak (5 days) - [55 NX]
Slime Stick (5 days) - [55 NX]
My Buddy Whale (5 days) - [55 NX]
Magic Music Box (30 days) - [1500 NX]
Magic Music Box (11) (30 days) - [12,000 NX]
Special Sale
Super Megaphone - [1105 NX]
Megaphone - [255 NX]
Heart Megaphone - [2040 NX]
Skull Megaphone - [2040 NX]
Item Megaphone - [1275 NX]
Three Line Megaphone - [2125 NX]
Megaphone - [255 NX]
Heart Megaphone - [2040 NX]
Skull Megaphone - [2040 NX]
Item Megaphone - [1275 NX]
Three Line Megaphone - [2125 NX]
Hat
Betrayed Mihile - [3000 NX]
Betrayed Irena - [3000 NX]
Betrayed Eckhart - [3000 NX]
Betrayed Hawkeye - [3000 NX]
Betrayed Irena - [3000 NX]
Betrayed Eckhart - [3000 NX]
Betrayed Hawkeye - [3000 NX]
Weapon
Mini Wind Archer - [8000 NX]
Mini Thunder Breaker - [8000 NX]
Mini Night Walker - [8000 NX]
Mini Thunder Breaker - [8000 NX]
Mini Night Walker - [8000 NX]
Cape
Yellow Nymph Wing - [9000 NX]
Pink Nymph Wing - [9000 NX]
Harpie Wings - [9000 NX]
Veamoth wing - [9000 NX]
Shakiel's wing - [9000 NX]
Blue Nymph Wing - [9000 NX]
Green Nymph Wing - [9000 NX]
Aurora Happy Wing - [9000 NX]
Lux Cherubim - [3500 NX]
Nox Cherubim - [3500 NX]
Aurora Paradi - [3500 NX]
Aurora Angel - [3500 NX]
Lux Cherubim - [7000 NX]
Nox Cherubim - [7000 NX]
Aurora Paradi - [7000 NX]
Aurora Angel - [7000 NX]
Pink Nymph Wing - [9000 NX]
Harpie Wings - [9000 NX]
Veamoth wing - [9000 NX]
Shakiel's wing - [9000 NX]
Blue Nymph Wing - [9000 NX]
Green Nymph Wing - [9000 NX]
Aurora Happy Wing - [9000 NX]
Lux Cherubim - [3500 NX]
Nox Cherubim - [3500 NX]
Aurora Paradi - [3500 NX]
Aurora Angel - [3500 NX]
Lux Cherubim - [7000 NX]
Nox Cherubim - [7000 NX]
Aurora Paradi - [7000 NX]
Aurora Angel - [7000 NX]
Game
Miracle Cube (11) (15 days) - [12,000 NX]
(PvE) Skill Changes
Dark Knight
Beholden:
Changed - Name (Beholder --> Beholden)
Changed - Description (Summons the Beholder. The Beholder's power increases your weapon mastery. --> Summons the Beholden. The Beholden's power increases your weapon mastery.)
Hex of the Beholder:
Changed - Description (Beholder counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1# --> Beholden counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholden Lv. 1#)
Beholder's Buff:
Changed - Description (The black spirit periodically buffs the you.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically buffs the you.\nRequired Skill: #cBeholden Lv. 1#)
Beholder's Healing:
Changed - Description (The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#)
Changed - Name (Beholder --> Beholden)
Changed - Description (Summons the Beholder. The Beholder's power increases your weapon mastery. --> Summons the Beholden. The Beholden's power increases your weapon mastery.)
Hex of the Beholder:
Changed - Description (Beholder counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1# --> Beholden counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholden Lv. 1#)
Beholder's Buff:
Changed - Description (The black spirit periodically buffs the you.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically buffs the you.\nRequired Skill: #cBeholden Lv. 1#)
Beholder's Healing:
Changed - Description (The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#)
Dual Blader (120+)
Final Cut:
Changed - Level readout (MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec --> Consume #mpCon MP and #x% HP to inflict #damage% damage on a maximum of #mobCount enemies. A #z% chance of causing Instant Death. +#w% damage for #time sec, #cooltime sec. cooldown time )
New - w (40) (10+level)
Changed - Level readout (MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec --> Consume #mpCon MP and #x% HP to inflict #damage% damage on a maximum of #mobCount enemies. A #z% chance of causing Instant Death. +#w% damage for #time sec, #cooltime sec. cooldown time )
New - w (40) (10+level)
Cannon Shooter (I)
Cannon Blaster:
Changed - Delay (flamesplash - 960 ms --> flamesplash - 810 ms)
Changed - damage (265 --> 225) (185+4*level --> 185+2*level)
New - Animation (effect0)
New - Animation (hit.0)
Cannon Strike:
Changed - Description (Knocks back nearby enemies with a cannon strike. --> Fires Cannon Strike at a nearby enemy.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Info (type = 1, areaAttack = 1, pushTarget = 1 --> type = 1, areaAttack = 1)
Changed - mpCon (18 --> 9) (10+2*roundUp(level/5) --> 5+2*roundUp(level/10))
Changed - damage (98 --> 95) (58+2*level --> 75+level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - mobCount (6 --> 1) (6 --> 1)
Removed - prop
Removed - x
Blast Back:
Changed - Delay (giganticBackstep - 480 ms --> giganticBackstep - 300 ms)
Changed - Delay (flamesplash - 960 ms --> flamesplash - 810 ms)
Changed - damage (265 --> 225) (185+4*level --> 185+2*level)
New - Animation (effect0)
New - Animation (hit.0)
Cannon Strike:
Changed - Description (Knocks back nearby enemies with a cannon strike. --> Fires Cannon Strike at a nearby enemy.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Info (type = 1, areaAttack = 1, pushTarget = 1 --> type = 1, areaAttack = 1)
Changed - mpCon (18 --> 9) (10+2*roundUp(level/5) --> 5+2*roundUp(level/10))
Changed - damage (98 --> 95) (58+2*level --> 75+level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - mobCount (6 --> 1) (6 --> 1)
Removed - prop
Removed - x
Blast Back:
Changed - Delay (giganticBackstep - 480 ms --> giganticBackstep - 300 ms)
Cannon Shooter (II)
Barrel Bomb:
Changed - w (250 --> 300) (150+5*level --> 240+3*level)
Cannon Booster:
Changed - mpCon (40 --> 11) (100-3*level --> 31-1*level)
Changed - w (250 --> 300) (150+5*level --> 240+3*level)
Cannon Booster:
Changed - mpCon (40 --> 11) (100-3*level --> 31-1*level)
Cannon Shooter (III)
Pirate Rush:
Changed - pddR (100 --> 50) (5*level --> 10+2*level)
Changed - mddR (100 --> 50) (5*level --> 10+2*level)
Luck of the Die:
Changed - pddR (20 --> 30) (20 --> 30)
Changed - cr (10 --> 15) (10 --> 15)
Monkey Wave:
New - Animation (affected)
New - Animation (specialAffcted)
Monkey Madness:
Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Monkey Rush Boom Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb Explosion Damage: +#damR%)
Changed - damage (248 --> 280) (188+3*level --> 220+3*level)
Cannon Spike:
Changed - damage (220 --> 260) (180+2*level --> 220+2*level)
Cannon Jump:
Changed - Info (type = 2, casterMove = 1, areaAttack = 1 --> type = 2, casterMove = 1, areaAttack = 1, pvp = 0)
Changed - pddR (100 --> 50) (5*level --> 10+2*level)
Changed - mddR (100 --> 50) (5*level --> 10+2*level)
Luck of the Die:
Changed - pddR (20 --> 30) (20 --> 30)
Changed - cr (10 --> 15) (10 --> 15)
Monkey Wave:
New - Animation (affected)
New - Animation (specialAffcted)
Monkey Madness:
Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Monkey Rush Boom Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb Explosion Damage: +#damR%)
Changed - damage (248 --> 280) (188+3*level --> 220+3*level)
Cannon Spike:
Changed - damage (220 --> 260) (180+2*level --> 220+2*level)
Cannon Jump:
Changed - Info (type = 2, casterMove = 1, areaAttack = 1 --> type = 2, casterMove = 1, areaAttack = 1, pvp = 0)
Cannon Shooter (IV)
Double Down:
Changed - pddR (20 --> 30) (20 --> 30)
Changed - cr (10 --> 15) (10 --> 15)
Cannon Barrage:
Changed - Description (Focus your firepower on enemies ahead of you. Additional critical chance is applied. --> Concentrate your fire on a single enemy in front of you with an enhanced Critical Attack rate.)
Changed - mpCon (53 --> 63) (35+3*roundDown(level/5) --> 45+3*roundDown(level/5))
Changed - damage (258 --> 305) (198+2*level --> 215+3*level)
Monkey Militia:
Changed - Level readout (MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec# --> #mpCon MP consumption, a #time-second summon duration, #damage% damage on each target\n#c#cooltime-second cooldown time#)
Changed - mpCon (95 --> 70) (50+15*roundDown(level/5) --> 40+10*roundDown(level/5))
Changed - damage (300 --> 350) (225+5*level --> 275+5*level)
Changed - time (180 --> 60) (90+6*level --> 30+2*level)
Anchors Aweigh:
Changed - Name (Anchors Away --> Anchors Aweigh)
Cannon Bazooka:
Changed - Description (Fires a powerful shot that deals damage to multiple enemies nearby. --> Shoot a powerful cannonball at multiple enemies in front of you. )
Changed - mpCon (65 --> 75) (35+5*roundDown(level/5) --> 50+5*roundDown(level/6))
Changed - damage (580 --> 650) (460+4*level --> 530+4*level)
Changed - pddR (20 --> 30) (20 --> 30)
Changed - cr (10 --> 15) (10 --> 15)
Cannon Barrage:
Changed - Description (Focus your firepower on enemies ahead of you. Additional critical chance is applied. --> Concentrate your fire on a single enemy in front of you with an enhanced Critical Attack rate.)
Changed - mpCon (53 --> 63) (35+3*roundDown(level/5) --> 45+3*roundDown(level/5))
Changed - damage (258 --> 305) (198+2*level --> 215+3*level)
Monkey Militia:
Changed - Level readout (MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec# --> #mpCon MP consumption, a #time-second summon duration, #damage% damage on each target\n#c#cooltime-second cooldown time#)
Changed - mpCon (95 --> 70) (50+15*roundDown(level/5) --> 40+10*roundDown(level/5))
Changed - damage (300 --> 350) (225+5*level --> 275+5*level)
Changed - time (180 --> 60) (90+6*level --> 30+2*level)
Anchors Aweigh:
Changed - Name (Anchors Away --> Anchors Aweigh)
Cannon Bazooka:
Changed - Description (Fires a powerful shot that deals damage to multiple enemies nearby. --> Shoot a powerful cannonball at multiple enemies in front of you. )
Changed - mpCon (65 --> 75) (35+5*roundDown(level/5) --> 50+5*roundDown(level/6))
Changed - damage (580 --> 650) (460+4*level --> 530+4*level)
Blaze Wizard (III)
Magic Critical:
New - Combat orders (1)
New - Combat orders (1)
Mercedes (I)
Glide Blast:
New - Name (Glide Blast)
New - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases.)
New - Level readout (MP Cost: #mpCon, jumps a certain distance)
Changed - x (520 --> 550) (400+roundUp(level/4)*40 --> 350+20*level)
Changed - y (160 --> 350) (100+roundUp(level/4)*20 --> 250+10*level)
Nature's Balance:
New - Name (Nature's Balance)
Swift Dual Shot:
New - Name (Swift Dual Shot)
New - Description (Fire arrows at multiple enemies in front of you.)
New - Level readout (MP Cost: #mpCon, Arrows Fired: #bulletCount, Damage: #damage%, Max Monsters Hit: #mobCount)
Changed - Hitbox (150% --> 120%)
New - Final attack (Dual Bow)
Changed - mpCon (28 --> 14) (8+level --> 8+2*roundDown(level/6))
Changed - damage (135 --> 115) (75+3*level --> 95+level)
Changed - range (200 --> 400) (200 --> 400)
Potential Power:
New - Name (Potential Power)
New - Description (Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.)
New - Level readout (Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Enemy Attack Avoidance Rate: #er%)
Changed - er (30 --> 20) (2*level --> 5+level)
Changed - speedMax (20 --> 25) (5+level --> 10+level)
Changed - u (160 --> 165) (145+level --> 150+level)
Sharp Aim:
New - Name (Sharp Aim)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate +#cr%)
Changed - cr (50 --> 40) (10+2*level --> 2*level)
New - Name (Glide Blast)
New - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases.)
New - Level readout (MP Cost: #mpCon, jumps a certain distance)
Changed - x (520 --> 550) (400+roundUp(level/4)*40 --> 350+20*level)
Changed - y (160 --> 350) (100+roundUp(level/4)*20 --> 250+10*level)
Nature's Balance:
New - Name (Nature's Balance)
Swift Dual Shot:
New - Name (Swift Dual Shot)
New - Description (Fire arrows at multiple enemies in front of you.)
New - Level readout (MP Cost: #mpCon, Arrows Fired: #bulletCount, Damage: #damage%, Max Monsters Hit: #mobCount)
Changed - Hitbox (150% --> 120%)
New - Final attack (Dual Bow)
Changed - mpCon (28 --> 14) (8+level --> 8+2*roundDown(level/6))
Changed - damage (135 --> 115) (75+3*level --> 95+level)
Changed - range (200 --> 400) (200 --> 400)
Potential Power:
New - Name (Potential Power)
New - Description (Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.)
New - Level readout (Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Enemy Attack Avoidance Rate: #er%)
Changed - er (30 --> 20) (2*level --> 5+level)
Changed - speedMax (20 --> 25) (5+level --> 10+level)
Changed - u (160 --> 165) (145+level --> 150+level)
Sharp Aim:
New - Name (Sharp Aim)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate +#cr%)
Changed - cr (50 --> 40) (10+2*level --> 2*level)
Mercedes (II)
Final Attack: Dual Bowguns:
New - Name (Final Attack: Dual Bowguns)
New - Description (Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#)
New - Level readout (Chance: #prop%, Damage: #damage%, Final Attack Count: #attackCount)
New - Hitbox (700%)
Changed - damage (150 --> 75) (100+5*roundDown(level/2) --> 55+2*roundDown(level/2))
New - mobCount (1) (1)
New - attackCount (2) (2)
Parting Shot:
New - Name (Parting Shot)
New - Description (Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Delay (elfrush_final - 570 ms --> elfrush_final - 900 ms)
New - Pre-requisite (Level 1 Rising Rush)
Changed - Hitbox (90% --> 130%)
New - Final attack (Dual Bow)
Changed - mpCon (15 --> 16) (5+2*level --> 12+4*roundDown(level/5))
Changed - damage (215 --> 90) (200+3*level --> 60+6*level)
Changed - attackCount (3 --> 4) (3 --> 4)
Removed - x
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (hit.3)
Dual Bowguns Mastery:
New - Name (Dual Bowguns Mastery)
New - Description (Increases the weapon mastery and accuracy of Dual Bowguns.)
New - Level readout (Dual Bowguns Mastery: +#mastery%, Accuracy: +#accX)
Physical Training:
New - Name (Physical Training)
New - Description (Improves STR and DEX permanently through physical training.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
Rising Rush:
New - Name (Rising Rush)
New - Description (Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Launch Damage: #w%, Max Enemies Hit: #mobCount, Additional Damage when Attacking in Air: #x%)
Changed - Hitbox (350% --> 350%)
Removed - Final attack
Changed - mpCon (32 --> 25) (17+3*roundUp(level/3) --> 20+roundDown(level/3))
Changed - damage (190 --> 130) (130+4*level --> 100+2*level)
New - w (210) (180+2*level)
New - x (30) (2*level)
New - Animation (effect)
Changed - Image (iconMouseOver --> iconMouseOver)
Piercing Storm:
New - Name (Piercing Storm)
New - Description (Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Penetration Attacks: #bulletCount)
Changed - Delay (crossPiercing - 840 ms --> crossPiercing - 810 ms)
Changed - damage (310 --> 83) (250+3*level --> 63+level)
Changed - bulletCount (2 --> 4) (2 --> 4)
Changed - range (370 --> 400) (370 --> 400)
Changed - ballDelay (360 --> 180) (360 --> 180)
New - ballDelay1 (180) (180)
New - ballDelay2 (180) (180)
New - Animation (ball)
Spirit Surge:
New - Name (Spirit Surge)
New - Description (Increases Damage and Critical Chance for a fixed period of time.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Critical Chance: +#x%)
Changed - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1, mpDrain = 1 --> type = 10, magicSteal = 1)
Changed - mpCon (70 --> 45) (50+5*roundUp(level/4) --> 20+5*roundUp(level/3))
Changed - time (105 --> 180) (60+3*level --> 60+8*level)
Changed - x (4 --> 15) (roundUp(level/4) --> level)
New - damage (15) (level)
Removed - y
New - Animation (effect)
Dual Bowguns Boost:
New - Name (Dual Bowguns Boost)
New - Description (Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#)
New - Level readout (MP Cost: #mpCon, Duration: #time sec)
New - Name (Final Attack: Dual Bowguns)
New - Description (Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#)
New - Level readout (Chance: #prop%, Damage: #damage%, Final Attack Count: #attackCount)
New - Hitbox (700%)
Changed - damage (150 --> 75) (100+5*roundDown(level/2) --> 55+2*roundDown(level/2))
New - mobCount (1) (1)
New - attackCount (2) (2)
Parting Shot:
New - Name (Parting Shot)
New - Description (Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Delay (elfrush_final - 570 ms --> elfrush_final - 900 ms)
New - Pre-requisite (Level 1 Rising Rush)
Changed - Hitbox (90% --> 130%)
New - Final attack (Dual Bow)
Changed - mpCon (15 --> 16) (5+2*level --> 12+4*roundDown(level/5))
Changed - damage (215 --> 90) (200+3*level --> 60+6*level)
Changed - attackCount (3 --> 4) (3 --> 4)
Removed - x
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (hit.3)
Dual Bowguns Mastery:
New - Name (Dual Bowguns Mastery)
New - Description (Increases the weapon mastery and accuracy of Dual Bowguns.)
New - Level readout (Dual Bowguns Mastery: +#mastery%, Accuracy: +#accX)
Physical Training:
New - Name (Physical Training)
New - Description (Improves STR and DEX permanently through physical training.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
Rising Rush:
New - Name (Rising Rush)
New - Description (Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Launch Damage: #w%, Max Enemies Hit: #mobCount, Additional Damage when Attacking in Air: #x%)
Changed - Hitbox (350% --> 350%)
Removed - Final attack
Changed - mpCon (32 --> 25) (17+3*roundUp(level/3) --> 20+roundDown(level/3))
Changed - damage (190 --> 130) (130+4*level --> 100+2*level)
New - w (210) (180+2*level)
New - x (30) (2*level)
New - Animation (effect)
Changed - Image (iconMouseOver --> iconMouseOver)
Piercing Storm:
New - Name (Piercing Storm)
New - Description (Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Penetration Attacks: #bulletCount)
Changed - Delay (crossPiercing - 840 ms --> crossPiercing - 810 ms)
Changed - damage (310 --> 83) (250+3*level --> 63+level)
Changed - bulletCount (2 --> 4) (2 --> 4)
Changed - range (370 --> 400) (370 --> 400)
Changed - ballDelay (360 --> 180) (360 --> 180)
New - ballDelay1 (180) (180)
New - ballDelay2 (180) (180)
New - Animation (ball)
Spirit Surge:
New - Name (Spirit Surge)
New - Description (Increases Damage and Critical Chance for a fixed period of time.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Critical Chance: +#x%)
Changed - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1, mpDrain = 1 --> type = 10, magicSteal = 1)
Changed - mpCon (70 --> 45) (50+5*roundUp(level/4) --> 20+5*roundUp(level/3))
Changed - time (105 --> 180) (60+3*level --> 60+8*level)
Changed - x (4 --> 15) (roundUp(level/4) --> level)
New - damage (15) (level)
Removed - y
New - Animation (effect)
Dual Bowguns Boost:
New - Name (Dual Bowguns Boost)
New - Description (Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#)
New - Level readout (MP Cost: #mpCon, Duration: #time sec)
Mercedes (III)
Elemental Knights:
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = freeze)
Changed - mpCon (80 --> 60) (40+4*roundDown(level/2) --> 140-8*roundUp(level/2))
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 550) (180+5*level --> 350+10*level)
New - subTime (5) (3+roundDown(level/10))
New - prop (90) (10+4*level)
New - cooltime (120) (200-4*level)
New - v (550) (350+10*level)
New - w (5) (3+roundDown(level/10))
New - x (1) (1)
New - y (110) (50+3*level)
New - z (625) (385+12*level)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (summon.attack1)
Elemental Knights:
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
New - Elemental attribute (Fire)
Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = dot, dotType = burn)
Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0)
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 550) (180+5*level --> 350+10*level)
New - dotTime (5) (3+roundDown(level/10))
New - dotInterval (1) (1)
New - dot (110) (50+3*level)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (summon.attack1)
Elemental Knights:
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0)
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 625) (180+5*level --> 385+12*level)
New - Animation (hit.0)
New - Animation (summon.attack1)
Stunning Strikes:
New - Name (Stunning Strikes)
New - Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Arrows: #bulletCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Hitbox (150% --> 120%)
Changed - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun)
Changed - mpCon (46 --> 35) (26+2*roundDown(level/2) --> 20+3*roundDown(level/4))
Changed - damage (124 --> 126) (84+2*level --> 106+level)
Changed - bulletCount (5 --> 4) (5 --> 4)
Changed - time (5 --> 6) (5 --> 2+roundDown(level/5))
Changed - prop (100 --> 80) (100 --> 20+3*level)
Changed - ballDelay (90 --> 180) (90 --> 180)
Changed - range (250 --> 400) (250 --> 400)
Removed - ballDelay4
Removed - ballDelay5
Removed - ballDelay6
Removed - ballDelay7
New - Animation (effect)
Leaf Tornado:
New - Name (Leaf Tornado)
New - Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (200% --> 250%)
Changed - mpCon (30 --> 45) (22+2*roundUp(level/5) --> 30+3*roundUp(level/4))
Changed - damage (170 --> 135) (130+2*level --> 95+2*level)
Changed - mobCount (6 --> 8) (4+roundDown(level/10) --> 8)
Changed - y (500 --> 600) (500 --> 600)
New - Animation (effect)
New - Animation (effect0)
New - Animation (tile.0)
New - Animation (tile.1)
Unicorn Spike:
New - Name (Unicorn Spike)
New - Description (Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Critical Attacks: #attackCount, Additional Damage Debuff Chance: #prop%, Additional Damage Debuff Duration: #time sec, Amount of Additional Damage: #y\nCooldown: #cooltime sec)
Changed - Delay (windEffect - 810 ms --> windEffect - 1290 ms)
Changed - Hitbox (300% --> 500%)
Changed - Info (type = 1, areaAttack = 1, casterMove = 1, mes = amplifyDamage --> type = 1, areaAttack = 1, mes = amplifyDamage )
Changed - mpCon (38 --> 62) (17+3*roundUp(level/3) --> 30+8*roundUp(level/5))
Changed - damage (210 --> 150) (130+4*level --> 110+2*level)
Changed - mobCount (10 --> 8) (10 --> 8)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - time (10 --> 15) (10 --> 5+roundDown(level/2))
Changed - x (100 --> 15) (100 --> 5+roundDown(level/2))
Changed - y (5 --> 10) (5 --> 5+roundDown(level/4))
Changed - z (100 --> 20) (100 --> 10+2*roundDown(level/4))
Changed - prop (100 --> 95) (100 --> 15+4*level)
New - cooltime (10) (20-roundDown(level/2))
New - cr (100) (100)
Gust Dive:
New - Name (Gust Dive)
New - Description (Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (280% --> 320%)
Changed - mpCon (44 --> 45) (24+4*roundDown(level/4) --> 25+5*roundUp(level/5))
Changed - damage (280 --> 195) (200+4*level --> 135+3*level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - x (75 --> 55) (40+5*roundUp(level/3) --> 27+4*roundUp(level/3))
Changed - y (55 --> 20) (27+4*roundUp(level/3) --> level)
New - Animation (special)
Ignis Roar:
New - Name (Ignis Roar)
New - Description (Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT for a fixed period of time.)
New - Level readout (Active Effect: MP Cost: #mpCon, ATT: +#indiePad, Duration: #time sec\nPassive Effect: Avoidability: +#prop%)
Changed - mpCon (70 --> 60) (30+10*roundUp(level/5) --> 40+5*roundDown(level/5))
Changed - indiePad (20 --> 40) (level --> 2*level)
Changed - time (170 --> 180) (90+20*roundDown(level/5) --> 40+7*level)
New - Animation (special)
Water Shield:
New - Name (Water Shield)
New - Description (Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.)
New - Level readout (MP Cost: #mpCon, Absorbs #x% damage for #time sec and increases resistance to abnormal status and all elemental attacks by #terR%.)
New - Delay (alert3 - 1500 ms)
Changed - Info (type = 51, protectiveShield = 1, condition = damaged --> type = 11, condition = damaged)
Changed - mpCon (20 --> 100) (level --> 60+10*roundDown(level/5))
Changed - time (60 --> 180) (60 --> 100+4*level)
Changed - x (20 --> 30) (level --> 10+level)
Changed - asrR (20 --> 25) (level --> 5+level)
Changed - terR (20 --> 25) (level --> 5+level)
New - Animation (effect)
Aerial Barrage:
New - Name (Aerial Barrage)
New - Description (A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant Death Chance: #prop%\nPassive Effect: Rising Rush Damage: +#damR%)
Changed - Delay (elfrush_final2 - 570 ms --> demolitionElf - 870 ms)
Removed - Pre-requisite
Changed - Hitbox (90% --> 200%)
Changed - Info (type = 1, areaAttack = 1, mes = freeze --> type = 1, areaAttack = 1)
Changed - mpCon (35 --> 32) (20+5*roundDown(level/5) --> 20+4*roundUp(level/5))
Changed - damage (380 --> 120) (320+4*level --> 105+level)
Changed - attackCount (3 --> 6) (3 --> 6)
Changed - mobCount (10 --> 8) (10 --> 8)
Changed - prop (45 --> 15) (30+level --> level)
Changed - damR (25 --> 30) (10+level --> 10+4*roundDown(level/3))
Removed - x
Removed - time
New - Animation (effect)
New - Animation (hit.0)
New - Animation (hit.1)
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = freeze)
Changed - mpCon (80 --> 60) (40+4*roundDown(level/2) --> 140-8*roundUp(level/2))
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 550) (180+5*level --> 350+10*level)
New - subTime (5) (3+roundDown(level/10))
New - prop (90) (10+4*level)
New - cooltime (120) (200-4*level)
New - v (550) (350+10*level)
New - w (5) (3+roundDown(level/10))
New - x (1) (1)
New - y (110) (50+3*level)
New - z (625) (385+12*level)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (summon.attack1)
Elemental Knights:
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
New - Elemental attribute (Fire)
Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = dot, dotType = burn)
Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0)
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 550) (180+5*level --> 350+10*level)
New - dotTime (5) (3+roundDown(level/10))
New - dotInterval (1) (1)
New - dot (110) (50+3*level)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (summon.attack1)
Elemental Knights:
New - Name (Elemental Knights)
New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.)
New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec)
Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0)
Changed - time (180 --> 160) (100+4*level --> 60+5*level)
Changed - damage (280 --> 625) (180+5*level --> 385+12*level)
New - Animation (hit.0)
New - Animation (summon.attack1)
Stunning Strikes:
New - Name (Stunning Strikes)
New - Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Arrows: #bulletCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Hitbox (150% --> 120%)
Changed - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun)
Changed - mpCon (46 --> 35) (26+2*roundDown(level/2) --> 20+3*roundDown(level/4))
Changed - damage (124 --> 126) (84+2*level --> 106+level)
Changed - bulletCount (5 --> 4) (5 --> 4)
Changed - time (5 --> 6) (5 --> 2+roundDown(level/5))
Changed - prop (100 --> 80) (100 --> 20+3*level)
Changed - ballDelay (90 --> 180) (90 --> 180)
Changed - range (250 --> 400) (250 --> 400)
Removed - ballDelay4
Removed - ballDelay5
Removed - ballDelay6
Removed - ballDelay7
New - Animation (effect)
Leaf Tornado:
New - Name (Leaf Tornado)
New - Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (200% --> 250%)
Changed - mpCon (30 --> 45) (22+2*roundUp(level/5) --> 30+3*roundUp(level/4))
Changed - damage (170 --> 135) (130+2*level --> 95+2*level)
Changed - mobCount (6 --> 8) (4+roundDown(level/10) --> 8)
Changed - y (500 --> 600) (500 --> 600)
New - Animation (effect)
New - Animation (effect0)
New - Animation (tile.0)
New - Animation (tile.1)
Unicorn Spike:
New - Name (Unicorn Spike)
New - Description (Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Critical Attacks: #attackCount, Additional Damage Debuff Chance: #prop%, Additional Damage Debuff Duration: #time sec, Amount of Additional Damage: #y\nCooldown: #cooltime sec)
Changed - Delay (windEffect - 810 ms --> windEffect - 1290 ms)
Changed - Hitbox (300% --> 500%)
Changed - Info (type = 1, areaAttack = 1, casterMove = 1, mes = amplifyDamage --> type = 1, areaAttack = 1, mes = amplifyDamage )
Changed - mpCon (38 --> 62) (17+3*roundUp(level/3) --> 30+8*roundUp(level/5))
Changed - damage (210 --> 150) (130+4*level --> 110+2*level)
Changed - mobCount (10 --> 8) (10 --> 8)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - time (10 --> 15) (10 --> 5+roundDown(level/2))
Changed - x (100 --> 15) (100 --> 5+roundDown(level/2))
Changed - y (5 --> 10) (5 --> 5+roundDown(level/4))
Changed - z (100 --> 20) (100 --> 10+2*roundDown(level/4))
Changed - prop (100 --> 95) (100 --> 15+4*level)
New - cooltime (10) (20-roundDown(level/2))
New - cr (100) (100)
Gust Dive:
New - Name (Gust Dive)
New - Description (Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (280% --> 320%)
Changed - mpCon (44 --> 45) (24+4*roundDown(level/4) --> 25+5*roundUp(level/5))
Changed - damage (280 --> 195) (200+4*level --> 135+3*level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - x (75 --> 55) (40+5*roundUp(level/3) --> 27+4*roundUp(level/3))
Changed - y (55 --> 20) (27+4*roundUp(level/3) --> level)
New - Animation (special)
Ignis Roar:
New - Name (Ignis Roar)
New - Description (Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT for a fixed period of time.)
New - Level readout (Active Effect: MP Cost: #mpCon, ATT: +#indiePad, Duration: #time sec\nPassive Effect: Avoidability: +#prop%)
Changed - mpCon (70 --> 60) (30+10*roundUp(level/5) --> 40+5*roundDown(level/5))
Changed - indiePad (20 --> 40) (level --> 2*level)
Changed - time (170 --> 180) (90+20*roundDown(level/5) --> 40+7*level)
New - Animation (special)
Water Shield:
New - Name (Water Shield)
New - Description (Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.)
New - Level readout (MP Cost: #mpCon, Absorbs #x% damage for #time sec and increases resistance to abnormal status and all elemental attacks by #terR%.)
New - Delay (alert3 - 1500 ms)
Changed - Info (type = 51, protectiveShield = 1, condition = damaged --> type = 11, condition = damaged)
Changed - mpCon (20 --> 100) (level --> 60+10*roundDown(level/5))
Changed - time (60 --> 180) (60 --> 100+4*level)
Changed - x (20 --> 30) (level --> 10+level)
Changed - asrR (20 --> 25) (level --> 5+level)
Changed - terR (20 --> 25) (level --> 5+level)
New - Animation (effect)
Aerial Barrage:
New - Name (Aerial Barrage)
New - Description (A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant Death Chance: #prop%\nPassive Effect: Rising Rush Damage: +#damR%)
Changed - Delay (elfrush_final2 - 570 ms --> demolitionElf - 870 ms)
Removed - Pre-requisite
Changed - Hitbox (90% --> 200%)
Changed - Info (type = 1, areaAttack = 1, mes = freeze --> type = 1, areaAttack = 1)
Changed - mpCon (35 --> 32) (20+5*roundDown(level/5) --> 20+4*roundUp(level/5))
Changed - damage (380 --> 120) (320+4*level --> 105+level)
Changed - attackCount (3 --> 6) (3 --> 6)
Changed - mobCount (10 --> 8) (10 --> 8)
Changed - prop (45 --> 15) (30+level --> level)
Changed - damR (25 --> 30) (10+level --> 10+4*roundDown(level/3))
Removed - x
Removed - time
New - Animation (effect)
New - Animation (hit.0)
New - Animation (hit.1)
Mercedes (IV)
Advanced Final Attack:
New - Name (Advanced Final Attack)
New - Description (Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#)
New - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack #attackCount times.)
New - Hitbox (400%)
Changed - padX (30 --> 20) (level --> 5+roundUp(level/2))
Changed - prop (60 --> 70) (45+roundUp(level/2) --> 40+level)
Changed - damage (250 --> 105) (160+3*level --> 75+level)
New - mobCount (1) (1)
New - attackCount (2) (2)
Rolling Moonsault:
New - Name (Rolling Moonsault)
New - Description (A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR%)
Removed - Master Level
Changed - Delay (demolitionElf - 810 ms --> rollingElf - 810 ms)
Removed - Pre-requisite
Changed - Hitbox (90% --> 200%)
New - Combat orders (1)
Changed - mpCon (40 --> 70) (20+5*roundDown(level/5) --> 50+4*roundUp(level/4))
Changed - damage (400 --> 190) (320+4*level --> 150+2*level)
Changed - attackCount (8 --> 6) (8 --> 6)
Changed - damR (200 --> 50) (10*level --> 10+2*level)
Removed - x
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
Defense Break:
New - Name (Defense Break)
New - Description (Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.)
New - Level readout (#x% chance of ignoring all enemy DEF)
Changed - x (20 --> 40) (level --> 2*level)
Lightning Edge:
New - Name (Lightning Edge)
New - Description (Dash forward while attacking multiple enemies in your path.)
New - Level readout (MP Cost: #mpCon. While moving forward - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nCooldown: #cooltime sec)
Changed - Delay (multiSniping - 1350 ms --> edgeSpiral - 1080 ms)
Changed - Hitbox (150% --> 500%)
New - Final attack (Dual Bow)
Changed - Info (type = 2, suddenDeath = 1, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 1, areaAttack = 1, casterMove = 1)
Changed - mpCon (50 --> 74) (350-10*level --> 50+4*roundUp(level/5))
Changed - damage (900 --> 435) (600+10*level --> 285+5*level)
New - attackCount (3) (3)
Changed - mobCount (2 --> 8) (2 --> 8)
Removed - cr
Removed - range
New - Animation (effect)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (hit.3)
New - Animation (hit.4)
Changed - Image (icon --> icon)
Spikes Royale:
New - Name (Spikes Royale)
New - Description (Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leaf Tornado will increase permanently.\nRequired Skill; #cLeaf Tornado Lv. 10#)
New - Level readout (Active Effect: MP Cost: #mpCon. Critical Attack - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount. Enemy DEF: -#x%, Duration: #time sec\nCooldown: #cooltime sec\nPassive Effect: Leaf Tornado Damage: +#damR%)
New - Pre-requisite (Level 10 Leaf Tornado)
Changed - Hitbox (600% --> 600%)
Changed - mpCon (46 --> 60) (26+2*roundDown(level/2) --> 40+5*roundDown(level/5))
Changed - damage (840 --> 572) (720+6*level --> 452+6*level)
Changed - mobCount (3 --> 12) (1+roundUp(level/10) --> 12)
New - damR (30) (10+level)
Changed - attackCount (4 --> 2) (4 --> 2)
Changed - time (10 --> 15) (10 --> 5+roundDown(level/2))
Changed - x (10 --> -20) (10 --> -level)
Changed - cooltime (0 --> 5) (0 --> 10-roundDown(level/4))
New - Animation (tile0.0)
New - Animation (tile0.1)
New - Animation (tile0.2)
Ishtar's Ring:
New - Name (Ishtar's Ring)
New - Description (Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount\nPassive Effect: Stunning Strikes Damage: +#damR%)
New - Pre-requisite (Level 20 Stunning Strikes)
Changed - Info (type = 2, rapidAttack = 1, knockbackLimit = 80, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, rapidAttack = 1, knockbackLimit = 80)
Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10))
Changed - damage (220 --> 110) (160+2*level --> 80+level)
New - attackCount (2) (2)
New - damR (25) (5+2*roundUp(level/3))
Removed - range
New - Animation (ball)
New - Animation (keydown)
New - Animation (prepare)
Maple Warrior:
New - Name (Maple Warrior)
New - Description (Increases the stats of all party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Master Level (10)
Ancient Warding:
New - Name (Ancient Warding)
New - Description (For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: +#damR%, HP: +#emhp, Duration: #time\nPassive Effect: Ignis Roar's Avoidability Chance: +#prop%)
New - Pre-requisite (Level 5 Ignis Roar)
Changed - mpCon (90 --> 80) (30+10*roundUp(level/5) --> 45+5*roundDown(level/4))
Changed - prop (35 --> 20) (20+5*roundDown(level/10) --> 5+roundUp(level/2))
Changed - x (30 --> 1) (level --> 1)
New - emhp (1500) (50*level)
New - Animation (effect)
New - Animation (effect0)
New - Animation (special)
Hero's Will:
New - Name (Hero's Will)
New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.)
New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec)
Dual Bowguns Expert:
New - Name (Dual Bowguns Expert)
New - Description (Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 20#)
New - Level readout (Dual Bowguns Mastery: +#mastery%, Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%)
New - Name (Advanced Final Attack)
New - Description (Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#)
New - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack #attackCount times.)
New - Hitbox (400%)
Changed - padX (30 --> 20) (level --> 5+roundUp(level/2))
Changed - prop (60 --> 70) (45+roundUp(level/2) --> 40+level)
Changed - damage (250 --> 105) (160+3*level --> 75+level)
New - mobCount (1) (1)
New - attackCount (2) (2)
Rolling Moonsault:
New - Name (Rolling Moonsault)
New - Description (A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR%)
Removed - Master Level
Changed - Delay (demolitionElf - 810 ms --> rollingElf - 810 ms)
Removed - Pre-requisite
Changed - Hitbox (90% --> 200%)
New - Combat orders (1)
Changed - mpCon (40 --> 70) (20+5*roundDown(level/5) --> 50+4*roundUp(level/4))
Changed - damage (400 --> 190) (320+4*level --> 150+2*level)
Changed - attackCount (8 --> 6) (8 --> 6)
Changed - damR (200 --> 50) (10*level --> 10+2*level)
Removed - x
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
Defense Break:
New - Name (Defense Break)
New - Description (Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.)
New - Level readout (#x% chance of ignoring all enemy DEF)
Changed - x (20 --> 40) (level --> 2*level)
Lightning Edge:
New - Name (Lightning Edge)
New - Description (Dash forward while attacking multiple enemies in your path.)
New - Level readout (MP Cost: #mpCon. While moving forward - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nCooldown: #cooltime sec)
Changed - Delay (multiSniping - 1350 ms --> edgeSpiral - 1080 ms)
Changed - Hitbox (150% --> 500%)
New - Final attack (Dual Bow)
Changed - Info (type = 2, suddenDeath = 1, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 1, areaAttack = 1, casterMove = 1)
Changed - mpCon (50 --> 74) (350-10*level --> 50+4*roundUp(level/5))
Changed - damage (900 --> 435) (600+10*level --> 285+5*level)
New - attackCount (3) (3)
Changed - mobCount (2 --> 8) (2 --> 8)
Removed - cr
Removed - range
New - Animation (effect)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (hit.3)
New - Animation (hit.4)
Changed - Image (icon --> icon)
Spikes Royale:
New - Name (Spikes Royale)
New - Description (Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leaf Tornado will increase permanently.\nRequired Skill; #cLeaf Tornado Lv. 10#)
New - Level readout (Active Effect: MP Cost: #mpCon. Critical Attack - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount. Enemy DEF: -#x%, Duration: #time sec\nCooldown: #cooltime sec\nPassive Effect: Leaf Tornado Damage: +#damR%)
New - Pre-requisite (Level 10 Leaf Tornado)
Changed - Hitbox (600% --> 600%)
Changed - mpCon (46 --> 60) (26+2*roundDown(level/2) --> 40+5*roundDown(level/5))
Changed - damage (840 --> 572) (720+6*level --> 452+6*level)
Changed - mobCount (3 --> 12) (1+roundUp(level/10) --> 12)
New - damR (30) (10+level)
Changed - attackCount (4 --> 2) (4 --> 2)
Changed - time (10 --> 15) (10 --> 5+roundDown(level/2))
Changed - x (10 --> -20) (10 --> -level)
Changed - cooltime (0 --> 5) (0 --> 10-roundDown(level/4))
New - Animation (tile0.0)
New - Animation (tile0.1)
New - Animation (tile0.2)
Ishtar's Ring:
New - Name (Ishtar's Ring)
New - Description (Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount\nPassive Effect: Stunning Strikes Damage: +#damR%)
New - Pre-requisite (Level 20 Stunning Strikes)
Changed - Info (type = 2, rapidAttack = 1, knockbackLimit = 80, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, rapidAttack = 1, knockbackLimit = 80)
Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10))
Changed - damage (220 --> 110) (160+2*level --> 80+level)
New - attackCount (2) (2)
New - damR (25) (5+2*roundUp(level/3))
Removed - range
New - Animation (ball)
New - Animation (keydown)
New - Animation (prepare)
Maple Warrior:
New - Name (Maple Warrior)
New - Description (Increases the stats of all party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Master Level (10)
Ancient Warding:
New - Name (Ancient Warding)
New - Description (For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#)
New - Level readout (Active Effect: MP Cost: #mpCon, Damage: +#damR%, HP: +#emhp, Duration: #time\nPassive Effect: Ignis Roar's Avoidability Chance: +#prop%)
New - Pre-requisite (Level 5 Ignis Roar)
Changed - mpCon (90 --> 80) (30+10*roundUp(level/5) --> 45+5*roundDown(level/4))
Changed - prop (35 --> 20) (20+5*roundDown(level/10) --> 5+roundUp(level/2))
Changed - x (30 --> 1) (level --> 1)
New - emhp (1500) (50*level)
New - Animation (effect)
New - Animation (effect0)
New - Animation (special)
Hero's Will:
New - Name (Hero's Will)
New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.)
New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec)
Dual Bowguns Expert:
New - Name (Dual Bowguns Expert)
New - Description (Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 20#)
New - Level readout (Dual Bowguns Mastery: +#mastery%, Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%)
Demon Slayer (I)
Shadow Swiftness:
New - Name (Shadow Swiftness)
New - Description (Permanently increases Accuracy, Speed, and Jump.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (Accuracy +#accX, Speed +#psdSpeed, Jump +#psdJump)
Changed - Max level (20 --> 10)
New - Pre-requisite (Level 1 Demon Lash)
New - accX (200) (20*level)
Changed - psdSpeed (20 --> 25) (level --> 5+2*level)
New - psdJump (20) (2*level)
Removed - cr
HP Boost:
New - Name (HP Boost)
New - Description (Permanently increases Max HP.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (Max HP: +#mhpR%)
New - Pre-requisite (Level 1 Demon Lash)
Demon Lash:
New - Name (Demon Lash)
New - Description (Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.)
New - Level readout (1st, 2nd: Damage: #damage%, Max Monsters Hit: #mobCount.\n3rd: Damage: #v%, Max Monsters Hit: #u, Number of Attacks: #w\n4th: Damage: #y%, Max Monsters Hit: #x, Number of Attacks: #z)
Changed - Max level (20 --> 10)
Changed - Delay (maxForce1 - 270 ms --> maxForce0 - 570 ms)
Changed - Hitbox (180% --> 230%)
Changed - Info (type = 52, commandSkillType = attack --> type = 52, areaAttack = 1, commandSkillType = attack)
Changed - damage (420 --> 100) (260+8*level --> 90+level)
New - s (2) (2)
New - u (6) (6)
New - v (90) (80+level)
New - w (2) (2)
Changed - x (5 --> 6) (5 --> 6)
New - y (90) (80+level)
New - z (3) (3)
New - Animation (CharLevel.10.effect)
New - Animation (CharLevel.10.hit.0)
New - Animation (CharLevel.120.effect)
New - Animation (CharLevel.120.hit.0)
New - Animation (CharLevel.30.effect)
New - Animation (CharLevel.30.hit.0)
New - Animation (CharLevel.70.effect)
New - Animation (CharLevel.70.hit.0)
New - Animation (effect)
New - Animation (hit.0)
Guardian Armor:
New - Name (Guardian Armor)
Battle Pact:
New - Name (Battle Pact)
New - Description (Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time. \nRequired Skill: #cDemon Lash Lv. 5#)
New - Level readout (HP Cost: #hpCon, Attack Speed increased for #time sec)
Changed - Max level (10 --> 20)
New - Delay (alert3 - 1500 ms)
New - Pre-requisite (Level 5 Demon Lash)
Changed - Info (type = 41 --> type = 10)
Changed - hpCon (9 --> 80) (14-roundDown(level/2) --> 200-6*level)
New - time (180) (20+8*level)
New - x (-2) (-2)
New - Animation (effect)
New - Animation (effect0)
Grim Scythe:
New - Name (Grim Scythe)
New - Description (Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is held - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Max level (20 --> 15)
Changed - Delay (demonSlasher - 630 ms --> bluntSmashLoop - 360 ms)
New - Pre-requisite (Level 1 Demon Lash)
Changed - Hitbox (150% --> 260%)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100)
New - hpCon (15) (15)
Changed - forceCon (10 --> 3) (10 --> 3)
Changed - damage (105 --> 85) (85+level --> 70+level)
Changed - mobCount (6 --> 8) (6 --> 8)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
New - Name (Shadow Swiftness)
New - Description (Permanently increases Accuracy, Speed, and Jump.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (Accuracy +#accX, Speed +#psdSpeed, Jump +#psdJump)
Changed - Max level (20 --> 10)
New - Pre-requisite (Level 1 Demon Lash)
New - accX (200) (20*level)
Changed - psdSpeed (20 --> 25) (level --> 5+2*level)
New - psdJump (20) (2*level)
Removed - cr
HP Boost:
New - Name (HP Boost)
New - Description (Permanently increases Max HP.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (Max HP: +#mhpR%)
New - Pre-requisite (Level 1 Demon Lash)
Demon Lash:
New - Name (Demon Lash)
New - Description (Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.)
New - Level readout (1st, 2nd: Damage: #damage%, Max Monsters Hit: #mobCount.\n3rd: Damage: #v%, Max Monsters Hit: #u, Number of Attacks: #w\n4th: Damage: #y%, Max Monsters Hit: #x, Number of Attacks: #z)
Changed - Max level (20 --> 10)
Changed - Delay (maxForce1 - 270 ms --> maxForce0 - 570 ms)
Changed - Hitbox (180% --> 230%)
Changed - Info (type = 52, commandSkillType = attack --> type = 52, areaAttack = 1, commandSkillType = attack)
Changed - damage (420 --> 100) (260+8*level --> 90+level)
New - s (2) (2)
New - u (6) (6)
New - v (90) (80+level)
New - w (2) (2)
Changed - x (5 --> 6) (5 --> 6)
New - y (90) (80+level)
New - z (3) (3)
New - Animation (CharLevel.10.effect)
New - Animation (CharLevel.10.hit.0)
New - Animation (CharLevel.120.effect)
New - Animation (CharLevel.120.hit.0)
New - Animation (CharLevel.30.effect)
New - Animation (CharLevel.30.hit.0)
New - Animation (CharLevel.70.effect)
New - Animation (CharLevel.70.hit.0)
New - Animation (effect)
New - Animation (hit.0)
Guardian Armor:
New - Name (Guardian Armor)
Battle Pact:
New - Name (Battle Pact)
New - Description (Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time. \nRequired Skill: #cDemon Lash Lv. 5#)
New - Level readout (HP Cost: #hpCon, Attack Speed increased for #time sec)
Changed - Max level (10 --> 20)
New - Delay (alert3 - 1500 ms)
New - Pre-requisite (Level 5 Demon Lash)
Changed - Info (type = 41 --> type = 10)
Changed - hpCon (9 --> 80) (14-roundDown(level/2) --> 200-6*level)
New - time (180) (20+8*level)
New - x (-2) (-2)
New - Animation (effect)
New - Animation (effect0)
Grim Scythe:
New - Name (Grim Scythe)
New - Description (Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is held - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Max level (20 --> 15)
Changed - Delay (demonSlasher - 630 ms --> bluntSmashLoop - 360 ms)
New - Pre-requisite (Level 1 Demon Lash)
Changed - Hitbox (150% --> 260%)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100)
New - hpCon (15) (15)
Changed - forceCon (10 --> 3) (10 --> 3)
Changed - damage (105 --> 85) (85+level --> 70+level)
Changed - mobCount (6 --> 8) (6 --> 8)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Demon Slayer (II)
Soul Eater:
New - Name (Soul Eater)
New - Description (Snares and pulls multiple enemies towards you, where they suffer the full force of your might.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is pressed down - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Delay (bluntSmash - 990 ms --> bluntSmash - 660 ms)
Changed - Hitbox (350% --> 500%)
Removed - Final attack
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1)
New - hpCon (45) (45)
Changed - forceCon (10 --> 6) (10 --> 6)
Changed - damage (320 --> 150) (200+6*level --> 110+2*level)
New - attackCount (4) (4)
Changed - mobCount (4 --> 8) (4 --> 8)
Removed - range
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Dark Thrust:
New - Name (Dark Thrust)
New - Description (Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (350% --> 500%)
Removed - Final attack
Changed - damage (210 --> 105) (130+4*level --> 85+level)
New - attackCount (3) (3)
Changed - mobCount (15 --> 8) (15 --> 8)
Chaos Lock:
New - Name (Chaos Lock)
New - Description (Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.)
New - Level readout (Fury Cost: #forceCon, After teleporting - Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Max level (20 --> 15)
Changed - Delay (alert2 - 600 ms --> demonTrace - 810 ms)
Removed - Pre-requisite
New - Hitbox (200%)
New - Final attack (1H Axe, 1H BW)
Changed - Info (type = 10 --> type = 1, casterMove = 1, areaAttack = 1, mes = stun)
New - forceCon (18) (18)
New - damage (305) (200+7*level)
New - mobCount (6) (6)
New - prop (90) (45+3*level)
Changed - time (200 --> 3) (10*level --> roundUp(level/5))
Removed - hpCon
Removed - x
New - Animation (effect)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (prepare)
Vengeance:
New - Name (Vengeance)
New - Description (Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.)
New - Level readout (HP Cost: #hpCon, Returns #y% of damage received back to the enemy for #time sec, Paralysis Chance: #prop%, Paralysis Duration: #subTime sec)
Changed - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, mes = stun --> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze)
New - hpCon (150) (70+20*roundDown(level/5))
Changed - y (20 --> 400) (10+roundUp(level/2) --> 100+15*level)
Changed - prop (70 --> 90) (50+level --> 30+3*level)
Removed - forceCon
New - Animation (effect0)
Barbed Lash:
New - Name (Barbed Lash)
New - Description (Makes your Demon Lash hurt more and look nastier, permanently increasing its damage.)
New - Level readout (Demon Lash Damage +#damR%)
Changed - Max level (20 --> 1)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (40) (40)
Removed - damage
Removed - mobCount
Removed - x
Outrage:
New - Name (Outrage)
New - Description (Permanently increases ATT and Critical Rate.)
New - Level readout (ATT: +#padX, Critical Rate: +#cr%)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - padX (25) (5+level)
New - cr (20) (level)
Removed - damage
Removed - mobCount
Removed - x
Physical Training:
New - Name (Physical Training)
New - Description (Permanently increases STR and DEX.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
Changed - Max level (30 --> 10)
Removed - Delay
Removed - Pre-requisite
Changed - Info (type = 11, finalAttack = 1, condition = attack --> type = 50)
New - strX (30) (3*level)
New - dexX (30) (3*level)
Removed - prop
Removed - damage
Removed - mpCon
Removed - time
Removed - x
Weapon Mastery:
New - Name (Weapon Mastery)
New - Description (Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons.)
New - Level readout (One Handed Blunt and Axe type weapons Mastery +#mastery, Accuracy +#accX)
New - accX (120) (6*level)
Removed - x
New - Name (Soul Eater)
New - Description (Snares and pulls multiple enemies towards you, where they suffer the full force of your might.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is pressed down - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount)
Changed - Delay (bluntSmash - 990 ms --> bluntSmash - 660 ms)
Changed - Hitbox (350% --> 500%)
Removed - Final attack
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1)
New - hpCon (45) (45)
Changed - forceCon (10 --> 6) (10 --> 6)
Changed - damage (320 --> 150) (200+6*level --> 110+2*level)
New - attackCount (4) (4)
Changed - mobCount (4 --> 8) (4 --> 8)
Removed - range
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Dark Thrust:
New - Name (Dark Thrust)
New - Description (Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (350% --> 500%)
Removed - Final attack
Changed - damage (210 --> 105) (130+4*level --> 85+level)
New - attackCount (3) (3)
Changed - mobCount (15 --> 8) (15 --> 8)
Chaos Lock:
New - Name (Chaos Lock)
New - Description (Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.)
New - Level readout (Fury Cost: #forceCon, After teleporting - Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Max level (20 --> 15)
Changed - Delay (alert2 - 600 ms --> demonTrace - 810 ms)
Removed - Pre-requisite
New - Hitbox (200%)
New - Final attack (1H Axe, 1H BW)
Changed - Info (type = 10 --> type = 1, casterMove = 1, areaAttack = 1, mes = stun)
New - forceCon (18) (18)
New - damage (305) (200+7*level)
New - mobCount (6) (6)
New - prop (90) (45+3*level)
Changed - time (200 --> 3) (10*level --> roundUp(level/5))
Removed - hpCon
Removed - x
New - Animation (effect)
New - Animation (hit.0)
New - Animation (mob)
New - Animation (prepare)
Vengeance:
New - Name (Vengeance)
New - Description (Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.)
New - Level readout (HP Cost: #hpCon, Returns #y% of damage received back to the enemy for #time sec, Paralysis Chance: #prop%, Paralysis Duration: #subTime sec)
Changed - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, mes = stun --> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze)
New - hpCon (150) (70+20*roundDown(level/5))
Changed - y (20 --> 400) (10+roundUp(level/2) --> 100+15*level)
Changed - prop (70 --> 90) (50+level --> 30+3*level)
Removed - forceCon
New - Animation (effect0)
Barbed Lash:
New - Name (Barbed Lash)
New - Description (Makes your Demon Lash hurt more and look nastier, permanently increasing its damage.)
New - Level readout (Demon Lash Damage +#damR%)
Changed - Max level (20 --> 1)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (40) (40)
Removed - damage
Removed - mobCount
Removed - x
Outrage:
New - Name (Outrage)
New - Description (Permanently increases ATT and Critical Rate.)
New - Level readout (ATT: +#padX, Critical Rate: +#cr%)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - padX (25) (5+level)
New - cr (20) (level)
Removed - damage
Removed - mobCount
Removed - x
Physical Training:
New - Name (Physical Training)
New - Description (Permanently increases STR and DEX.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
Changed - Max level (30 --> 10)
Removed - Delay
Removed - Pre-requisite
Changed - Info (type = 11, finalAttack = 1, condition = attack --> type = 50)
New - strX (30) (3*level)
New - dexX (30) (3*level)
Removed - prop
Removed - damage
Removed - mpCon
Removed - time
Removed - x
Weapon Mastery:
New - Name (Weapon Mastery)
New - Description (Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons.)
New - Level readout (One Handed Blunt and Axe type weapons Mastery +#mastery, Accuracy +#accX)
New - accX (120) (6*level)
Removed - x
Demon Slayer (III)
Insult to Injury:
New Skill
New - Name (Insult to Injury)
New - Description (Increases damage and critical rate when attacking enemies in abnormal status.)
New - Level readout (When attacking enemies in abnormal status, Damage: +#x%, Critical Rate: +#y%)
New - Max level (15)
New - Info (type = 51)
New - x (15) (level)
New - y (15) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Demon Lash Arch:
New - Name (Demon Lash Arch)
New - Description (Uses teeth-gritting anger to grant an additional increase to damage done by Demon Lash.\nRequired Skill: #cDemon Lash Imp#)
New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%))
Changed - Max level (20 --> 1)
Removed - Delay
New - Pre-requisite (Level 1 Barbed Lash)
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (80) (80)
Changed - x (5 --> 120) (5 --> 120)
Removed - damage
Removed - mobCount
Carrion Breath:
New - Name (Carrion Breath)
New - Description (Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon. When skill key is pressed - Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount. Poison Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec.)
Changed - Delay (devilCry - 1800 ms --> demonicBreathe - 720 ms)
New - Elemental attribute (Poison)
Changed - Hitbox (300% --> 288%)
Removed - Final attack
Changed - Info (type = 1, mes = darkness&&lifyDamage, massSpell = 1, areaAttack = 1, dot = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze)
New - hpCon (80) (80)
Changed - forceCon (20 --> 12) (10+roundDown(level/2) --> 12)
Changed - damage (870 --> 169) (730+7*level --> 129+2*level)
New - attackCount (4) (4)
Changed - mobCount (6 --> 10) (6 --> 10)
Changed - dot (180 --> 135) (100+4*level --> 95+2*level)
Changed - dotTime (15 --> 8) (10+roundDown(level/4) --> 4+roundDown(level/5))
Removed - time
Removed - x
Removed - y
Removed - prop
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Black-Hearted Strength:
New Skill
New - Name (Black-Hearted Strength)
New - Description (Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.)
New - Level readout (HP Cost: #hpCon, DEF +#x%, Abnormal Status Resistance +#y%, All Elemental Resistance: +#z%, Duration: #time.)
New - Max level (20)
New - Delay (powerEndure - 1440 ms)
New - Info (type = 10, magicSteal = 1)
New - hpCon (200) (100+20*roundDown(level/4))
New - time (180) (60+6*level)
New - x (100) (5*level)
New - y (80) (4*level)
New - z (80) (4*level)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Possessed Aegis:
New - Name (Possessed Aegis)
New - Description (Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.)
New - Level readout (When attacking, #x% chance of guarding. When guarding is successful, #y% of HP and #z of Fury gauge is recovered.)
Changed - Max level (20 --> 15)
Changed - x (60 --> 30) (20+2*level --> 2*level)
Changed - y (60 --> 3) (20+2*level --> roundUp(level/5))
Changed - z (60 --> 5) (20+2*level --> roundUp(level/3))
Max Fury:
New - Name (Max Fury)
New - Description (Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.)
New - Level readout (When using Demon Slash, #prop% chance of absorbing additional Fury. Automatically recovers #y Fury every 4 seconds.)
Changed - Max level (20 --> 5)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - prop (75) (15*level )
Changed - x (5 --> 3) (5 --> 3)
Changed - y (50 --> 10) (50 --> 2*level)
New - z (10) (10)
Removed - damage
Removed - mobCount
Vortex of Doom:
New - Name (Vortex of Doom)
New - Description (Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Delay (deathDraw - 1440 ms --> deathDraw - 1200 ms)
Changed - Hitbox (250% --> 350%)
Removed - Final attack
Changed - forceCon (35 --> 18) (25+5*roundUp(level/10) --> 18)
Changed - damage (310 --> 190) (170+7*level --> 150+2*level)
Changed - mobCount (6 --> 10) (6 --> 10)
Changed - prop (15 --> 90) (5+roundUp(level/2) --> 50+2*level)
Changed - time (4 --> 5) (2+roundUp(level/10) --> 1+roundDown(level/5))
New - Animation (effect0)
Judgment:
New - Name (Judgment)
New - Description (Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%)
Changed - Delay (darkSpin - 1890 ms --> darkSpin - 1980 ms)
Changed - Hitbox (150% --> 350%)
Removed - Final attack
New - hpCon (300) (300)
Changed - forceCon (1 --> 40) (1 --> 40)
Changed - damage (240 --> 300) (180+3*level --> 240+3*level)
Changed - attackCount (2 --> 4) (2 --> 4)
Changed - mobCount (3 --> 10) (3 --> 10)
New - cr (40) (2*level)
New - Animation (effect)
Raven Storm:
New - Name (Raven Storm)
New - Description (Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Recovers up to #x% of HP\nCooldown: #cooltime sec)
Changed - Delay (healingAttack - 1710 ms --> healingAttack - 1200 ms)
Changed - Hitbox (300% --> 400%)
Changed - Info (type = 1, hpDrain = 1 --> type = 1, areaAttack = 1)
Changed - forceCon (1 --> 25) (1 --> 25)
Changed - damage (310 --> 170) (170+7*level --> 130+2*level)
New - attackCount (4) (4)
Changed - mobCount (1 --> 8) (1 --> 8)
Changed - x (50 --> 40) (50 --> 20+level)
New - cooltime (10) (20-roundDown(level/2))
New - Animation (affected)
Focused Fury:
New - Name (Focused Fury)
New - Description (Focuses powers to permanently increase damage and improve attack speed by 1 level.)
New - Level readout (Damage increased by #damR%. Improves attack speed.)
Changed - Max level (10 --> 20)
New - damR (25) (5+level)
New - actionSpeed (-1) (-1)
Removed - pddR
Removed - mddR
New Skill
New - Name (Insult to Injury)
New - Description (Increases damage and critical rate when attacking enemies in abnormal status.)
New - Level readout (When attacking enemies in abnormal status, Damage: +#x%, Critical Rate: +#y%)
New - Max level (15)
New - Info (type = 51)
New - x (15) (level)
New - y (15) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Demon Lash Arch:
New - Name (Demon Lash Arch)
New - Description (Uses teeth-gritting anger to grant an additional increase to damage done by Demon Lash.\nRequired Skill: #cDemon Lash Imp#)
New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%))
Changed - Max level (20 --> 1)
Removed - Delay
New - Pre-requisite (Level 1 Barbed Lash)
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (80) (80)
Changed - x (5 --> 120) (5 --> 120)
Removed - damage
Removed - mobCount
Carrion Breath:
New - Name (Carrion Breath)
New - Description (Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon. When skill key is pressed - Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount. Poison Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec.)
Changed - Delay (devilCry - 1800 ms --> demonicBreathe - 720 ms)
New - Elemental attribute (Poison)
Changed - Hitbox (300% --> 288%)
Removed - Final attack
Changed - Info (type = 1, mes = darkness&&lifyDamage, massSpell = 1, areaAttack = 1, dot = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze)
New - hpCon (80) (80)
Changed - forceCon (20 --> 12) (10+roundDown(level/2) --> 12)
Changed - damage (870 --> 169) (730+7*level --> 129+2*level)
New - attackCount (4) (4)
Changed - mobCount (6 --> 10) (6 --> 10)
Changed - dot (180 --> 135) (100+4*level --> 95+2*level)
Changed - dotTime (15 --> 8) (10+roundDown(level/4) --> 4+roundDown(level/5))
Removed - time
Removed - x
Removed - y
Removed - prop
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Black-Hearted Strength:
New Skill
New - Name (Black-Hearted Strength)
New - Description (Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.)
New - Level readout (HP Cost: #hpCon, DEF +#x%, Abnormal Status Resistance +#y%, All Elemental Resistance: +#z%, Duration: #time.)
New - Max level (20)
New - Delay (powerEndure - 1440 ms)
New - Info (type = 10, magicSteal = 1)
New - hpCon (200) (100+20*roundDown(level/4))
New - time (180) (60+6*level)
New - x (100) (5*level)
New - y (80) (4*level)
New - z (80) (4*level)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Possessed Aegis:
New - Name (Possessed Aegis)
New - Description (Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.)
New - Level readout (When attacking, #x% chance of guarding. When guarding is successful, #y% of HP and #z of Fury gauge is recovered.)
Changed - Max level (20 --> 15)
Changed - x (60 --> 30) (20+2*level --> 2*level)
Changed - y (60 --> 3) (20+2*level --> roundUp(level/5))
Changed - z (60 --> 5) (20+2*level --> roundUp(level/3))
Max Fury:
New - Name (Max Fury)
New - Description (Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.)
New - Level readout (When using Demon Slash, #prop% chance of absorbing additional Fury. Automatically recovers #y Fury every 4 seconds.)
Changed - Max level (20 --> 5)
Removed - Delay
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - prop (75) (15*level )
Changed - x (5 --> 3) (5 --> 3)
Changed - y (50 --> 10) (50 --> 2*level)
New - z (10) (10)
Removed - damage
Removed - mobCount
Vortex of Doom:
New - Name (Vortex of Doom)
New - Description (Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Delay (deathDraw - 1440 ms --> deathDraw - 1200 ms)
Changed - Hitbox (250% --> 350%)
Removed - Final attack
Changed - forceCon (35 --> 18) (25+5*roundUp(level/10) --> 18)
Changed - damage (310 --> 190) (170+7*level --> 150+2*level)
Changed - mobCount (6 --> 10) (6 --> 10)
Changed - prop (15 --> 90) (5+roundUp(level/2) --> 50+2*level)
Changed - time (4 --> 5) (2+roundUp(level/10) --> 1+roundDown(level/5))
New - Animation (effect0)
Judgment:
New - Name (Judgment)
New - Description (Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%)
Changed - Delay (darkSpin - 1890 ms --> darkSpin - 1980 ms)
Changed - Hitbox (150% --> 350%)
Removed - Final attack
New - hpCon (300) (300)
Changed - forceCon (1 --> 40) (1 --> 40)
Changed - damage (240 --> 300) (180+3*level --> 240+3*level)
Changed - attackCount (2 --> 4) (2 --> 4)
Changed - mobCount (3 --> 10) (3 --> 10)
New - cr (40) (2*level)
New - Animation (effect)
Raven Storm:
New - Name (Raven Storm)
New - Description (Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Recovers up to #x% of HP\nCooldown: #cooltime sec)
Changed - Delay (healingAttack - 1710 ms --> healingAttack - 1200 ms)
Changed - Hitbox (300% --> 400%)
Changed - Info (type = 1, hpDrain = 1 --> type = 1, areaAttack = 1)
Changed - forceCon (1 --> 25) (1 --> 25)
Changed - damage (310 --> 170) (170+7*level --> 130+2*level)
New - attackCount (4) (4)
Changed - mobCount (1 --> 8) (1 --> 8)
Changed - x (50 --> 40) (50 --> 20+level)
New - cooltime (10) (20-roundDown(level/2))
New - Animation (affected)
Focused Fury:
New - Name (Focused Fury)
New - Description (Focuses powers to permanently increase damage and improve attack speed by 1 level.)
New - Level readout (Damage increased by #damR%. Improves attack speed.)
Changed - Max level (10 --> 20)
New - damR (25) (5+level)
New - actionSpeed (-1) (-1)
Removed - pddR
Removed - mddR
Demon Slayer (IV)
Binding Darkness:
New - Name (Binding Darkness)
New - Description (Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.)
New - Level readout (Active: Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #prop% chance of causing #dot% damage every #dotInterval sec for #time sec\nCooldown: #cooltime sec\nPassive: Enemy DEF permanently ignored by #ignoreMobpdpR%.)
New - Master Level (10)
Changed - Delay (movebind - 1980 ms --> demonbind - 2280 ms)
Changed - Hitbox (280% --> 500%)
New - Combat orders (1)
Changed - Info (type = 32, dot = 1, mes = restrict&&attackLimit&&buffLimit --> type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1)
Changed - forceCon (20 --> 80) (20 --> 80)
New - damage (900) (600+15*level)
Changed - prop (95 --> 100) (15+4*level --> 60+4*roundDown(level/2))
Changed - mobCount (6 --> 15) (6 --> 15)
Changed - dot (180 --> 200) (100+4*level --> 100+5*level)
Changed - dotTime (15 --> 20) (10+roundDown(level/4) --> 10+roundDown(level/2))
New - cooltime (120) (180-12*roundDown(level/4))
New - ignoreMobpdpR (30) (10+level)
New - Animation (effect)
New - Animation (hit.0)
Boundless Rage:
New Skill
New - Name (Boundless Rage)
New - Description (Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.)
New - Level readout (Fury Cost: #forceCon, Use skills without consuming Fury, Duration: #time sec\nCooldown: #cooltime sec)
New - Max level (15)
New - Master Level (15)
New - Delay (alert3 - 1500 ms)
New - Combat orders (1)
New - Info (type = 10, pvp = 0)
New - forceCon (120) (120)
New - time (30) (5+5*roundUp(level/3))
New - cooltime (300) (600-20*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Maple Warrior:
New - Name (Maple Warrior)
New - Description (Increases the stats of all party members.)
New - Level readout (HP Cost: #hpCon, All Stats: +#x%, Duration: #time sec)
Changed - Max level (5 --> 30)
New - Master Level (10)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
Changed - Info (type = 35 --> type = 10, massSpell = 1, magicSteal = 1)
New - hpCon (500) (150+50*roundDown(level/4))
New - x (15) (roundUp(level/2))
Changed - time (1 --> 900) (1 --> 30*level)
Removed - forceCon
Removed - cooltime
New - Animation (affected)
New - Animation (effect)
Dark Metamorphosis:
New - Name (Dark Metamorphosis)
New - Description (Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damR% for #time sec, Max HP Increase: #indieMhpR%, Automatically attack nearby enemies to deal #damage% damage.)
Changed - Delay (wildbeast - 1530 ms --> devilishPower - 1680 ms)
Changed - Hitbox (300% --> 150%)
Changed - Info (type = 10 --> type = 11, areaAttack = 1)
Changed - forceCon (150 --> 75) (100+10*roundDown(level/6) --> 75)
New - hpCon (300) (300)
New - damR (35) (5+level)
Changed - time (120 --> 180) (30+3*level --> 60+4*level)
New - subTime (500) (500)
New - mobCount (6) (6)
Changed - damage (540 --> 150) (240+10*level --> 60+3*level)
New - indieMhpR (20) (5+roundUp(level/2))
Changed - x (80 --> 1) (20+2*level --> 1)
Removed - y
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Animation (special)
Leech Aura:
New - Name (Leech Aura)
New - Description (Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.)
New - Level readout (Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec.)
Changed - Max level (30 --> 10)
New - Master Level (10)
Changed - Delay (alert3 - 1500 ms --> partyHealing - 1710 ms)
Changed - Hitbox (400% --> 512%)
Changed - Info (type = 10, massSpell = 1, magicSteal = 1 --> type = 11, hpDrain = 1, condition = attack)
Changed - forceCon (70 --> 50) (10+10*roundDown(level/5) --> 50)
Changed - time (900 --> 180) (30*level --> 60+12*level)
Changed - x (15 --> 3) (roundUp(level/2) --> 1+roundDown(level/5))
New - Animation (affected)
New - Animation (effect)
Demon Cry:
New - Name (Demon Cry)
New - Description (Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Attack Count: #attackCount, Damage: #damage%, Max Monsters Hit: #mobCount. For #subTime sec, Enemy Attack and Defense -#x%, Accuracy -#x%. EXP and item drp rate: +#w%.)
New - Master Level (10)
Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> provoc - 2160 ms)
Changed - Hitbox (150% --> 500%)
Removed - Final attack
New - Combat orders (1)
Changed - Info (pvp = 0 --> type = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC , areaAttack = 1)
Changed - forceCon (21 --> 60) (15+roundDown(level/3) --> 60)
New - hpCon (500) (500)
Changed - damage (240 --> 210) (180+3*level --> 150+3*level)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - mobCount (3 --> 15) (3 --> 15)
New - time (30) (10+level)
New - subTime (15) (10+roundDown(level/4))
New - v (-20) (-1*level)
New - w (20) (level)
Changed - x (12 --> 15) (12 --> 5+roundDown(level/2))
New - y (-20) (-1*level)
New - z (20) (level)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (mob)
Infernal Concussion:
New - Name (Infernal Concussion)
New - Description (Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount. Lifts enemies into the air and deals #w critical attacks that deal #v% damage.)
Changed - Max level (20 --> 30)
New - Master Level (10)
Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> reverseGravity - 990 ms)
Changed - Hitbox (150% --> 400%)
Removed - Final attack
New - Combat orders (1)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, upperAttack = 1, areaAttack = 1)
Changed - forceCon (21 --> 80) (15+roundDown(level/3) --> 80)
New - hpCon (600) (600)
Changed - damage (240 --> 400) (180+3*level --> 250+5*level)
Changed - attackCount (2 --> 1) (2 --> 1)
Changed - mobCount (3 --> 10) (3 --> 10)
New - v (335) (245+3*level)
New - w (4) (4)
New - x (1) (1)
New - y (38) (38)
New - cr (100) (100)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
Demon Impact:
New - Name (Demon Impact)
New - Description (Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Additional Critical Rate: #cr%, Enemy Defense Ignored: #ignoreMobpdpR%, Final Damage against Boss Monster: +#bdR%)
New - Master Level (10)
Changed - Delay (blizzard - 3480 ms --> demonImpact - 1470 ms)
Changed - Hitbox (400% --> 375%)
Removed - Final attack
New - Combat orders (1)
Changed - forceCon (380 --> 30) (380 --> 30)
Changed - damage (1600 --> 400) (1000+20*level --> 280+4*level)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - mobCount (15 --> 3) (15 --> 3)
New - cr (100) (100)
New - ignoreMobpdpR (50) (20+level)
New - bdR (30) (level)
New - Animation (effect)
New - Animation (hit.0)
Obsidian Skin:
New - Name (Obsidian Skin)
New - Description (Permanently fortify your defensive abilities so that you take less damage from enemies.)
New - Level readout (Permanently decreases damage taken by #t%)
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Combat orders (1)
Changed - x (20 --> 800) (20 --> 950-5*level)
New - t (20.0) (5+0.5*level)
New - prop (900) (30*level)
Removed - mastery
New - Animation (special)
Barricade Mastery:
New - Name (Barricade Mastery)
New - Description (Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. \nRequired Skill: #cWeapon Mastery Lv. 20#)
New - Level readout (One Handed Blunt and Axe type weapon Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%)
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Pre-requisite (Level 20 Weapon Mastery)
New - Combat orders (1)
Changed - mastery (80 --> 70) (40+2*level --> 55+roundUp(level/2))
New - padX (30) (level)
Changed - criticaldamageMin (120 --> 15) (6*level --> roundUp(level/2))
Removed - accX
Demon Thrash:
New - Name (Demon Thrash)
New - Description (Demon Lash's ultimate upgrade.\nRequired Skill: #cDemon Lash Arch#)
New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%))
Changed - Max level (20 --> 1)
New - Master Level (1)
Removed - Delay
New - Pre-requisite (Level 1 Demon Lash Arch)
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (160) (160)
Changed - x (5 --> 280) (5 --> 280)
Removed - damage
Removed - mobCount
New - Name (Binding Darkness)
New - Description (Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.)
New - Level readout (Active: Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #prop% chance of causing #dot% damage every #dotInterval sec for #time sec\nCooldown: #cooltime sec\nPassive: Enemy DEF permanently ignored by #ignoreMobpdpR%.)
New - Master Level (10)
Changed - Delay (movebind - 1980 ms --> demonbind - 2280 ms)
Changed - Hitbox (280% --> 500%)
New - Combat orders (1)
Changed - Info (type = 32, dot = 1, mes = restrict&&attackLimit&&buffLimit --> type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1)
Changed - forceCon (20 --> 80) (20 --> 80)
New - damage (900) (600+15*level)
Changed - prop (95 --> 100) (15+4*level --> 60+4*roundDown(level/2))
Changed - mobCount (6 --> 15) (6 --> 15)
Changed - dot (180 --> 200) (100+4*level --> 100+5*level)
Changed - dotTime (15 --> 20) (10+roundDown(level/4) --> 10+roundDown(level/2))
New - cooltime (120) (180-12*roundDown(level/4))
New - ignoreMobpdpR (30) (10+level)
New - Animation (effect)
New - Animation (hit.0)
Boundless Rage:
New Skill
New - Name (Boundless Rage)
New - Description (Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.)
New - Level readout (Fury Cost: #forceCon, Use skills without consuming Fury, Duration: #time sec\nCooldown: #cooltime sec)
New - Max level (15)
New - Master Level (15)
New - Delay (alert3 - 1500 ms)
New - Combat orders (1)
New - Info (type = 10, pvp = 0)
New - forceCon (120) (120)
New - time (30) (5+5*roundUp(level/3))
New - cooltime (300) (600-20*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Maple Warrior:
New - Name (Maple Warrior)
New - Description (Increases the stats of all party members.)
New - Level readout (HP Cost: #hpCon, All Stats: +#x%, Duration: #time sec)
Changed - Max level (5 --> 30)
New - Master Level (10)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
Changed - Info (type = 35 --> type = 10, massSpell = 1, magicSteal = 1)
New - hpCon (500) (150+50*roundDown(level/4))
New - x (15) (roundUp(level/2))
Changed - time (1 --> 900) (1 --> 30*level)
Removed - forceCon
Removed - cooltime
New - Animation (affected)
New - Animation (effect)
Dark Metamorphosis:
New - Name (Dark Metamorphosis)
New - Description (Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damR% for #time sec, Max HP Increase: #indieMhpR%, Automatically attack nearby enemies to deal #damage% damage.)
Changed - Delay (wildbeast - 1530 ms --> devilishPower - 1680 ms)
Changed - Hitbox (300% --> 150%)
Changed - Info (type = 10 --> type = 11, areaAttack = 1)
Changed - forceCon (150 --> 75) (100+10*roundDown(level/6) --> 75)
New - hpCon (300) (300)
New - damR (35) (5+level)
Changed - time (120 --> 180) (30+3*level --> 60+4*level)
New - subTime (500) (500)
New - mobCount (6) (6)
Changed - damage (540 --> 150) (240+10*level --> 60+3*level)
New - indieMhpR (20) (5+roundUp(level/2))
Changed - x (80 --> 1) (20+2*level --> 1)
Removed - y
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Animation (special)
Leech Aura:
New - Name (Leech Aura)
New - Description (Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.)
New - Level readout (Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec.)
Changed - Max level (30 --> 10)
New - Master Level (10)
Changed - Delay (alert3 - 1500 ms --> partyHealing - 1710 ms)
Changed - Hitbox (400% --> 512%)
Changed - Info (type = 10, massSpell = 1, magicSteal = 1 --> type = 11, hpDrain = 1, condition = attack)
Changed - forceCon (70 --> 50) (10+10*roundDown(level/5) --> 50)
Changed - time (900 --> 180) (30*level --> 60+12*level)
Changed - x (15 --> 3) (roundUp(level/2) --> 1+roundDown(level/5))
New - Animation (affected)
New - Animation (effect)
Demon Cry:
New - Name (Demon Cry)
New - Description (Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Attack Count: #attackCount, Damage: #damage%, Max Monsters Hit: #mobCount. For #subTime sec, Enemy Attack and Defense -#x%, Accuracy -#x%. EXP and item drp rate: +#w%.)
New - Master Level (10)
Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> provoc - 2160 ms)
Changed - Hitbox (150% --> 500%)
Removed - Final attack
New - Combat orders (1)
Changed - Info (pvp = 0 --> type = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC , areaAttack = 1)
Changed - forceCon (21 --> 60) (15+roundDown(level/3) --> 60)
New - hpCon (500) (500)
Changed - damage (240 --> 210) (180+3*level --> 150+3*level)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - mobCount (3 --> 15) (3 --> 15)
New - time (30) (10+level)
New - subTime (15) (10+roundDown(level/4))
New - v (-20) (-1*level)
New - w (20) (level)
Changed - x (12 --> 15) (12 --> 5+roundDown(level/2))
New - y (-20) (-1*level)
New - z (20) (level)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (mob)
Infernal Concussion:
New - Name (Infernal Concussion)
New - Description (Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.)
New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount. Lifts enemies into the air and deals #w critical attacks that deal #v% damage.)
Changed - Max level (20 --> 30)
New - Master Level (10)
Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> reverseGravity - 990 ms)
Changed - Hitbox (150% --> 400%)
Removed - Final attack
New - Combat orders (1)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, upperAttack = 1, areaAttack = 1)
Changed - forceCon (21 --> 80) (15+roundDown(level/3) --> 80)
New - hpCon (600) (600)
Changed - damage (240 --> 400) (180+3*level --> 250+5*level)
Changed - attackCount (2 --> 1) (2 --> 1)
Changed - mobCount (3 --> 10) (3 --> 10)
New - v (335) (245+3*level)
New - w (4) (4)
New - x (1) (1)
New - y (38) (38)
New - cr (100) (100)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
Demon Impact:
New - Name (Demon Impact)
New - Description (Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.)
New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Additional Critical Rate: #cr%, Enemy Defense Ignored: #ignoreMobpdpR%, Final Damage against Boss Monster: +#bdR%)
New - Master Level (10)
Changed - Delay (blizzard - 3480 ms --> demonImpact - 1470 ms)
Changed - Hitbox (400% --> 375%)
Removed - Final attack
New - Combat orders (1)
Changed - forceCon (380 --> 30) (380 --> 30)
Changed - damage (1600 --> 400) (1000+20*level --> 280+4*level)
Changed - attackCount (2 --> 5) (2 --> 5)
Changed - mobCount (15 --> 3) (15 --> 3)
New - cr (100) (100)
New - ignoreMobpdpR (50) (20+level)
New - bdR (30) (level)
New - Animation (effect)
New - Animation (hit.0)
Obsidian Skin:
New - Name (Obsidian Skin)
New - Description (Permanently fortify your defensive abilities so that you take less damage from enemies.)
New - Level readout (Permanently decreases damage taken by #t%)
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Combat orders (1)
Changed - x (20 --> 800) (20 --> 950-5*level)
New - t (20.0) (5+0.5*level)
New - prop (900) (30*level)
Removed - mastery
New - Animation (special)
Barricade Mastery:
New - Name (Barricade Mastery)
New - Description (Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. \nRequired Skill: #cWeapon Mastery Lv. 20#)
New - Level readout (One Handed Blunt and Axe type weapon Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%)
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Pre-requisite (Level 20 Weapon Mastery)
New - Combat orders (1)
Changed - mastery (80 --> 70) (40+2*level --> 55+roundUp(level/2))
New - padX (30) (level)
Changed - criticaldamageMin (120 --> 15) (6*level --> roundUp(level/2))
Removed - accX
Demon Thrash:
New - Name (Demon Thrash)
New - Description (Demon Lash's ultimate upgrade.\nRequired Skill: #cDemon Lash Arch#)
New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%))
Changed - Max level (20 --> 1)
New - Master Level (1)
Removed - Delay
New - Pre-requisite (Level 1 Demon Lash Arch)
Removed - Hitbox
Changed - Info (type = 52, commandSkillType = attack --> type = 50)
New - damR (160) (160)
Changed - x (5 --> 280) (5 --> 280)
Removed - damage
Removed - mobCount
NPC
![[Image: 1012125.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012125.png)
Wanted: Orange Mushroom
"A wanted sign for Orange Mushrooms."
![[Image: 1012126.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012126.png)
Wanted: Green Mushroom
"A wanted sign for Green Mushrooms."
![[Image: 1012127.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012127.png)
Wanted: Horny Mushroom
"A wanted sign for Horny Mushrooms."
![[Image: 1012128.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012128.png)
Wanted: Blue Mushroom
"A wanted sign for Blue Mushrooms."
![[Image: 1012129.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012129.png)
Wanted: Zombie Mushroom
"A wanted sign for Zombie Mushrooms."
![[Image: 1012130.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012130.png)
Wanted: Mushmom
"A wanted sign for Mushmoms."
![[Image: 1012131.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012131.png)
Wanted: Blue Mushmom
"A wanted sign for Blue Mushmoms."
![[Image: 1012132.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012132.png)
Wanted: Zombie Mushmom
"A wanted sign for Zombie Mushmoms."
![[Image: 1012133.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012133.png)
Mailbox
"A mailbox. The lid is half open."
![[Image: 1022108.png]](http://www.happychinchilla.info/Southperry/patch/npc/1022108.png)
Dances with Balrog
Function: Warrior Job Instructor
"Don't slack off on your training! You must keep getting stronger and stronger."
"Perion is counting on you."
![[Image: 1032116.png]](http://www.happychinchilla.info/Southperry/patch/npc/1032116.png)
Magical Potion Guide
Script: potionBook
![[Image: 1033000.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033000.png)
Hermes
Function: Storage Keeper
"..."
"Zzzzzz...."
![[Image: 1033001.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033001.png)
Ethos
Function: Weapon / Armor Seller
"..."
"Zzzzzz...."
![[Image: 1033002.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033002.png)
Erwin
Function: Merchant
"..."
"Zzzzzz...."
![[Image: 1033100.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033100.png)
Philius
Function: Elder of Magic
"..."
"Elven magic focuses the power of nature. Nature isn't to be underestimated, you know."
![[Image: 1033101.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033101.png)
Danika
Function: Elder of War
"Dual Bowguns are rare, even among Elves. It takes a specially gifted Elf like Mercedes to master such weapons."
"..."
![[Image: 1033102.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033102.png)
Astilda
Function: Elder of Life
"We Elves tend to keep to ourselves in our small villages, hidden away from the rest of the world."
"..."
![[Image: 1033103.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033103.png)
Klas
Function: School Teacher
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033104.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033104.png)
Deet
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033105.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033105.png)
Roa
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033106.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033106.png)
Moonie
"Hmm... Hmm..."
![[Image: 1033107.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033107.png)
Lalich
Function: Dispatch Representative
"I'm Lalich of the Cygnus Knights."
"If you have any troubles, please let me know."
"Empress Cygnus sends her regards. Don't worry, we Cygnus Knights will keep this village safe to the last man."
![[Image: 1033108.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033108.png)
Crusoe
Function: Dispatched Knight
"I'm one of the Cygnus Knights."
"You could try not disturbing the citizens with silly questions. Just a thought."
"Never thought I'd come to the legendary home of the Elves... I should take some pictures!"
"I could be a Chief Knight someday. That could be neat."
![[Image: 1033109.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033109.png)
Vel
Function: Dispatched Knight
"This place is amazing! Everyone is so...pretty!"
"I am a member of the Cygnus Knights."
"This place...is almost as beautiful as Ereve. Almost."
"Getting along with everyone is one of the duties of Cygnus Knights. It's tough, sometimes..."
![[Image: 1033110.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033110.png)
Music Box
Script: musicbox
"The kids love this song. I...like it, too..."
"This is a music box that plays a popular children's song. Or it did, before it broke."
![[Image: 1033111.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033111.png)
Corridor of Knowledge
Script: ElfBook
![[Image: 1033112.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033112.png)
Mysterious Portal
Script: ElfTaxi
![[Image: 1033200.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033200.png)
Freud
Script: merTutorFred
![[Image: 1033201.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033201.png)
Afrien
Script: merTutorAfrien
"Yes, I can talk, but don't waste my time."
![[Image: 1033202.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033202.png)
Philius
Function: Elder of Magic
Script: merTutorElder
"(Philius is encased in the ice. He probably can't hear anything anymore...)"
"..."
"To think such a curse could strike Elluel... We will overcome it!"
![[Image: 1033203.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033203.png)
Danika
Function: Elder of War
"..."
"(Danika is encased in the ice. She probably can't hear anything anymore...)"
"No one blames you for this! You're here to save Maple World! We're all proud of you!"
![[Image: 1033204.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033204.png)
Astilda
Function: Elder of Life
"..."
"(Astilda is encased in the ice. She probably can't hear anything anymore...)"
"Welcome back, Your Majesty. Thank you for all you've done."
![[Image: 1033205.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033205.png)
Entrance to Elluel
"The entrance to Elluel, built in the elegant, curved style of the Elves. Engravings of magic words sparkle on its surface."
![[Image: 1033206.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033206.png)
Music Box
"This is a music box that plays a popular children's song. Or it did, before it broke."
"It's playing a song that kids just love."
![[Image: 1033210.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033210.png)
Great Spirit
"(The Great Spirit, which only the Ruler of the Elves can summon. Her aura shows that she is not an ordinary being.)"
![[Image: 1033211.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033211.png)
Elf's Harp
Script: enterGreatElf
![[Image: 1033220.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033220.png)
Fountainhead Pillar
![[Image: 1033221.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033221.png)
Athena Pierce
"(Athena Pierce in her childhood. Her emerald-green hair and kind eyes are the same as now. The only difference is that she was very shy back then.)"
![[Image: 1033222.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033222.png)
Athena Pierce
Script: talkHelenmer
![[Image: 1033223.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033223.png)
Francis
Script: talkDollMasterMer
![[Image: 1033224.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033224.png)
The Shadow Knight's Letter
![[Image: 1033225.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033225.png)
Shadow Knight
Script: talkShadowManMer
![[Image: 1033226.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033226.png)
Athena's Letter
![[Image: 1033227.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033227.png)
Audish
"(This person is wearing a robe. The beard on his chin hints that he is a man.)"
![[Image: 1033228.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033228.png)
Dargoth
Script: talkGiantmer
![[Image: 1033229.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033229.png)
Threat Letter
![[Image: 1033230.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033230.png)
Orca
"Hmph..."
![[Image: 1033231.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033231.png)
Moonie
"..."
![[Image: 1033232.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033232.png)
Athena Pierce
"There are more that haven't awakened..."
"Elluel...it's been quite a while."
"Hah, good thing we defeated them all. No one was injured, either. And I got to see everyone again! This has been great!"
![[Image: 1033233.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033233.png)
Cutie
Script: talkCutegril
![[Image: 1033240.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033240.png)
Sylvidia
"We welcome the return of Elves."
"The land of Elves, Elluel...it has been so long."
![[Image: 1040003.png]](http://www.happychinchilla.info/Southperry/patch/npc/1040003.png)
Fanzy
Script: pensi_out
"Meooooow"
"Meow"
"If you want to get out of here, talk to me. Meow!"
"You can do it."
![[Image: 1040004.png]](http://www.happychinchilla.info/Southperry/patch/npc/1040004.png)
Luvar
"If this continues, all the Lupins will become zombies!"
"I am Luvar, a disciple of Grendel the Really Old."
"We must do something..."
![[Image: 1043004.png]](http://www.happychinchilla.info/Southperry/patch/npc/1043004.png)
Talking Tree
Script: talkingTree
![[Image: 1052127.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052127.png)
Dark Lord
"If you aren't ready, Kerning City will eat you alive..."
"Playtime is over. Only the strong survive."
![[Image: 1052128.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052128.png)
Someone's Hat
"It's a hat whose owner is unknown. It doesn't fit you. Too bad."
"A hat whose owner is unknown. It looks similar to one subway workers wears."
![[Image: 1052129.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052129.png)
Pharmacy Drawer 1
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052130.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052130.png)
Pharmacy Drawer 2
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052131.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052131.png)
Pharmacy Drawer 3
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052132.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052132.png)
Pharmacy Drawer 4
Script: myoung_drawer4
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052133.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052133.png)
Jane Doe
"I can't concentrate. Defeat the monsters nearby."
"Where must I go now...? What should I do?"
"Could there really others like me?"
"It's... It's too cold here..."
![[Image: 1096012.png]](http://www.happychinchilla.info/Southperry/patch/npc/1096012.png)
After the Cannon Ball Fires
![[Image: 1096013.png]](http://www.happychinchilla.info/Southperry/patch/npc/1096013.png)
Before the Cannon Ball Fires
![[Image: 2151009.png]](http://www.happychinchilla.info/Southperry/patch/npc/2151009.png)
Mastema
Function: Cat
"Meow! Need something?"
![[Image: 2153006.png]](http://www.happychinchilla.info/Southperry/patch/npc/2153006.png)
Mastema
"I'm tired of being a cat. So many hairballs..."
![[Image: 2159307.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159307.png)
Mastema
Function: Henchman
"Commander! Good to see you up and awake!"
![[Image: 2159308.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159308.png)
Arkarium
Function: Commander
"Do you need me for something?"
![[Image: 2159309.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159309.png)
Arkarium
Function: Commander
"Everything should be as the great one wishes..."
![[Image: 2159310.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159310.png)
Von Leon
Function: Commander
"..."
![[Image: 2159311.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159311.png)
Ferdi
Function: Headmaster
"Nice weather today."
![[Image: 2159312.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159312.png)
Elex
Function: Basic Training Instructor
"Do you have business with me?"
![[Image: 2159313.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159313.png)
Brighton
Function: Battle Mage Instructor
"Interested in Battle Mages? I bet you are!"
![[Image: 2159314.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159314.png)
Belle
Function: Wild Hunter Instructor
"Wild Hunters ride Jaguars! It's as awesome as it sounds!"
![[Image: 2159315.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159315.png)
Claudine
Function: Resistance Instructor
"The Resistance is fighting an uphill battle."
![[Image: 2159316.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159316.png)
Checky
Function: Mechanic Instructor
"Stay back, if you know what's good for you."
![[Image: 2159317.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159317.png)
Smartie
"Sob...sob..."
"Bah... I wanna go home...sob..."
"Who's there? Sniff... Sniff..."
![[Image: 2159318.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159318.png)
Mysterie
"Sniff...sniff... Please, someone help me..."
"Waah...waaah!"
"I wanna go home! Wahh!"
![[Image: 2159319.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159319.png)
Carson
Function: Zenumist President
"Should the forbidden Book of Alchemy be used for evil..."
"Our precious inheritance..."
"Had we known this would happen, we would have destroyed it..."
![[Image: 2159320.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159320.png)
Maed
Function: Alcadno President
"Topsy-turvy"
"I will do all that is asked..."
![[Image: 2159321.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159321.png)
Maed
Function: Alcadno President
"The Book of Alchemy must be recovered quickly."
"The forbidden Book of Alchemy must be recovered."
"Aah... I am indeed a failure as president."
![[Image: 2159322.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159322.png)
Mercedes
"The Force of Darkness..."
![[Image: 2159323.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159323.png)
Orca
"Now all I need is Lotus."
![[Image: 2159324.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159324.png)
Suspicious Magician
"I want to be important, too."
![[Image: 2159325.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159325.png)
Suspicious Magician
"I want to be important, too."
![[Image: 2159326.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159326.png)
Suspicious Magician
Function: Leader
"I'll show Arkarium! I'll be honored! Ha ha!"
![[Image: 2159327.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159327.png)
Francis's Diary
Script: pransisDiary
"The cover says 'Francis's Diary'."
![[Image: 2159328.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159328.png)
Burnt Remains 1
Script: ds_tuto_ClickObj
"There's nothing but ashes left."
![[Image: 2159329.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159329.png)
Burnt Remains 2
Script: ds_tuto_ClickObj
"There's nothing but ashes left."
![[Image: 2159330.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159330.png)
Shiny Pendant
Script: ds_tuto_ClickObj
"A precious locket. A family picture is inside..."
![[Image: 2159331.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159331.png)
Mastema
Script: enter_TimeGap
"How can you fight your past?"
![[Image: 2159332.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159332.png)
Arkarium
Function: Commander
"Everything should be as the great one wishes..."
![[Image: 2159333.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159333.png)
Mastema
"Huh? Why do I look...?"
![[Image: 2159334.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159334.png)
Mastema
"Success! Hooray!"
![[Image: 2159335.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159335.png)
Past Self
"I'll never forgive you..."
![[Image: 2159336.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159336.png)
Von Leon
Function: Lion King
"..."
![[Image: 2159337.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159337.png)
Dodo
"O-O-Orchid..."
![[Image: 2159338.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159338.png)
Quest Check NPC
![[Image: 2159339.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159339.png)
Orchid
"Oh, how boring. Should I just destroy a town or something?"
![[Image: 2159340.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159340.png)
Black Wings Guard 1
"What should rabbits say, anyway...?"
![[Image: 2159341.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159341.png)
Black Wings Guard 2
"What should rabbits say, anyway...?"
![[Image: 2159342.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159342.png)
J
"It's a dangerous mission... But there's no other choice."
![[Image: 2159343.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159343.png)
Energy Conducting Device
"Beep beep!"
![[Image: 2159344.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159344.png)
J
"I'm J, a Resistance agent."
![[Image: 2159345.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159345.png)
Black Jack
"...Is it surprising to hear me speak?"
![[Image: 9000086.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000086.png)
Maple Admin
Script: contiMoveNpc
![[Image: 9000087.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000087.png)
Maple Admin
Script: freeMarketNpc
![[Image: 9000088.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000088.png)
Maple Admin
Script: meisterVilleNpc
![[Image: 9000089.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000089.png)
Taxi
Script: taxiNpc
![[Image: 9000090.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000090.png)
Camel Cab
Script: nihal_taxi
![[Image: 9010037.png]](http://www.happychinchilla.info/Southperry/patch/npc/9010037.png)
Randolf
Function: Legends Shop
"Get involved in the Legends Awards to get more Legends Awards Coins."
"How's it going? I'm Randolf, the Legends merchant for Legends Scrolls and recipes."
"How's it going? Choose what you want."
"Enjoying the Legends Awards? Let me know if you need scrolls or recipes."
![[Image: 9010038.png]](http://www.happychinchilla.info/Southperry/patch/npc/9010038.png)
Lucia
Function: Legends Shop
"Did you collect a lot of Legends Awards Coins? Feel free to spend them here!"
"Hello! Did you collect a lot of Legends Awards Coins? Oh boy, oh boy..."
"Hello! I'm Lucia, the Legends merchant for Pendants of the Spirit and Legends weapons! Nice to meet you!"
"What would the Legends Awards be without me? Not nearly as cute!"
![[Image: 9090004.png]](http://www.happychinchilla.info/Southperry/patch/npc/9090004.png)
TV Display
![[Image: 9090005.png]](http://www.happychinchilla.info/Southperry/patch/npc/9090005.png)
Pegasus
![[Image: 1012125.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012125.png)
Wanted: Orange Mushroom
"A wanted sign for Orange Mushrooms."
![[Image: 1012126.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012126.png)
Wanted: Green Mushroom
"A wanted sign for Green Mushrooms."
![[Image: 1012127.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012127.png)
Wanted: Horny Mushroom
"A wanted sign for Horny Mushrooms."
![[Image: 1012128.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012128.png)
Wanted: Blue Mushroom
"A wanted sign for Blue Mushrooms."
![[Image: 1012129.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012129.png)
Wanted: Zombie Mushroom
"A wanted sign for Zombie Mushrooms."
![[Image: 1012130.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012130.png)
Wanted: Mushmom
"A wanted sign for Mushmoms."
![[Image: 1012131.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012131.png)
Wanted: Blue Mushmom
"A wanted sign for Blue Mushmoms."
![[Image: 1012132.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012132.png)
Wanted: Zombie Mushmom
"A wanted sign for Zombie Mushmoms."
![[Image: 1012133.png]](http://www.happychinchilla.info/Southperry/patch/npc/1012133.png)
Mailbox
"A mailbox. The lid is half open."
![[Image: 1022108.png]](http://www.happychinchilla.info/Southperry/patch/npc/1022108.png)
Dances with Balrog
Function: Warrior Job Instructor
"Don't slack off on your training! You must keep getting stronger and stronger."
"Perion is counting on you."
![[Image: 1032116.png]](http://www.happychinchilla.info/Southperry/patch/npc/1032116.png)
Magical Potion Guide
Script: potionBook
![[Image: 1033000.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033000.png)
Hermes
Function: Storage Keeper
"..."
"Zzzzzz...."
![[Image: 1033001.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033001.png)
Ethos
Function: Weapon / Armor Seller
"..."
"Zzzzzz...."
![[Image: 1033002.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033002.png)
Erwin
Function: Merchant
"..."
"Zzzzzz...."
![[Image: 1033100.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033100.png)
Philius
Function: Elder of Magic
"..."
"Elven magic focuses the power of nature. Nature isn't to be underestimated, you know."
![[Image: 1033101.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033101.png)
Danika
Function: Elder of War
"Dual Bowguns are rare, even among Elves. It takes a specially gifted Elf like Mercedes to master such weapons."
"..."
![[Image: 1033102.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033102.png)
Astilda
Function: Elder of Life
"We Elves tend to keep to ourselves in our small villages, hidden away from the rest of the world."
"..."
![[Image: 1033103.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033103.png)
Klas
Function: School Teacher
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033104.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033104.png)
Deet
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033105.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033105.png)
Roa
"(This person is frozen in ice and cannot speak.)"
![[Image: 1033106.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033106.png)
Moonie
"Hmm... Hmm..."
![[Image: 1033107.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033107.png)
Lalich
Function: Dispatch Representative
"I'm Lalich of the Cygnus Knights."
"If you have any troubles, please let me know."
"Empress Cygnus sends her regards. Don't worry, we Cygnus Knights will keep this village safe to the last man."
![[Image: 1033108.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033108.png)
Crusoe
Function: Dispatched Knight
"I'm one of the Cygnus Knights."
"You could try not disturbing the citizens with silly questions. Just a thought."
"Never thought I'd come to the legendary home of the Elves... I should take some pictures!"
"I could be a Chief Knight someday. That could be neat."
![[Image: 1033109.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033109.png)
Vel
Function: Dispatched Knight
"This place is amazing! Everyone is so...pretty!"
"I am a member of the Cygnus Knights."
"This place...is almost as beautiful as Ereve. Almost."
"Getting along with everyone is one of the duties of Cygnus Knights. It's tough, sometimes..."
![[Image: 1033110.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033110.png)
Music Box
Script: musicbox
"The kids love this song. I...like it, too..."
"This is a music box that plays a popular children's song. Or it did, before it broke."
![[Image: 1033111.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033111.png)
Corridor of Knowledge
Script: ElfBook
![[Image: 1033112.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033112.png)
Mysterious Portal
Script: ElfTaxi
![[Image: 1033200.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033200.png)
Freud
Script: merTutorFred
![[Image: 1033201.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033201.png)
Afrien
Script: merTutorAfrien
"Yes, I can talk, but don't waste my time."
![[Image: 1033202.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033202.png)
Philius
Function: Elder of Magic
Script: merTutorElder
"(Philius is encased in the ice. He probably can't hear anything anymore...)"
"..."
"To think such a curse could strike Elluel... We will overcome it!"
![[Image: 1033203.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033203.png)
Danika
Function: Elder of War
"..."
"(Danika is encased in the ice. She probably can't hear anything anymore...)"
"No one blames you for this! You're here to save Maple World! We're all proud of you!"
![[Image: 1033204.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033204.png)
Astilda
Function: Elder of Life
"..."
"(Astilda is encased in the ice. She probably can't hear anything anymore...)"
"Welcome back, Your Majesty. Thank you for all you've done."
![[Image: 1033205.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033205.png)
Entrance to Elluel
"The entrance to Elluel, built in the elegant, curved style of the Elves. Engravings of magic words sparkle on its surface."
![[Image: 1033206.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033206.png)
Music Box
"This is a music box that plays a popular children's song. Or it did, before it broke."
"It's playing a song that kids just love."
![[Image: 1033210.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033210.png)
Great Spirit
"(The Great Spirit, which only the Ruler of the Elves can summon. Her aura shows that she is not an ordinary being.)"
![[Image: 1033211.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033211.png)
Elf's Harp
Script: enterGreatElf
![[Image: 1033220.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033220.png)
Fountainhead Pillar
![[Image: 1033221.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033221.png)
Athena Pierce
"(Athena Pierce in her childhood. Her emerald-green hair and kind eyes are the same as now. The only difference is that she was very shy back then.)"
![[Image: 1033222.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033222.png)
Athena Pierce
Script: talkHelenmer
![[Image: 1033223.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033223.png)
Francis
Script: talkDollMasterMer
![[Image: 1033224.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033224.png)
The Shadow Knight's Letter
![[Image: 1033225.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033225.png)
Shadow Knight
Script: talkShadowManMer
![[Image: 1033226.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033226.png)
Athena's Letter
![[Image: 1033227.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033227.png)
Audish
"(This person is wearing a robe. The beard on his chin hints that he is a man.)"
![[Image: 1033228.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033228.png)
Dargoth
Script: talkGiantmer
![[Image: 1033229.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033229.png)
Threat Letter
![[Image: 1033230.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033230.png)
Orca
"Hmph..."
![[Image: 1033231.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033231.png)
Moonie
"..."
![[Image: 1033232.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033232.png)
Athena Pierce
"There are more that haven't awakened..."
"Elluel...it's been quite a while."
"Hah, good thing we defeated them all. No one was injured, either. And I got to see everyone again! This has been great!"
![[Image: 1033233.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033233.png)
Cutie
Script: talkCutegril
![[Image: 1033240.png]](http://www.happychinchilla.info/Southperry/patch/npc/1033240.png)
Sylvidia
"We welcome the return of Elves."
"The land of Elves, Elluel...it has been so long."
![[Image: 1040003.png]](http://www.happychinchilla.info/Southperry/patch/npc/1040003.png)
Fanzy
Script: pensi_out
"Meooooow"
"Meow"
"If you want to get out of here, talk to me. Meow!"
"You can do it."
![[Image: 1040004.png]](http://www.happychinchilla.info/Southperry/patch/npc/1040004.png)
Luvar
"If this continues, all the Lupins will become zombies!"
"I am Luvar, a disciple of Grendel the Really Old."
"We must do something..."
![[Image: 1043004.png]](http://www.happychinchilla.info/Southperry/patch/npc/1043004.png)
Talking Tree
Script: talkingTree
![[Image: 1052127.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052127.png)
Dark Lord
"If you aren't ready, Kerning City will eat you alive..."
"Playtime is over. Only the strong survive."
![[Image: 1052128.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052128.png)
Someone's Hat
"It's a hat whose owner is unknown. It doesn't fit you. Too bad."
"A hat whose owner is unknown. It looks similar to one subway workers wears."
![[Image: 1052129.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052129.png)
Pharmacy Drawer 1
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052130.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052130.png)
Pharmacy Drawer 2
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052131.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052131.png)
Pharmacy Drawer 3
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052132.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052132.png)
Pharmacy Drawer 4
Script: myoung_drawer4
"It's filled with medicine."
"Do not open without permission."
![[Image: 1052133.png]](http://www.happychinchilla.info/Southperry/patch/npc/1052133.png)
Jane Doe
"I can't concentrate. Defeat the monsters nearby."
"Where must I go now...? What should I do?"
"Could there really others like me?"
"It's... It's too cold here..."
![[Image: 1096012.png]](http://www.happychinchilla.info/Southperry/patch/npc/1096012.png)
After the Cannon Ball Fires
![[Image: 1096013.png]](http://www.happychinchilla.info/Southperry/patch/npc/1096013.png)
Before the Cannon Ball Fires
![[Image: 2151009.png]](http://www.happychinchilla.info/Southperry/patch/npc/2151009.png)
Mastema
Function: Cat
"Meow! Need something?"
![[Image: 2153006.png]](http://www.happychinchilla.info/Southperry/patch/npc/2153006.png)
Mastema
"I'm tired of being a cat. So many hairballs..."
![[Image: 2159307.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159307.png)
Mastema
Function: Henchman
"Commander! Good to see you up and awake!"
![[Image: 2159308.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159308.png)
Arkarium
Function: Commander
"Do you need me for something?"
![[Image: 2159309.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159309.png)
Arkarium
Function: Commander
"Everything should be as the great one wishes..."
![[Image: 2159310.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159310.png)
Von Leon
Function: Commander
"..."
![[Image: 2159311.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159311.png)
Ferdi
Function: Headmaster
"Nice weather today."
![[Image: 2159312.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159312.png)
Elex
Function: Basic Training Instructor
"Do you have business with me?"
![[Image: 2159313.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159313.png)
Brighton
Function: Battle Mage Instructor
"Interested in Battle Mages? I bet you are!"
![[Image: 2159314.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159314.png)
Belle
Function: Wild Hunter Instructor
"Wild Hunters ride Jaguars! It's as awesome as it sounds!"
![[Image: 2159315.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159315.png)
Claudine
Function: Resistance Instructor
"The Resistance is fighting an uphill battle."
![[Image: 2159316.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159316.png)
Checky
Function: Mechanic Instructor
"Stay back, if you know what's good for you."
![[Image: 2159317.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159317.png)
Smartie
"Sob...sob..."
"Bah... I wanna go home...sob..."
"Who's there? Sniff... Sniff..."
![[Image: 2159318.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159318.png)
Mysterie
"Sniff...sniff... Please, someone help me..."
"Waah...waaah!"
"I wanna go home! Wahh!"
![[Image: 2159319.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159319.png)
Carson
Function: Zenumist President
"Should the forbidden Book of Alchemy be used for evil..."
"Our precious inheritance..."
"Had we known this would happen, we would have destroyed it..."
![[Image: 2159320.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159320.png)
Maed
Function: Alcadno President
"Topsy-turvy"
"I will do all that is asked..."
![[Image: 2159321.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159321.png)
Maed
Function: Alcadno President
"The Book of Alchemy must be recovered quickly."
"The forbidden Book of Alchemy must be recovered."
"Aah... I am indeed a failure as president."
![[Image: 2159322.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159322.png)
Mercedes
"The Force of Darkness..."
![[Image: 2159323.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159323.png)
Orca
"Now all I need is Lotus."
![[Image: 2159324.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159324.png)
Suspicious Magician
"I want to be important, too."
![[Image: 2159325.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159325.png)
Suspicious Magician
"I want to be important, too."
![[Image: 2159326.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159326.png)
Suspicious Magician
Function: Leader
"I'll show Arkarium! I'll be honored! Ha ha!"
![[Image: 2159327.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159327.png)
Francis's Diary
Script: pransisDiary
"The cover says 'Francis's Diary'."
![[Image: 2159328.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159328.png)
Burnt Remains 1
Script: ds_tuto_ClickObj
"There's nothing but ashes left."
![[Image: 2159329.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159329.png)
Burnt Remains 2
Script: ds_tuto_ClickObj
"There's nothing but ashes left."
![[Image: 2159330.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159330.png)
Shiny Pendant
Script: ds_tuto_ClickObj
"A precious locket. A family picture is inside..."
![[Image: 2159331.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159331.png)
Mastema
Script: enter_TimeGap
"How can you fight your past?"
![[Image: 2159332.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159332.png)
Arkarium
Function: Commander
"Everything should be as the great one wishes..."
![[Image: 2159333.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159333.png)
Mastema
"Huh? Why do I look...?"
![[Image: 2159334.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159334.png)
Mastema
"Success! Hooray!"
![[Image: 2159335.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159335.png)
Past Self
"I'll never forgive you..."
![[Image: 2159336.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159336.png)
Von Leon
Function: Lion King
"..."
![[Image: 2159337.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159337.png)
Dodo
"O-O-Orchid..."
![[Image: 2159338.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159338.png)
Quest Check NPC
![[Image: 2159339.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159339.png)
Orchid
"Oh, how boring. Should I just destroy a town or something?"
![[Image: 2159340.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159340.png)
Black Wings Guard 1
"What should rabbits say, anyway...?"
![[Image: 2159341.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159341.png)
Black Wings Guard 2
"What should rabbits say, anyway...?"
![[Image: 2159342.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159342.png)
J
"It's a dangerous mission... But there's no other choice."
![[Image: 2159343.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159343.png)
Energy Conducting Device
"Beep beep!"
![[Image: 2159344.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159344.png)
J
"I'm J, a Resistance agent."
![[Image: 2159345.png]](http://www.happychinchilla.info/Southperry/patch/npc/2159345.png)
Black Jack
"...Is it surprising to hear me speak?"
![[Image: 9000086.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000086.png)
Maple Admin
Script: contiMoveNpc
![[Image: 9000087.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000087.png)
Maple Admin
Script: freeMarketNpc
![[Image: 9000088.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000088.png)
Maple Admin
Script: meisterVilleNpc
![[Image: 9000089.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000089.png)
Taxi
Script: taxiNpc
![[Image: 9000090.png]](http://www.happychinchilla.info/Southperry/patch/npc/9000090.png)
Camel Cab
Script: nihal_taxi
![[Image: 9010037.png]](http://www.happychinchilla.info/Southperry/patch/npc/9010037.png)
Randolf
Function: Legends Shop
"Get involved in the Legends Awards to get more Legends Awards Coins."
"How's it going? I'm Randolf, the Legends merchant for Legends Scrolls and recipes."
"How's it going? Choose what you want."
"Enjoying the Legends Awards? Let me know if you need scrolls or recipes."
![[Image: 9010038.png]](http://www.happychinchilla.info/Southperry/patch/npc/9010038.png)
Lucia
Function: Legends Shop
"Did you collect a lot of Legends Awards Coins? Feel free to spend them here!"
"Hello! Did you collect a lot of Legends Awards Coins? Oh boy, oh boy..."
"Hello! I'm Lucia, the Legends merchant for Pendants of the Spirit and Legends weapons! Nice to meet you!"
"What would the Legends Awards be without me? Not nearly as cute!"
![[Image: 9090004.png]](http://www.happychinchilla.info/Southperry/patch/npc/9090004.png)
TV Display
![[Image: 9090005.png]](http://www.happychinchilla.info/Southperry/patch/npc/9090005.png)
Pegasus
Map
Eurel
![[Image: 101050000.png]](http://www.happychinchilla.info/Southperry/patch/map/101050000.png)
Fairy Forest - Elluel
NPCs: Music Box, Vel, Philius, Danika, Astilda, Deet, Roa, Moonie, Klas, Erwin, Ethos, Hermes, Athena Pierce, Corridor of Knowledge, Lalich, Crusoe, Sylvidia, Mysterious Portal
Town
![[Image: 101050010.png]](http://www.happychinchilla.info/Southperry/patch/map/101050010.png)
Fairy Forest - King's Seat
NPCs: Elf's Harp
Town
![[Image: 101050020.png]](http://www.happychinchilla.info/Southperry/patch/map/101050020.png)
Fairy Forest - Fairy Fountain
![[Image: 101050030.png]](http://www.happychinchilla.info/Southperry/patch/map/101050030.png)
Fairy Forest - Elven Training Grounds
![[Image: 101050031.png]](http://www.happychinchilla.info/Southperry/patch/map/101050031.png)
Fairy Forest - Elven Training Ground 1
Mobs: 20 x Leaf Puppet Tree
![[Image: 101050032.png]](http://www.happychinchilla.info/Southperry/patch/map/101050032.png)
Fairy Forest - Elven Training Ground 2
Mobs: 17 x Brown Puppet Tree
![[Image: 101050033.png]](http://www.happychinchilla.info/Southperry/patch/map/101050033.png)
Fairy Forest - Elven Training Ground 3
Mobs: 20 x Flower Puppet Tree
![[Image: 101050200.png]](http://www.happychinchilla.info/Southperry/patch/map/101050200.png)
Fairy Forest - Blooming Forest 1
Mobs: 14 x Slime
![[Image: 101050300.png]](http://www.happychinchilla.info/Southperry/patch/map/101050300.png)
Fairy Forest - Blooming Forest 2
Mobs: 14 x Slime
![[Image: 910150210.png]](http://www.happychinchilla.info/Southperry/patch/map/910150210.png)
Memories of the Past - Blooming Forest Backstreet
NPCs: Athena Pierce
![[Image: 910150230.png]](http://www.happychinchilla.info/Southperry/patch/map/910150230.png)
Fairy Forest - Occupied Elven Forest
Mobs: 6 x Black Wing Henchman
![[Image: 101050000.png]](http://www.happychinchilla.info/Southperry/patch/map/101050000.png)
Fairy Forest - Elluel
NPCs: Music Box, Vel, Philius, Danika, Astilda, Deet, Roa, Moonie, Klas, Erwin, Ethos, Hermes, Athena Pierce, Corridor of Knowledge, Lalich, Crusoe, Sylvidia, Mysterious Portal
Town
![[Image: 101050010.png]](http://www.happychinchilla.info/Southperry/patch/map/101050010.png)
Fairy Forest - King's Seat
NPCs: Elf's Harp
Town
![[Image: 101050020.png]](http://www.happychinchilla.info/Southperry/patch/map/101050020.png)
Fairy Forest - Fairy Fountain
![[Image: 101050030.png]](http://www.happychinchilla.info/Southperry/patch/map/101050030.png)
Fairy Forest - Elven Training Grounds
![[Image: 101050031.png]](http://www.happychinchilla.info/Southperry/patch/map/101050031.png)
Fairy Forest - Elven Training Ground 1
Mobs: 20 x Leaf Puppet Tree
![[Image: 101050032.png]](http://www.happychinchilla.info/Southperry/patch/map/101050032.png)
Fairy Forest - Elven Training Ground 2
Mobs: 17 x Brown Puppet Tree
![[Image: 101050033.png]](http://www.happychinchilla.info/Southperry/patch/map/101050033.png)
Fairy Forest - Elven Training Ground 3
Mobs: 20 x Flower Puppet Tree
![[Image: 101050200.png]](http://www.happychinchilla.info/Southperry/patch/map/101050200.png)
Fairy Forest - Blooming Forest 1
Mobs: 14 x Slime
![[Image: 101050300.png]](http://www.happychinchilla.info/Southperry/patch/map/101050300.png)
Fairy Forest - Blooming Forest 2
Mobs: 14 x Slime
![[Image: 910150210.png]](http://www.happychinchilla.info/Southperry/patch/map/910150210.png)
Memories of the Past - Blooming Forest Backstreet
NPCs: Athena Pierce
![[Image: 910150230.png]](http://www.happychinchilla.info/Southperry/patch/map/910150230.png)
Fairy Forest - Occupied Elven Forest
Mobs: 6 x Black Wing Henchman
Ellinia
![[Image: 101050400.png]](http://www.happychinchilla.info/Southperry/patch/map/101050400.png)
Fairy Forest - Blooming Forest 3
![[Image: 910100100.png]](http://www.happychinchilla.info/Southperry/patch/map/910100100.png)
Hidden Street - Axe Stump Stomping Grounds
Mobs: 9 x Strange Axe Stump
NPCs: Talking Tree
![[Image: 910100110.png]](http://www.happychinchilla.info/Southperry/patch/map/910100110.png)
Hidden Street - Fanzy's Testing Grounds 1
Mobs: 9 x Powerful Evil Eye
NPCs: Fanzy
![[Image: 910100120.png]](http://www.happychinchilla.info/Southperry/patch/map/910100120.png)
Hidden Street - Fanzy's Testing Grounds 2
Mobs: 7 x Powerful Curse Eye
NPCs: Fanzy
![[Image: 910100130.png]](http://www.happychinchilla.info/Southperry/patch/map/910100130.png)
Hidden Street - Fanzy's Testing Grounds 3
Mobs: 9 x Powerful Cold Eye
NPCs: Fanzy
![[Image: 910100140.png]](http://www.happychinchilla.info/Southperry/patch/map/910100140.png)
Hidden Street - Fanzy's Testing Grounds 4
Mobs: 9 x Powerful Surgeon Eye
NPCs: Fanzy
![[Image: 101050400.png]](http://www.happychinchilla.info/Southperry/patch/map/101050400.png)
Fairy Forest - Blooming Forest 3
![[Image: 910100100.png]](http://www.happychinchilla.info/Southperry/patch/map/910100100.png)
Hidden Street - Axe Stump Stomping Grounds
Mobs: 9 x Strange Axe Stump
NPCs: Talking Tree
![[Image: 910100110.png]](http://www.happychinchilla.info/Southperry/patch/map/910100110.png)
Hidden Street - Fanzy's Testing Grounds 1
Mobs: 9 x Powerful Evil Eye
NPCs: Fanzy
![[Image: 910100120.png]](http://www.happychinchilla.info/Southperry/patch/map/910100120.png)
Hidden Street - Fanzy's Testing Grounds 2
Mobs: 7 x Powerful Curse Eye
NPCs: Fanzy
![[Image: 910100130.png]](http://www.happychinchilla.info/Southperry/patch/map/910100130.png)
Hidden Street - Fanzy's Testing Grounds 3
Mobs: 9 x Powerful Cold Eye
NPCs: Fanzy
![[Image: 910100140.png]](http://www.happychinchilla.info/Southperry/patch/map/910100140.png)
Hidden Street - Fanzy's Testing Grounds 4
Mobs: 9 x Powerful Surgeon Eye
NPCs: Fanzy
Nautilus
![[Image: 120020500.png]](http://www.happychinchilla.info/Southperry/patch/map/120020500.png)
Beach - Shallow Sea
Mobs: 13 x Angry Starfish
NPCs: Abel
![[Image: 120020600.png]](http://www.happychinchilla.info/Southperry/patch/map/120020600.png)
Beach - Low Tide Sea
Mobs: 10 x Jellyfish
NPCs: Charles
![[Image: 120020700.png]](http://www.happychinchilla.info/Southperry/patch/map/120020700.png)
Beach - High Tide Sea
Mobs: 13 x Cool Jellyfish
NPCs: Bartol
![[Image: 912040100.png]](http://www.happychinchilla.info/Southperry/patch/map/912040100.png)
Hidden Street - Shulynch's First Training Ground
Mobs: 16 x OctoPirate
![[Image: 912040200.png]](http://www.happychinchilla.info/Southperry/patch/map/912040200.png)
Hidden Street - Shulynch's Second Training Ground
Mobs: 18 x OctoPirate
![[Image: 912040400.png]](http://www.happychinchilla.info/Southperry/patch/map/912040400.png)
Hidden Street - Valerie's Blustery Beach
Mobs: 12 x Ghost Stump
![[Image: 120020500.png]](http://www.happychinchilla.info/Southperry/patch/map/120020500.png)
Beach - Shallow Sea
Mobs: 13 x Angry Starfish
NPCs: Abel
![[Image: 120020600.png]](http://www.happychinchilla.info/Southperry/patch/map/120020600.png)
Beach - Low Tide Sea
Mobs: 10 x Jellyfish
NPCs: Charles
![[Image: 120020700.png]](http://www.happychinchilla.info/Southperry/patch/map/120020700.png)
Beach - High Tide Sea
Mobs: 13 x Cool Jellyfish
NPCs: Bartol
![[Image: 912040100.png]](http://www.happychinchilla.info/Southperry/patch/map/912040100.png)
Hidden Street - Shulynch's First Training Ground
Mobs: 16 x OctoPirate
![[Image: 912040200.png]](http://www.happychinchilla.info/Southperry/patch/map/912040200.png)
Hidden Street - Shulynch's Second Training Ground
Mobs: 18 x OctoPirate
![[Image: 912040400.png]](http://www.happychinchilla.info/Southperry/patch/map/912040400.png)
Hidden Street - Valerie's Blustery Beach
Mobs: 12 x Ghost Stump
Capsule Toy
![[Image: 670000010.png]](http://www.happychinchilla.info/Southperry/patch/map/670000010.png)
Capsule Toy Map - Capsule Toy Map
NPCs: Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, EXP Capsule Toy, Capsule Toy, Capsule Toy
Level Limit: 1
Town
![[Image: 670000010.png]](http://www.happychinchilla.info/Southperry/patch/map/670000010.png)
Capsule Toy Map - Capsule Toy Map
NPCs: Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, EXP Capsule Toy, Capsule Toy, Capsule Toy
Level Limit: 1
Town
profession
![[Image: 910001007.png]](http://www.happychinchilla.info/Southperry/patch/map/910001007.png)
Hidden Street - Advanced Secret Herb Patch
NPCs: Saffron
![[Image: 910001008.png]](http://www.happychinchilla.info/Southperry/patch/map/910001008.png)
Hidden Street - Advanced Secret Mine
NPCs: Cole
![[Image: 910001009.png]](http://www.happychinchilla.info/Southperry/patch/map/910001009.png)
Hidden Street - Expert Secret Herb Patch
NPCs: Saffron
![[Image: 910001010.png]](http://www.happychinchilla.info/Southperry/patch/map/910001010.png)
Hidden Street - Expert Secret Mine
NPCs: Cole
![[Image: 910001007.png]](http://www.happychinchilla.info/Southperry/patch/map/910001007.png)
Hidden Street - Advanced Secret Herb Patch
NPCs: Saffron
![[Image: 910001008.png]](http://www.happychinchilla.info/Southperry/patch/map/910001008.png)
Hidden Street - Advanced Secret Mine
NPCs: Cole
![[Image: 910001009.png]](http://www.happychinchilla.info/Southperry/patch/map/910001009.png)
Hidden Street - Expert Secret Herb Patch
NPCs: Saffron
![[Image: 910001010.png]](http://www.happychinchilla.info/Southperry/patch/map/910001010.png)
Hidden Street - Expert Secret Mine
NPCs: Cole
Henesys
![[Image: 910080010.png]](http://www.happychinchilla.info/Southperry/patch/map/910080010.png)
Hidden Street - Eastern Besieged Henesys
Town
![[Image: 910080020.png]](http://www.happychinchilla.info/Southperry/patch/map/910080020.png)
Hidden Street - Aromatic Zombie Mushmom Forest
Mobs: 1 x Zombie Mushmom, 12 x Zombie Mushroom
NPCs: Wanted: Zombie Mushmom
![[Image: 910080010.png]](http://www.happychinchilla.info/Southperry/patch/map/910080010.png)
Hidden Street - Eastern Besieged Henesys
Town
![[Image: 910080020.png]](http://www.happychinchilla.info/Southperry/patch/map/910080020.png)
Hidden Street - Aromatic Zombie Mushmom Forest
Mobs: 1 x Zombie Mushmom, 12 x Zombie Mushroom
NPCs: Wanted: Zombie Mushmom
BlackDragon
![[Image: 910150000.png]](http://www.happychinchilla.info/Southperry/patch/map/910150000.png)
Black Road - After the Battle
NPCs: Afrien, Freud
Town
![[Image: 910150000.png]](http://www.happychinchilla.info/Southperry/patch/map/910150000.png)
Black Road - After the Battle
NPCs: Afrien, Freud
Town
SilentEurel
![[Image: 910150001.png]](http://www.happychinchilla.info/Southperry/patch/map/910150001.png)
Frozen Fairy Forest - Elluel
NPCs: Philius, Danika, Astilda, Erwin, Entrance to Elluel, Klas, Deet, Roa, Moonie, Hermes, Ethos, Music Box
Town
![[Image: 910150003.png]](http://www.happychinchilla.info/Southperry/patch/map/910150003.png)
Frozen Fairy Forest - Blooming Forest
![[Image: 910150004.png]](http://www.happychinchilla.info/Southperry/patch/map/910150004.png)
Frozen Fairy Forest - Royal Chamber
Town
![[Image: 910150001.png]](http://www.happychinchilla.info/Southperry/patch/map/910150001.png)
Frozen Fairy Forest - Elluel
NPCs: Philius, Danika, Astilda, Erwin, Entrance to Elluel, Klas, Deet, Roa, Moonie, Hermes, Ethos, Music Box
Town
![[Image: 910150003.png]](http://www.happychinchilla.info/Southperry/patch/map/910150003.png)
Frozen Fairy Forest - Blooming Forest
![[Image: 910150004.png]](http://www.happychinchilla.info/Southperry/patch/map/910150004.png)
Frozen Fairy Forest - Royal Chamber
Town
KerningCity
![[Image: 910310100.png]](http://www.happychinchilla.info/Southperry/patch/map/910310100.png)
Hidden Street - Thieves' Hideout
Mobs: 8 x Octopus
NPCs: Dark Lord
![[Image: 910310200.png]](http://www.happychinchilla.info/Southperry/patch/map/910310200.png)
Hidden Street - Line 2 Area 3
Mobs: 20 x Shade
NPCs: Someone's Hat
![[Image: 910310100.png]](http://www.happychinchilla.info/Southperry/patch/map/910310100.png)
Hidden Street - Thieves' Hideout
Mobs: 8 x Octopus
NPCs: Dark Lord
![[Image: 910310200.png]](http://www.happychinchilla.info/Southperry/patch/map/910310200.png)
Hidden Street - Line 2 Area 3
Mobs: 20 x Shade
NPCs: Someone's Hat
Dungeon
![[Image: 910510400.png]](http://www.happychinchilla.info/Southperry/patch/map/910510400.png)
Hidden Street - Sleepywood Showdown
Town
![[Image: 910510400.png]](http://www.happychinchilla.info/Southperry/patch/map/910510400.png)
Hidden Street - Sleepywood Showdown
Town
LionCastle
![[Image: 921110210.png]](http://www.happychinchilla.info/Southperry/patch/map/921110210.png)
Hidden Street - Audience Room
Level Limit: 20
![[Image: 921110210.png]](http://www.happychinchilla.info/Southperry/patch/map/921110210.png)
Hidden Street - Audience Room
Level Limit: 20
Ludibrium
![[Image: 922030100.png]](http://www.happychinchilla.info/Southperry/patch/map/922030100.png)
Hidden Street - Audish's Ambush
![[Image: 922030100.png]](http://www.happychinchilla.info/Southperry/patch/map/922030100.png)
Hidden Street - Audish's Ambush
Leafre
![[Image: 924000200.png]](http://www.happychinchilla.info/Southperry/patch/map/924000200.png)
4th Job Advancement - Manon's Forest
Mobs: 6 x Blue Kentaurus, 1 x Manon, Herald of Heroes
Level Limit: 15
![[Image: 924000201.png]](http://www.happychinchilla.info/Southperry/patch/map/924000201.png)
4th Job Advancement - Griffey's Forest
Mobs: 3 x Black Kentaurus, 1 x Griffey Herald of Heroes, 3 x Red Kentaurus
Level Limit: 15
![[Image: 924020000.png]](http://www.happychinchilla.info/Southperry/patch/map/924020000.png)
Hidden Street - Demon Slayer's Childhood Home
NPCs: Burnt Remains 1, Burnt Remains 2, Shiny Pendant
![[Image: 924000200.png]](http://www.happychinchilla.info/Southperry/patch/map/924000200.png)
4th Job Advancement - Manon's Forest
Mobs: 6 x Blue Kentaurus, 1 x Manon, Herald of Heroes
Level Limit: 15
![[Image: 924000201.png]](http://www.happychinchilla.info/Southperry/patch/map/924000201.png)
4th Job Advancement - Griffey's Forest
Mobs: 3 x Black Kentaurus, 1 x Griffey Herald of Heroes, 3 x Red Kentaurus
Level Limit: 15
![[Image: 924020000.png]](http://www.happychinchilla.info/Southperry/patch/map/924020000.png)
Hidden Street - Demon Slayer's Childhood Home
NPCs: Burnt Remains 1, Burnt Remains 2, Shiny Pendant
Ariant
![[Image: 926030000.png]](http://www.happychinchilla.info/Southperry/patch/map/926030000.png)
Hidden Street - Desolate Desert 1
NPCs: Suspicious Magician, Suspicious Magician
![[Image: 926030010.png]](http://www.happychinchilla.info/Southperry/patch/map/926030010.png)
Hidden Street - Desolate Desert 2
![[Image: 960020104.png]](http://www.happychinchilla.info/Southperry/patch/map/960020104.png)
Team Match - Ariant Desert
![[Image: 926030000.png]](http://www.happychinchilla.info/Southperry/patch/map/926030000.png)
Hidden Street - Desolate Desert 1
NPCs: Suspicious Magician, Suspicious Magician
![[Image: 926030010.png]](http://www.happychinchilla.info/Southperry/patch/map/926030010.png)
Hidden Street - Desolate Desert 2
![[Image: 960020104.png]](http://www.happychinchilla.info/Southperry/patch/map/960020104.png)
Team Match - Ariant Desert
Magatia
![[Image: 926150000.png]](http://www.happychinchilla.info/Southperry/patch/map/926150000.png)
Hidden Street - Alcadno Society 1
NPCs: Maed
Town
![[Image: 926150010.png]](http://www.happychinchilla.info/Southperry/patch/map/926150010.png)
Hidden Street - Alcadno Society 2
Town
![[Image: 926150020.png]](http://www.happychinchilla.info/Southperry/patch/map/926150020.png)
Hidden Street - Alcadno Society 3
NPCs: Carson, Maed
Town
![[Image: 926150000.png]](http://www.happychinchilla.info/Southperry/patch/map/926150000.png)
Hidden Street - Alcadno Society 1
NPCs: Maed
Town
![[Image: 926150010.png]](http://www.happychinchilla.info/Southperry/patch/map/926150010.png)
Hidden Street - Alcadno Society 2
Town
![[Image: 926150020.png]](http://www.happychinchilla.info/Southperry/patch/map/926150020.png)
Hidden Street - Alcadno Society 3
NPCs: Carson, Maed
Town
TimeTemple
![[Image: 927000000.png]](http://www.happychinchilla.info/Southperry/patch/map/927000000.png)
Hidden Street - Temple of Time Corridor 1
![[Image: 927000020.png]](http://www.happychinchilla.info/Southperry/patch/map/927000020.png)
Hidden Street - Black Mage's Main Corridor 1
![[Image: 927000070.png]](http://www.happychinchilla.info/Southperry/patch/map/927000070.png)
Hidden Street - Black Mage's Main Corridor 2
![[Image: 927000100.png]](http://www.happychinchilla.info/Southperry/patch/map/927000100.png)
Hidden Street - Temple of the Past 1
![[Image: 927000110.png]](http://www.happychinchilla.info/Southperry/patch/map/927000110.png)
Hidden Street - Temple of the Past 2
![[Image: 927000200.png]](http://www.happychinchilla.info/Southperry/patch/map/927000200.png)
Hidden Street - Resting Spot of Memory 3
![[Image: 927000000.png]](http://www.happychinchilla.info/Southperry/patch/map/927000000.png)
Hidden Street - Temple of Time Corridor 1
![[Image: 927000020.png]](http://www.happychinchilla.info/Southperry/patch/map/927000020.png)
Hidden Street - Black Mage's Main Corridor 1
![[Image: 927000070.png]](http://www.happychinchilla.info/Southperry/patch/map/927000070.png)
Hidden Street - Black Mage's Main Corridor 2
![[Image: 927000100.png]](http://www.happychinchilla.info/Southperry/patch/map/927000100.png)
Hidden Street - Temple of the Past 1
![[Image: 927000110.png]](http://www.happychinchilla.info/Southperry/patch/map/927000110.png)
Hidden Street - Temple of the Past 2
![[Image: 927000200.png]](http://www.happychinchilla.info/Southperry/patch/map/927000200.png)
Hidden Street - Resting Spot of Memory 3
None
![[Image: 927000010.png]](http://www.happychinchilla.info/Southperry/patch/map/927000010.png)
Hidden Street - Temple of Time Corridor 2
NPCs: Arkarium, Von Leon, Orchid
![[Image: 927000010.png]](http://www.happychinchilla.info/Southperry/patch/map/927000010.png)
Hidden Street - Temple of Time Corridor 2
NPCs: Arkarium, Von Leon, Orchid
Leben
![[Image: 931040000.png]](http://www.happychinchilla.info/Southperry/patch/map/931040000.png)
Hidden Street - Puppeteer's Room
Mobs: 7 x Black Wing Henchman
NPCs: Cutie
![[Image: 931040010.png]](http://www.happychinchilla.info/Southperry/patch/map/931040010.png)
Hidden Street - Dangerous Power Plant
![[Image: 931040011.png]](http://www.happychinchilla.info/Southperry/patch/map/931040011.png)
Hidden Street - Orchid's Room
NPCs: Moonie
![[Image: 931050020.png]](http://www.happychinchilla.info/Southperry/patch/map/931050020.png)
Hidden Street - Extraction Room 2
NPCs: Energy Conducting Device
![[Image: 931050220.png]](http://www.happychinchilla.info/Southperry/patch/map/931050220.png)
Hidden Street - Francis's Room
NPCs: Francis's Diary
![[Image: 931040000.png]](http://www.happychinchilla.info/Southperry/patch/map/931040000.png)
Hidden Street - Puppeteer's Room
Mobs: 7 x Black Wing Henchman
NPCs: Cutie
![[Image: 931040010.png]](http://www.happychinchilla.info/Southperry/patch/map/931040010.png)
Hidden Street - Dangerous Power Plant
![[Image: 931040011.png]](http://www.happychinchilla.info/Southperry/patch/map/931040011.png)
Hidden Street - Orchid's Room
NPCs: Moonie
![[Image: 931050020.png]](http://www.happychinchilla.info/Southperry/patch/map/931050020.png)
Hidden Street - Extraction Room 2
NPCs: Energy Conducting Device
![[Image: 931050220.png]](http://www.happychinchilla.info/Southperry/patch/map/931050220.png)
Hidden Street - Francis's Room
NPCs: Francis's Diary
Edelstein
![[Image: 931050010.png]](http://www.happychinchilla.info/Southperry/patch/map/931050010.png)
Hidden Street - Secret Plaza 1
NPCs: Black Jack, Ferdi, Elex, Brighton, Belle, Claudine, Checky, J
Town
![[Image: 931050100.png]](http://www.happychinchilla.info/Southperry/patch/map/931050100.png)
Hidden Street - Nearby Edelstein Park Fountain 1
![[Image: 931050110.png]](http://www.happychinchilla.info/Southperry/patch/map/931050110.png)
Hidden Street - Nearby Edelstein Park Fountain 2
NPCs: Mastema
![[Image: 931050120.png]](http://www.happychinchilla.info/Southperry/patch/map/931050120.png)
Hidden Street - Alternate Edelstein Park
![[Image: 931050200.png]](http://www.happychinchilla.info/Southperry/patch/map/931050200.png)
Hidden Street - Training Room Storage
![[Image: 931050210.png]](http://www.happychinchilla.info/Southperry/patch/map/931050210.png)
Hidden Street - Nearby Edelstein Park Fountain 3
NPCs: Mastema
![[Image: 931050211.png]](http://www.happychinchilla.info/Southperry/patch/map/931050211.png)
Hidden Street - Nearby Edelstein Park Fountain 4
![[Image: 931050212.png]](http://www.happychinchilla.info/Southperry/patch/map/931050212.png)
Hidden Street - Nearby Edelstein Park Fountain 5
![[Image: 931050010.png]](http://www.happychinchilla.info/Southperry/patch/map/931050010.png)
Hidden Street - Secret Plaza 1
NPCs: Black Jack, Ferdi, Elex, Brighton, Belle, Claudine, Checky, J
Town
![[Image: 931050100.png]](http://www.happychinchilla.info/Southperry/patch/map/931050100.png)
Hidden Street - Nearby Edelstein Park Fountain 1
![[Image: 931050110.png]](http://www.happychinchilla.info/Southperry/patch/map/931050110.png)
Hidden Street - Nearby Edelstein Park Fountain 2
NPCs: Mastema
![[Image: 931050120.png]](http://www.happychinchilla.info/Southperry/patch/map/931050120.png)
Hidden Street - Alternate Edelstein Park
![[Image: 931050200.png]](http://www.happychinchilla.info/Southperry/patch/map/931050200.png)
Hidden Street - Training Room Storage
![[Image: 931050210.png]](http://www.happychinchilla.info/Southperry/patch/map/931050210.png)
Hidden Street - Nearby Edelstein Park Fountain 3
NPCs: Mastema
![[Image: 931050211.png]](http://www.happychinchilla.info/Southperry/patch/map/931050211.png)
Hidden Street - Nearby Edelstein Park Fountain 4
![[Image: 931050212.png]](http://www.happychinchilla.info/Southperry/patch/map/931050212.png)
Hidden Street - Nearby Edelstein Park Fountain 5
BattleSquare
![[Image: 960010103.png]](http://www.happychinchilla.info/Southperry/patch/map/960010103.png)
Free-for-all - Magatia Desert
![[Image: 960010104.png]](http://www.happychinchilla.info/Southperry/patch/map/960010104.png)
Free-for-all - Free Market
![[Image: 960020105.png]](http://www.happychinchilla.info/Southperry/patch/map/960020105.png)
Team Match - Mossy Tree Forest
![[Image: 960010103.png]](http://www.happychinchilla.info/Southperry/patch/map/960010103.png)
Free-for-all - Magatia Desert
![[Image: 960010104.png]](http://www.happychinchilla.info/Southperry/patch/map/960010104.png)
Free-for-all - Free Market
![[Image: 960020105.png]](http://www.happychinchilla.info/Southperry/patch/map/960020105.png)
Team Match - Mossy Tree Forest
Mob (Changed)
1-10
![[Image: 1120100.png]](http://www.happychinchilla.info/Southperry/patch/mob/1120100.png)
Octopus
Level: [8 --> 9]
HP: [95 --> 110]
EXP: [13 --> 15]
Physical Attack: [29 --> 35]
Magical Attack: [25 --> 30]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 10
Elements: Lightning weak
![[Image: 1210102.png]](http://www.happychinchilla.info/Southperry/patch/mob/1210102.png)
Orange Mushroom
Level: [6 --> 10]
HP: [65 --> 125]
EXP: [10 --> 17]
Physical Attack: [19 --> 41]
Magical Attack: [16 --> 35]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 10
![[Image: 1120100.png]](http://www.happychinchilla.info/Southperry/patch/mob/1120100.png)
Octopus
Level: [8 --> 9]
HP: [95 --> 110]
EXP: [13 --> 15]
Physical Attack: [29 --> 35]
Magical Attack: [25 --> 30]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 10
Elements: Lightning weak
![[Image: 1210102.png]](http://www.happychinchilla.info/Southperry/patch/mob/1210102.png)
Orange Mushroom
Level: [6 --> 10]
HP: [65 --> 125]
EXP: [10 --> 17]
Physical Attack: [19 --> 41]
Magical Attack: [16 --> 35]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 10
11-20
![[Image: 1110100.png]](http://www.happychinchilla.info/Southperry/patch/mob/1110100.png)
Green Mushroom
Level: [7 --> 12]
HP: [80 --> 175]
EXP: [12 --> 21]
Physical Attack: [29 --> 58]
Magical Attack: [19 --> 44]
Knockback: [10 --> 20]
WDEF: 5%
MDEF: 5%
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
Elements: Poison immune
![[Image: 1110130.png]](http://www.happychinchilla.info/Southperry/patch/mob/1110130.png)
Dejected Green Mushroom
Level: [8 --> 13]
HP: [95 --> 200]
EXP: [13 --> 23]
Physical Attack: [30 --> 54]
Magical Attack: [25 --> 51]
Knockback: [10 --> 20]
WDEF: 10%
MDEF: 10%
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
Elements: Poison immune
![[Image: 2110200.png]](http://www.happychinchilla.info/Southperry/patch/mob/2110200.png)
Horny Mushroom
Level: [13 --> 14]
HP: [200 --> 225]
EXP: [23 --> 24]
Physical Attack: [54 --> 57]
Magical Attack: [50 --> 56]
Knockback: 20
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 23
![[Image: 2220100.png]](http://www.happychinchilla.info/Southperry/patch/mob/2220100.png)
Blue Mushroom
Level: [10 --> 16]
HP: [125 --> 275]
EXP: [17 --> 28]
Physical Attack: [40 --> 69]
Magical Attack: [34 --> 62]
Knockback: [10 --> 50]
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
![[Image: 2220110.png]](http://www.happychinchilla.info/Southperry/patch/mob/2220110.png)
Crying Blue Mushroom
Level: [11 --> 17]
HP: [150 --> 300]
EXP: [19 --> 30]
Physical Attack: [46 --> 74]
Magical Attack: [38 --> 71]
Knockback: [20 --> 50]
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: 1
Accuracy: 23
![[Image: 2230101.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230101.png)
Zombie Mushroom
Level: [15 --> 18]
HP: [250 --> 325]
EXP: [26 --> 32]
Physical Attack: [63 --> 77]
Magical Attack: [58 --> 76]
Knockback: [20 --> 50]
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 23
Elements: Holy weak, Dark strong
Undead
![[Image: 3220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/3220000.png)
Stumpy
Level: 20
HP: [18,750 --> 7500]
EXP: [1750 --> 700]
Physical Attack: [139 --> 90]
Magical Attack: [121 --> 85]
Knockback: 50
WDEF: [30 --> 20]%
MDEF: [30 --> 20]%
Avoid: 1
Accuracy: 23
Rare Item Drop Level: 2
Auto-Aggro
Boss
![[Image: 5090000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5090000.png)
Shade
Level: 17
HP: [3000 --> 300]
EXP: [320 --> 30]
Physical Attack: [115 --> 75]
Magical Attack: [103 --> 70]
Knockback: 50
WDEF: [25 --> 10]%
MDEF: [25 --> 10]%
Avoid: 1
Accuracy: 23
Undead
![[Image: 6130101.png]](http://www.happychinchilla.info/Southperry/patch/mob/6130101.png)
Mushmom
Level: [15 --> 19]
HP: [12,500 --> 17,500]
EXP: [1300 --> 1650]
Physical Attack: [99 --> 126]
Magical Attack: [93 --> 117]
Knockback: [20 --> 50]
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 1
Accuracy: 23
Rare Item Drop Level: 2
Boss
![[Image: 9300274.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300274.png)
Cynical Orange Mushroom
Level: [8 --> 11]
HP: [95 --> 150]
EXP: [13 --> 19]
Physical Attack: [29 --> 43]
Magical Attack: [24 --> 38]
Knockback: [10 --> 20]
WDEF: 10%
MDEF: 10%
Avoid: [NEW --> 1]
Accuracy: [4 --> 23]
![[Image: 1110100.png]](http://www.happychinchilla.info/Southperry/patch/mob/1110100.png)
Green Mushroom
Level: [7 --> 12]
HP: [80 --> 175]
EXP: [12 --> 21]
Physical Attack: [29 --> 58]
Magical Attack: [19 --> 44]
Knockback: [10 --> 20]
WDEF: 5%
MDEF: 5%
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
Elements: Poison immune
![[Image: 1110130.png]](http://www.happychinchilla.info/Southperry/patch/mob/1110130.png)
Dejected Green Mushroom
Level: [8 --> 13]
HP: [95 --> 200]
EXP: [13 --> 23]
Physical Attack: [30 --> 54]
Magical Attack: [25 --> 51]
Knockback: [10 --> 20]
WDEF: 10%
MDEF: 10%
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
Elements: Poison immune
![[Image: 2110200.png]](http://www.happychinchilla.info/Southperry/patch/mob/2110200.png)
Horny Mushroom
Level: [13 --> 14]
HP: [200 --> 225]
EXP: [23 --> 24]
Physical Attack: [54 --> 57]
Magical Attack: [50 --> 56]
Knockback: 20
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 23
![[Image: 2220100.png]](http://www.happychinchilla.info/Southperry/patch/mob/2220100.png)
Blue Mushroom
Level: [10 --> 16]
HP: [125 --> 275]
EXP: [17 --> 28]
Physical Attack: [40 --> 69]
Magical Attack: [34 --> 62]
Knockback: [10 --> 50]
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: [NEW --> 1]
Accuracy: [10 --> 23]
![[Image: 2220110.png]](http://www.happychinchilla.info/Southperry/patch/mob/2220110.png)
Crying Blue Mushroom
Level: [11 --> 17]
HP: [150 --> 300]
EXP: [19 --> 30]
Physical Attack: [46 --> 74]
Magical Attack: [38 --> 71]
Knockback: [20 --> 50]
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: 1
Accuracy: 23
![[Image: 2230101.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230101.png)
Zombie Mushroom
Level: [15 --> 18]
HP: [250 --> 325]
EXP: [26 --> 32]
Physical Attack: [63 --> 77]
Magical Attack: [58 --> 76]
Knockback: [20 --> 50]
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 23
Elements: Holy weak, Dark strong
Undead
![[Image: 3220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/3220000.png)
Stumpy
Level: 20
HP: [18,750 --> 7500]
EXP: [1750 --> 700]
Physical Attack: [139 --> 90]
Magical Attack: [121 --> 85]
Knockback: 50
WDEF: [30 --> 20]%
MDEF: [30 --> 20]%
Avoid: 1
Accuracy: 23
Rare Item Drop Level: 2
Auto-Aggro
Boss
![[Image: 5090000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5090000.png)
Shade
Level: 17
HP: [3000 --> 300]
EXP: [320 --> 30]
Physical Attack: [115 --> 75]
Magical Attack: [103 --> 70]
Knockback: 50
WDEF: [25 --> 10]%
MDEF: [25 --> 10]%
Avoid: 1
Accuracy: 23
Undead
![[Image: 6130101.png]](http://www.happychinchilla.info/Southperry/patch/mob/6130101.png)
Mushmom
Level: [15 --> 19]
HP: [12,500 --> 17,500]
EXP: [1300 --> 1650]
Physical Attack: [99 --> 126]
Magical Attack: [93 --> 117]
Knockback: [20 --> 50]
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 1
Accuracy: 23
Rare Item Drop Level: 2
Boss
![[Image: 9300274.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300274.png)
Cynical Orange Mushroom
Level: [8 --> 11]
HP: [95 --> 150]
EXP: [13 --> 19]
Physical Attack: [29 --> 43]
Magical Attack: [24 --> 38]
Knockback: [10 --> 20]
WDEF: 10%
MDEF: 10%
Avoid: [NEW --> 1]
Accuracy: [4 --> 23]
21-30
![[Image: 2150002.png]](http://www.happychinchilla.info/Southperry/patch/mob/2150002.png)
Streetlight
Level: 25
HP: 525
EXP: [44 --> 53]
Physical Attack: 117
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Ice strong, Fire weak
![[Image: 2150003.png]](http://www.happychinchilla.info/Southperry/patch/mob/2150003.png)
Patrol Robot S
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 134
Magical Attack: 130
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire weak
![[Image: 2230110.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230110.png)
Wooden Mask
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 127
Magical Attack: 124
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230111.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230111.png)
Rocky Mask
Level: 29
HP: 790
EXP: [56 --> 67]
Physical Attack: 131
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230113.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230113.png)
Surgeon Eye
Level: 24
HP: 495
EXP: [42 --> 50]
Physical Attack: 105
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230114.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230114.png)
Muddy Swamp Monster
Level: 25
HP: 525
EXP: [44 --> 53]
Physical Attack: 110
Magical Attack: 113
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire weak
![[Image: 3210100.png]](http://www.happychinchilla.info/Southperry/patch/mob/3210100.png)
Fire Boar
Level: 26
HP: 580
EXP: [47 --> 56]
Physical Attack: 121
Magical Attack: 111
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire strong, Ice weak
![[Image: 3210800.png]](http://www.happychinchilla.info/Southperry/patch/mob/3210800.png)
Lupin
Level: 26
HP: 580
EXP: [47 --> 56]
Physical Attack: 114
Magical Attack: 110
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 25
Avoid: 3
Accuracy: 40
![[Image: 3230102.png]](http://www.happychinchilla.info/Southperry/patch/mob/3230102.png)
Lorang
Level: [36 --> 26]
HP: [1500 --> 580]
EXP: [83 --> 47]
Physical Attack: [171 --> 120]
Magical Attack: [174 --> 116]
Knockback: [250 --> 150]
WDEF: 10%
MDEF: 10%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: Lightning weak
![[Image: 4130101.png]](http://www.happychinchilla.info/Southperry/patch/mob/4130101.png)
Tortie
Level: [39 --> 28]
HP: [1800 --> 720]
EXP: [93 --> 53]
Physical Attack: [194 --> 128]
Magical Attack: [217 --> 143]
Knockback: [250 --> 150]
WDEF: 5%
MDEF: 5%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: [NEW --> (Lightning weak)]
![[Image: 4230101.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230101.png)
Zombie Lupin
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 129
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 30
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
Undead
![[Image: 4230104.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230104.png)
Clang
Level: [37 --> 27]
HP: [1600 --> 650]
EXP: [86 --> 50]
Physical Attack: [181 --> 125]
Magical Attack: [174 --> 124]
Knockback: [250 --> 150]
WDEF: 10%
MDEF: 10%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: Lightning weak
![[Image: 4230400.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230400.png)
Iron Boar
Level: 24
HP: 495
EXP: [42 --> 50]
Physical Attack: 110
Magical Attack: 109
Knockback: 100
WDEF: 20%
MDEF: 20%
Speed: 20
Avoid: 3
Accuracy: 40
![[Image: 5130102.png]](http://www.happychinchilla.info/Southperry/patch/mob/5130102.png)
Dark Stone Golem
Level: [23 --> 22]
HP: [465 --> 435]
EXP: [40 --> 48]
Physical Attack: [105 --> 95]
Magical Attack: [103 --> 97]
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
![[Image: 5130103.png]](http://www.happychinchilla.info/Southperry/patch/mob/5130103.png)
Croco
Level: 23
HP: 465
EXP: [40 --> 48]
Physical Attack: 105
Magical Attack: 103
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 5150000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150000.png)
Mixed Golem
Level: [26 --> 24]
HP: [580 --> 495]
EXP: [47 --> 50]
Physical Attack: [120 --> 113]
Magical Attack: [110 --> 101]
Knockback: [150 --> 100]
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 5220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5220000.png)
King Clang
Level: [42 --> 30]
HP: [105,000 --> 70,000]
EXP: [5150 --> 3000]
Physical Attack: [319 --> 210]
Magical Attack: [319 --> 209]
Knockback: [300 --> 150]
WDEF: 30%
MDEF: 30%
Avoid: [13 --> 3]
Accuracy: [63 --> 40]
Rare Item Drop Level: 2
Auto-Aggro
Boss
![[Image: 5220001.png]](http://www.happychinchilla.info/Southperry/patch/mob/5220001.png)
King Clang
Level: [42 --> 30]
HP: [105,000 --> 5000]
Physical Attack: [318 --> 208]
Magical Attack: [319 --> 197]
Knockback: [300 --> 150]
WDEF: 30%
MDEF: 30%
Avoid: [13 --> 3]
Accuracy: [63 --> 40]
Boss
![[Image: 5300100.png]](http://www.happychinchilla.info/Southperry/patch/mob/5300100.png)
Malady
Level: 30
HP: 900
EXP: [60 --> 72]
Physical Attack: 140
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
![[Image: 6300005.png]](http://www.happychinchilla.info/Southperry/patch/mob/6300005.png)
Zombie Mushmom
Level: [23 --> 25]
HP: [23,250 --> 26,250]
EXP: [2000 --> 2200]
Physical Attack: [162 --> 168]
Magical Attack: [154 --> 160]
Knockback: 100
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 3
Accuracy: 40
Rare Item Drop Level: 2
Undead
Boss
![[Image: 8220007.png]](http://www.happychinchilla.info/Southperry/patch/mob/8220007.png)
Blue Mushmom
Level: [18 --> 22]
HP: [16,250 --> 21,750]
EXP: [1600 --> 1950]
Physical Attack: [121 --> 145]
Magical Attack: [114 --> 144]
Knockback: [50 --> 100]
WDEF: 30%
MDEF: 30%
Avoid: [1 --> 3]
Accuracy: [23 --> 40]
Elements: Fire weak
Boss
![[Image: 9400800.png]](http://www.happychinchilla.info/Southperry/patch/mob/9400800.png)
Jr. Cellion
Level: [1 --> 24]
HP: [30 --> 495]
EXP: [83 --> 50]
Physical Attack: [0 --> 105]
Magical Attack: [0 --> 108]
Knockback: [50,000 --> 50]
WDEF: 10%
MDEF: 10%
Avoid: [2 --> 3]
Accuracy: 40
Elements: [(Fire strong, Ice weak) --> REMOVED]
![[Image: 2150002.png]](http://www.happychinchilla.info/Southperry/patch/mob/2150002.png)
Streetlight
Level: 25
HP: 525
EXP: [44 --> 53]
Physical Attack: 117
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Ice strong, Fire weak
![[Image: 2150003.png]](http://www.happychinchilla.info/Southperry/patch/mob/2150003.png)
Patrol Robot S
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 134
Magical Attack: 130
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire weak
![[Image: 2230110.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230110.png)
Wooden Mask
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 127
Magical Attack: 124
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230111.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230111.png)
Rocky Mask
Level: 29
HP: 790
EXP: [56 --> 67]
Physical Attack: 131
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230113.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230113.png)
Surgeon Eye
Level: 24
HP: 495
EXP: [42 --> 50]
Physical Attack: 105
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 2230114.png]](http://www.happychinchilla.info/Southperry/patch/mob/2230114.png)
Muddy Swamp Monster
Level: 25
HP: 525
EXP: [44 --> 53]
Physical Attack: 110
Magical Attack: 113
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire weak
![[Image: 3210100.png]](http://www.happychinchilla.info/Southperry/patch/mob/3210100.png)
Fire Boar
Level: 26
HP: 580
EXP: [47 --> 56]
Physical Attack: 121
Magical Attack: 111
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Fire strong, Ice weak
![[Image: 3210800.png]](http://www.happychinchilla.info/Southperry/patch/mob/3210800.png)
Lupin
Level: 26
HP: 580
EXP: [47 --> 56]
Physical Attack: 114
Magical Attack: 110
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 25
Avoid: 3
Accuracy: 40
![[Image: 3230102.png]](http://www.happychinchilla.info/Southperry/patch/mob/3230102.png)
Lorang
Level: [36 --> 26]
HP: [1500 --> 580]
EXP: [83 --> 47]
Physical Attack: [171 --> 120]
Magical Attack: [174 --> 116]
Knockback: [250 --> 150]
WDEF: 10%
MDEF: 10%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: Lightning weak
![[Image: 4130101.png]](http://www.happychinchilla.info/Southperry/patch/mob/4130101.png)
Tortie
Level: [39 --> 28]
HP: [1800 --> 720]
EXP: [93 --> 53]
Physical Attack: [194 --> 128]
Magical Attack: [217 --> 143]
Knockback: [250 --> 150]
WDEF: 5%
MDEF: 5%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: [NEW --> (Lightning weak)]
![[Image: 4230101.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230101.png)
Zombie Lupin
Level: 28
HP: 720
EXP: [53 --> 64]
Physical Attack: 129
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 30
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
Undead
![[Image: 4230104.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230104.png)
Clang
Level: [37 --> 27]
HP: [1600 --> 650]
EXP: [86 --> 50]
Physical Attack: [181 --> 125]
Magical Attack: [174 --> 124]
Knockback: [250 --> 150]
WDEF: 10%
MDEF: 10%
Avoid: [6 --> 3]
Accuracy: [63 --> 40]
Elements: Lightning weak
![[Image: 4230400.png]](http://www.happychinchilla.info/Southperry/patch/mob/4230400.png)
Iron Boar
Level: 24
HP: 495
EXP: [42 --> 50]
Physical Attack: 110
Magical Attack: 109
Knockback: 100
WDEF: 20%
MDEF: 20%
Speed: 20
Avoid: 3
Accuracy: 40
![[Image: 5130102.png]](http://www.happychinchilla.info/Southperry/patch/mob/5130102.png)
Dark Stone Golem
Level: [23 --> 22]
HP: [465 --> 435]
EXP: [40 --> 48]
Physical Attack: [105 --> 95]
Magical Attack: [103 --> 97]
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
![[Image: 5130103.png]](http://www.happychinchilla.info/Southperry/patch/mob/5130103.png)
Croco
Level: 23
HP: 465
EXP: [40 --> 48]
Physical Attack: 105
Magical Attack: 103
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 5150000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150000.png)
Mixed Golem
Level: [26 --> 24]
HP: [580 --> 495]
EXP: [47 --> 50]
Physical Attack: [120 --> 113]
Magical Attack: [110 --> 101]
Knockback: [150 --> 100]
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
![[Image: 5220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/5220000.png)
King Clang
Level: [42 --> 30]
HP: [105,000 --> 70,000]
EXP: [5150 --> 3000]
Physical Attack: [319 --> 210]
Magical Attack: [319 --> 209]
Knockback: [300 --> 150]
WDEF: 30%
MDEF: 30%
Avoid: [13 --> 3]
Accuracy: [63 --> 40]
Rare Item Drop Level: 2
Auto-Aggro
Boss
![[Image: 5220001.png]](http://www.happychinchilla.info/Southperry/patch/mob/5220001.png)
King Clang
Level: [42 --> 30]
HP: [105,000 --> 5000]
Physical Attack: [318 --> 208]
Magical Attack: [319 --> 197]
Knockback: [300 --> 150]
WDEF: 30%
MDEF: 30%
Avoid: [13 --> 3]
Accuracy: [63 --> 40]
Boss
![[Image: 5300100.png]](http://www.happychinchilla.info/Southperry/patch/mob/5300100.png)
Malady
Level: 30
HP: 900
EXP: [60 --> 72]
Physical Attack: 140
Magical Attack: 129
Knockback: 150
WDEF: 10%
MDEF: 10%
Avoid: 3
Accuracy: 40
Elements: Holy weak, Dark strong
![[Image: 6300005.png]](http://www.happychinchilla.info/Southperry/patch/mob/6300005.png)
Zombie Mushmom
Level: [23 --> 25]
HP: [23,250 --> 26,250]
EXP: [2000 --> 2200]
Physical Attack: [162 --> 168]
Magical Attack: [154 --> 160]
Knockback: 100
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 3
Accuracy: 40
Rare Item Drop Level: 2
Undead
Boss
![[Image: 8220007.png]](http://www.happychinchilla.info/Southperry/patch/mob/8220007.png)
Blue Mushmom
Level: [18 --> 22]
HP: [16,250 --> 21,750]
EXP: [1600 --> 1950]
Physical Attack: [121 --> 145]
Magical Attack: [114 --> 144]
Knockback: [50 --> 100]
WDEF: 30%
MDEF: 30%
Avoid: [1 --> 3]
Accuracy: [23 --> 40]
Elements: Fire weak
Boss
![[Image: 9400800.png]](http://www.happychinchilla.info/Southperry/patch/mob/9400800.png)
Jr. Cellion
Level: [1 --> 24]
HP: [30 --> 495]
EXP: [83 --> 50]
Physical Attack: [0 --> 105]
Magical Attack: [0 --> 108]
Knockback: [50,000 --> 50]
WDEF: 10%
MDEF: 10%
Avoid: [2 --> 3]
Accuracy: 40
Elements: [(Fire strong, Ice weak) --> REMOVED]
Mob
1-10
![[Image: 9300422.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300422.png)
Slime
Level: 1
HP: 3000
Physical Attack: 10
Magical Attack: 260
Knockback: 350
WDEF: 10%
MDEF: 10%
Avoid: 13
Accuracy: 63
Elements: Lightning weak
![[Image: 9300423.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300423.png)
Leaf Puppet Tree
Level: 10
HP: 125
EXP: 17
Physical Attack: 39
Magical Attack: 34
Knockback: 10
WDEF: 10%
MDEF: 10%
Speed: -65
Accuracy: 10
![[Image: 9300455.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300455.png)
Lyka
Level: 3
HP: 15,000,000
Physical Attack: 1
Magical Attack: 1
Knockback: 900,000
WDEF: 1%
MDEF: 1%
Speed: -50
Avoid: 100
Accuracy: 100
Auto-Aggro
Party Bonus
Boss
![[Image: 9300422.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300422.png)
Slime
Level: 1
HP: 3000
Physical Attack: 10
Magical Attack: 260
Knockback: 350
WDEF: 10%
MDEF: 10%
Avoid: 13
Accuracy: 63
Elements: Lightning weak
![[Image: 9300423.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300423.png)
Leaf Puppet Tree
Level: 10
HP: 125
EXP: 17
Physical Attack: 39
Magical Attack: 34
Knockback: 10
WDEF: 10%
MDEF: 10%
Speed: -65
Accuracy: 10
![[Image: 9300455.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300455.png)
Lyka
Level: 3
HP: 15,000,000
Physical Attack: 1
Magical Attack: 1
Knockback: 900,000
WDEF: 1%
MDEF: 1%
Speed: -50
Avoid: 100
Accuracy: 100
Auto-Aggro
Party Bonus
Boss
11-20
![[Image: 1220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220000.png)
Yellow Starfish
Level: 17
HP: 275
EXP: 28
Physical Attack: 80
Magical Attack: 64
Knockback: 50
WDEF: 5%
MDEF: 5%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 1220001.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220001.png)
Angry Starfish
Level: 20
HP: 375
EXP: 35
Physical Attack: 93
Magical Attack: 88
Knockback: 50
WDEF: 5%
MDEF: 5%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 9100011.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100011.png)
Orange Mushroom
Level: 15
HP: 12,500
Physical Attack: 1
Magical Attack: 1
Knockback: 20
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 1
Accuracy: 23
Boss
![[Image: 9100014.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100014.png)
Strange Axe Stump
Level: 18
HP: 500
EXP: 30
Physical Attack: 51
Magical Attack: 46
Knockback: 20
WDEF: 20%
MDEF: 20%
Speed: -50
Avoid: 1
Accuracy: 23
![[Image: 9100015.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100015.png)
Powerful Evil Eye
Level: 20
HP: 700
EXP: 42
Physical Attack: 79
Magical Attack: 73
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 9100020.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100020.png)
OctoPirate
Level: 18
HP: 435
EXP: 39
Physical Attack: 97
Magical Attack: 94
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: -35
Avoid: 4
Accuracy: 16
![[Image: 9300424.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300424.png)
Brown Puppet Tree
Level: 11
HP: 150
EXP: 19
Physical Attack: 44
Magical Attack: 39
Knockback: 20
WDEF: 10%
MDEF: 10%
Speed: -65
Avoid: 1
Accuracy: 23
![[Image: 9300425.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300425.png)
Flower Puppet Tree
Level: 13
HP: 200
EXP: 23
Physical Attack: 56
Magical Attack: 51
Knockback: 20
WDEF: 10%
MDEF: 10%
Speed: -65
Avoid: 1
Accuracy: 23
![[Image: 9300456.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300456.png)
Black Wing Spy
Level: 15
HP: 3500
Physical Attack: 60
Magical Attack: 50
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 30
Accuracy: 25
Party Bonus
Boss
Attack 1
Damage - 60 (Physical)
Range - 130%
![[Image: 9500488.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500488.png)
Lv. 20 Monster Trainee
Level: 20
HP: 18,750
EXP: 1750
Physical Attack: 134
Magical Attack: 132
Knockback: 50
WDEF: 30%
MDEF: 30%
Avoid: 1
Accuracy: 23
Party Bonus
Boss
Attack 1
Damage - 134 (Physical)
Range - 130%
![[Image: 1220000.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220000.png)
Yellow Starfish
Level: 17
HP: 275
EXP: 28
Physical Attack: 80
Magical Attack: 64
Knockback: 50
WDEF: 5%
MDEF: 5%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 1220001.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220001.png)
Angry Starfish
Level: 20
HP: 375
EXP: 35
Physical Attack: 93
Magical Attack: 88
Knockback: 50
WDEF: 5%
MDEF: 5%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 9100011.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100011.png)
Orange Mushroom
Level: 15
HP: 12,500
Physical Attack: 1
Magical Attack: 1
Knockback: 20
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 1
Accuracy: 23
Boss
![[Image: 9100014.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100014.png)
Strange Axe Stump
Level: 18
HP: 500
EXP: 30
Physical Attack: 51
Magical Attack: 46
Knockback: 20
WDEF: 20%
MDEF: 20%
Speed: -50
Avoid: 1
Accuracy: 23
![[Image: 9100015.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100015.png)
Powerful Evil Eye
Level: 20
HP: 700
EXP: 42
Physical Attack: 79
Magical Attack: 73
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -10
Avoid: 1
Accuracy: 23
![[Image: 9100020.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100020.png)
OctoPirate
Level: 18
HP: 435
EXP: 39
Physical Attack: 97
Magical Attack: 94
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: -35
Avoid: 4
Accuracy: 16
![[Image: 9300424.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300424.png)
Brown Puppet Tree
Level: 11
HP: 150
EXP: 19
Physical Attack: 44
Magical Attack: 39
Knockback: 20
WDEF: 10%
MDEF: 10%
Speed: -65
Avoid: 1
Accuracy: 23
![[Image: 9300425.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300425.png)
Flower Puppet Tree
Level: 13
HP: 200
EXP: 23
Physical Attack: 56
Magical Attack: 51
Knockback: 20
WDEF: 10%
MDEF: 10%
Speed: -65
Avoid: 1
Accuracy: 23
![[Image: 9300456.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300456.png)
Black Wing Spy
Level: 15
HP: 3500
Physical Attack: 60
Magical Attack: 50
Knockback: 100
WDEF: 10%
MDEF: 10%
Avoid: 30
Accuracy: 25
Party Bonus
Boss
Attack 1
Damage - 60 (Physical)
Range - 130%
![[Image: 9500488.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500488.png)
Lv. 20 Monster Trainee
Level: 20
HP: 18,750
EXP: 1750
Physical Attack: 134
Magical Attack: 132
Knockback: 50
WDEF: 30%
MDEF: 30%
Avoid: 1
Accuracy: 23
Party Bonus
Boss
Attack 1
Damage - 134 (Physical)
Range - 130%
21-30
![[Image: 1220002.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220002.png)
Jellyfish
Level: 24
HP: 495
EXP: 50
Physical Attack: 105
Magical Attack: 108
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -45
Avoid: 3
Accuracy: 40
![[Image: 1220003.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220003.png)
Cool Jellyfish
Level: 24
HP: 580
EXP: 56
Physical Attack: 121
Magical Attack: 111
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -45
Avoid: 3
Accuracy: 40
![[Image: 5150002.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150002.png)
Icy Mixed Golem
Level: 26
HP: 580
EXP: 56
Physical Attack: 114
Magical Attack: 114
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -40
Avoid: 3
Accuracy: 40
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Weapon Defense Enhancement
Increases weapon defense by 85 for 30 seconds
![[Image: 5150003.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150003.png)
Flaming Mixed Golem
Level: 28
HP: 720
EXP: 63
Physical Attack: 130
Magical Attack: 121
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -40
Avoid: 3
Accuracy: 40
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Weapon Defense Enhancement
Increases weapon defense by 85 for 30 seconds
![[Image: 9001036.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001036.png)
Strange Monster
Level: 30
HP: 25,000
Physical Attack: 150
Magical Attack: 100
Knockback: 200
WDEF: 30%
MDEF: 20%
Speed: -20
Avoid: 4
Accuracy: 16
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 150 (Physical)
Range - 240%
![[Image: 9100016.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100016.png)
Powerful Curse Eye
Level: 22
HP: 800
EXP: 45
Physical Attack: 87
Magical Attack: 82
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -15
Avoid: 1
Accuracy: 23
Elements: Poison strong
![[Image: 9100017.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100017.png)
Powerful Cold Eye
Level: 24
HP: 950
EXP: 49
Physical Attack: 95
Magical Attack: 95
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: 3
Accuracy: 40
Elements: Ice strong, Fire weak
![[Image: 9100018.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100018.png)
Powerful Surgeon Eye
Level: 26
HP: 1100
EXP: 52
Physical Attack: 105
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: -10
Avoid: 3
Accuracy: 40
![[Image: 9100019.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100019.png)
Summoned Pigmy
Level: 29
HP: 6000
Physical Attack: 105
Magical Attack: 70
Knockback: 400
WDEF: 20%
MDEF: 20%
Avoid: 3
Accuracy: 16
![[Image: 9100021.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100021.png)
OctoPirate
Level: 22
HP: 650
EXP: 50
Physical Attack: 121
Magical Attack: 115
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -35
Avoid: 4
Accuracy: 16
![[Image: 9100022.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100022.png)
Strange Creature
Level: 22
HP: 1200
EXP: 32
Physical Attack: 120
Magical Attack: 45
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 20
![[Image: 9100023.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100023.png)
Curious Lupin
Level: 27
HP: 400
EXP: 5
Physical Attack: 100
Magical Attack: 90
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 25
Avoid: 3
Accuracy: 40
Auto-Aggro
![[Image: 9300426.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300426.png)
Zombie Mushmom
Level: 23
HP: 26,250
EXP: 2200
Physical Attack: 168
Magical Attack: 160
Knockback: 100
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 3
Accuracy: 40
Rare Item Drop Level: 2
Undead
Boss
Attack 1
Damage - 168 (Physical)
Range - 250%
![[Image: 9300427.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300427.png)
Master of Disguise
Level: 27
HP: 8000
Physical Attack: 181
Magical Attack: 187
Knockback: 300
WDEF: 25%
MDEF: 25%
Speed: -30
Avoid: 3
Accuracy: 40
Auto-Aggro
Boss
Area Recover HP
Increase HP/MP by 700/200 for all mobs in the area
Range - 400%
Seduce
Seduces for 3 seconds at a 70% probability
Range - 800%
Seal
Seals for 10 seconds at a 100% probability
Range - 300%
Attack 1
Damage - 187 (Magical)
Range - 273%
![[Image: 9300428.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300428.png)
Black Wing Henchman
Level: 27
HP: 1300
Physical Attack: 125
Magical Attack: 124
Knockback: 150
WDEF: 20%
MDEF: 20%
Speed: -20
Avoid: 3
Accuracy: 40
Elements: Lightning weak
Attack 1
Damage - 125 (Physical)
![[Image: 9300429.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300429.png)
Black Wing Henchman
Level: 29
HP: 1580
Physical Attack: 136
Magical Attack: 134
Knockback: 150
WDEF: 20%
MDEF: 20%
Avoid: 3
Accuracy: 40
Attack 1
Damage - 136 (Physical)
![[Image: 9500505.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500505.png)
Lv. 26 Monster Trainee
Level: 26
HP: 29,000
EXP: 2350
Physical Attack: 178
Magical Attack: 231
Knockback: 150
WDEF: 30%
MDEF: 30%
Avoid: 3
Accuracy: 40
Party Bonus
Boss
Attack 1
Damage - 178 (Physical)
Range - 130%
![[Image: 1220002.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220002.png)
Jellyfish
Level: 24
HP: 495
EXP: 50
Physical Attack: 105
Magical Attack: 108
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -45
Avoid: 3
Accuracy: 40
![[Image: 1220003.png]](http://www.happychinchilla.info/Southperry/patch/mob/1220003.png)
Cool Jellyfish
Level: 24
HP: 580
EXP: 56
Physical Attack: 121
Magical Attack: 111
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -45
Avoid: 3
Accuracy: 40
![[Image: 5150002.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150002.png)
Icy Mixed Golem
Level: 26
HP: 580
EXP: 56
Physical Attack: 114
Magical Attack: 114
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -40
Avoid: 3
Accuracy: 40
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Weapon Defense Enhancement
Increases weapon defense by 85 for 30 seconds
![[Image: 5150003.png]](http://www.happychinchilla.info/Southperry/patch/mob/5150003.png)
Flaming Mixed Golem
Level: 28
HP: 720
EXP: 63
Physical Attack: 130
Magical Attack: 121
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -40
Avoid: 3
Accuracy: 40
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Weapon Defense Enhancement
Increases weapon defense by 85 for 30 seconds
![[Image: 9001036.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001036.png)
Strange Monster
Level: 30
HP: 25,000
Physical Attack: 150
Magical Attack: 100
Knockback: 200
WDEF: 30%
MDEF: 20%
Speed: -20
Avoid: 4
Accuracy: 16
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 150 (Physical)
Range - 240%
![[Image: 9100016.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100016.png)
Powerful Curse Eye
Level: 22
HP: 800
EXP: 45
Physical Attack: 87
Magical Attack: 82
Knockback: 50
WDEF: 10%
MDEF: 10%
Speed: -15
Avoid: 1
Accuracy: 23
Elements: Poison strong
![[Image: 9100017.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100017.png)
Powerful Cold Eye
Level: 24
HP: 950
EXP: 49
Physical Attack: 95
Magical Attack: 95
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: 5
Avoid: 3
Accuracy: 40
Elements: Ice strong, Fire weak
![[Image: 9100018.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100018.png)
Powerful Surgeon Eye
Level: 26
HP: 1100
EXP: 52
Physical Attack: 105
Magical Attack: 108
Knockback: 100
WDEF: 10%
MDEF: 10%
Speed: -10
Avoid: 3
Accuracy: 40
![[Image: 9100019.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100019.png)
Summoned Pigmy
Level: 29
HP: 6000
Physical Attack: 105
Magical Attack: 70
Knockback: 400
WDEF: 20%
MDEF: 20%
Avoid: 3
Accuracy: 16
![[Image: 9100021.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100021.png)
OctoPirate
Level: 22
HP: 650
EXP: 50
Physical Attack: 121
Magical Attack: 115
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: -35
Avoid: 4
Accuracy: 16
![[Image: 9100022.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100022.png)
Strange Creature
Level: 22
HP: 1200
EXP: 32
Physical Attack: 120
Magical Attack: 45
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 20
![[Image: 9100023.png]](http://www.happychinchilla.info/Southperry/patch/mob/9100023.png)
Curious Lupin
Level: 27
HP: 400
EXP: 5
Physical Attack: 100
Magical Attack: 90
Knockback: 150
WDEF: 10%
MDEF: 10%
Speed: 25
Avoid: 3
Accuracy: 40
Auto-Aggro
![[Image: 9300426.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300426.png)
Zombie Mushmom
Level: 23
HP: 26,250
EXP: 2200
Physical Attack: 168
Magical Attack: 160
Knockback: 100
WDEF: 30%
MDEF: 30%
Speed: 5
Avoid: 3
Accuracy: 40
Rare Item Drop Level: 2
Undead
Boss
Attack 1
Damage - 168 (Physical)
Range - 250%
![[Image: 9300427.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300427.png)
Master of Disguise
Level: 27
HP: 8000
Physical Attack: 181
Magical Attack: 187
Knockback: 300
WDEF: 25%
MDEF: 25%
Speed: -30
Avoid: 3
Accuracy: 40
Auto-Aggro
Boss
Area Recover HP
Increase HP/MP by 700/200 for all mobs in the area
Range - 400%
Seduce
Seduces for 3 seconds at a 70% probability
Range - 800%
Seal
Seals for 10 seconds at a 100% probability
Range - 300%
Attack 1
Damage - 187 (Magical)
Range - 273%
![[Image: 9300428.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300428.png)
Black Wing Henchman
Level: 27
HP: 1300
Physical Attack: 125
Magical Attack: 124
Knockback: 150
WDEF: 20%
MDEF: 20%
Speed: -20
Avoid: 3
Accuracy: 40
Elements: Lightning weak
Attack 1
Damage - 125 (Physical)
![[Image: 9300429.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300429.png)
Black Wing Henchman
Level: 29
HP: 1580
Physical Attack: 136
Magical Attack: 134
Knockback: 150
WDEF: 20%
MDEF: 20%
Avoid: 3
Accuracy: 40
Attack 1
Damage - 136 (Physical)
![[Image: 9500505.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500505.png)
Lv. 26 Monster Trainee
Level: 26
HP: 29,000
EXP: 2350
Physical Attack: 178
Magical Attack: 231
Knockback: 150
WDEF: 30%
MDEF: 30%
Avoid: 3
Accuracy: 40
Party Bonus
Boss
Attack 1
Damage - 178 (Physical)
Range - 130%
31-40
![[Image: 9500489.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500489.png)
Lv. 34 Monster Trainee
Level: 34
HP: 65,000
EXP: 3750
Physical Attack: 248
Magical Attack: 231
Knockback: 200
WDEF: 30%
MDEF: 30%
Avoid: 6
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 248 (Physical)
Range - 130%
![[Image: 9500490.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500490.png)
Lv. 36 Monster Trainee
Level: 36
HP: 75,000
EXP: 4150
Physical Attack: 261
Magical Attack: 243
Knockback: 200
WDEF: 30%
MDEF: 30%
Avoid: 6
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 261 (Physical)
Range - 130%
![[Image: 9500489.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500489.png)
Lv. 34 Monster Trainee
Level: 34
HP: 65,000
EXP: 3750
Physical Attack: 248
Magical Attack: 231
Knockback: 200
WDEF: 30%
MDEF: 30%
Avoid: 6
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 248 (Physical)
Range - 130%
![[Image: 9500490.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500490.png)
Lv. 36 Monster Trainee
Level: 36
HP: 75,000
EXP: 4150
Physical Attack: 261
Magical Attack: 243
Knockback: 200
WDEF: 30%
MDEF: 30%
Avoid: 6
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 261 (Physical)
Range - 130%
41-50
![[Image: 9300430.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300430.png)
Black Wing Henchman
Level: 43
HP: 4400
Physical Attack: 217
Magical Attack: 219
Knockback: 300
WDEF: 20%
MDEF: 20%
Speed: -65
Avoid: 13
Accuracy: 63
Attack 1
Damage - 217 (Physical)
![[Image: 9500491.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500491.png)
Lv. 46 Monster Trainee
Level: 46
HP: 126,000
EXP: 5800
Physical Attack: 342
Magical Attack: 356
Knockback: 350
WDEF: 30%
MDEF: 30%
Avoid: 13
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 342 (Physical)
Range - 130%
![[Image: 9500492.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500492.png)
Lv. 50 Monster Trainee
Level: 50
HP: 150,000
EXP: 6500
Physical Attack: 376
Magical Attack: 396
Knockback: 350
WDEF: 30%
MDEF: 30%
Avoid: 13
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 376 (Physical)
Range - 130%
![[Image: 9300430.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300430.png)
Black Wing Henchman
Level: 43
HP: 4400
Physical Attack: 217
Magical Attack: 219
Knockback: 300
WDEF: 20%
MDEF: 20%
Speed: -65
Avoid: 13
Accuracy: 63
Attack 1
Damage - 217 (Physical)
![[Image: 9500491.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500491.png)
Lv. 46 Monster Trainee
Level: 46
HP: 126,000
EXP: 5800
Physical Attack: 342
Magical Attack: 356
Knockback: 350
WDEF: 30%
MDEF: 30%
Avoid: 13
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 342 (Physical)
Range - 130%
![[Image: 9500492.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500492.png)
Lv. 50 Monster Trainee
Level: 50
HP: 150,000
EXP: 6500
Physical Attack: 376
Magical Attack: 396
Knockback: 350
WDEF: 30%
MDEF: 30%
Avoid: 13
Accuracy: 63
Party Bonus
Boss
Attack 1
Damage - 376 (Physical)
Range - 130%
51-60
![[Image: 9300431.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300431.png)
Shadow Warrior
Level: 53
HP: 230,000
Physical Attack: 438
Magical Attack: 408
Knockback: 400
WDEF: 25%
MDEF: 25%
Speed: -50
Avoid: 20
Accuracy: 90
Boss
Reverse Control
Reverses controls for 1 player(s) for 15 seconds
Range - 300%
Attack 1
Damage - 438 (Physical)
Range - 273%
![[Image: 9500493.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500493.png)
Lv. 55 Monster Trainee
Level: 55
HP: 200,000
EXP: 7800
Physical Attack: 452
Magical Attack: 462
Knockback: 400
WDEF: 30%
MDEF: 30%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Attack 1
Damage - 452 (Physical)
Range - 130%
![[Image: 9500494.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500494.png)
Lv. 56 Monster Trainee
Level: 56
HP: 205,000
EXP: 8000
Physical Attack: 455
Magical Attack: 455
Knockback: 400
WDEF: 30%
MDEF: 30%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Attack 1
Damage - 455 (Physical)
Range - 130%
![[Image: 9300431.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300431.png)
Shadow Warrior
Level: 53
HP: 230,000
Physical Attack: 438
Magical Attack: 408
Knockback: 400
WDEF: 25%
MDEF: 25%
Speed: -50
Avoid: 20
Accuracy: 90
Boss
Reverse Control
Reverses controls for 1 player(s) for 15 seconds
Range - 300%
Attack 1
Damage - 438 (Physical)
Range - 273%
![[Image: 9500493.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500493.png)
Lv. 55 Monster Trainee
Level: 55
HP: 200,000
EXP: 7800
Physical Attack: 452
Magical Attack: 462
Knockback: 400
WDEF: 30%
MDEF: 30%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Attack 1
Damage - 452 (Physical)
Range - 130%
![[Image: 9500494.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500494.png)
Lv. 56 Monster Trainee
Level: 56
HP: 205,000
EXP: 8000
Physical Attack: 455
Magical Attack: 455
Knockback: 400
WDEF: 30%
MDEF: 30%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Attack 1
Damage - 455 (Physical)
Range - 130%
61-70
![[Image: 9300432.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300432.png)
Dargoth
Level: 63
HP: 335,000
Physical Attack: 520
Magical Attack: 540
Knockback: 500
WDEF: 25%
MDEF: 25%
Speed: -40
Avoid: 29
Accuracy: 123
Boss
Weakness
Weakness for 30 seconds at a 70% probability
Range - 800%
Attack 1
Damage - 520 (Physical)
Range - 141%
![[Image: 9300433.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300433.png)
Black Wing Henchman
Level: 63
HP: 13,400
Physical Attack: 349
Magical Attack: 348
Knockback: 500
WDEF: 20%
MDEF: 20%
Speed: 10
Avoid: 29
Accuracy: 123
Attack 1
Damage - 349 (Physical)
Range - 340%
![[Image: 9500495.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500495.png)
Lv. 66 Monster Trainee
Level: 66
HP: 400,000
EXP: 12,600
Physical Attack: 534
Magical Attack: 545
Knockback: 600
WDEF: 30%
MDEF: 30%
Avoid: 29
Accuracy: 123
Party Bonus
Boss
Attack 1
Damage - 534 (Physical)
Range - 130%
![[Image: 9500496.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500496.png)
Lv. 70 Monster Trainee
Level: 70
HP: 500,000
EXP: 14,800
Physical Attack: 622
Magical Attack: 575
Knockback: 600
WDEF: 30%
MDEF: 30%
Avoid: 29
Accuracy: 123
Party Bonus
Boss
Attack 1
Damage - 622 (Physical)
Range - 130%
![[Image: 9300432.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300432.png)
Dargoth
Level: 63
HP: 335,000
Physical Attack: 520
Magical Attack: 540
Knockback: 500
WDEF: 25%
MDEF: 25%
Speed: -40
Avoid: 29
Accuracy: 123
Boss
Weakness
Weakness for 30 seconds at a 70% probability
Range - 800%
Attack 1
Damage - 520 (Physical)
Range - 141%
![[Image: 9300433.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300433.png)
Black Wing Henchman
Level: 63
HP: 13,400
Physical Attack: 349
Magical Attack: 348
Knockback: 500
WDEF: 20%
MDEF: 20%
Speed: 10
Avoid: 29
Accuracy: 123
Attack 1
Damage - 349 (Physical)
Range - 340%
![[Image: 9500495.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500495.png)
Lv. 66 Monster Trainee
Level: 66
HP: 400,000
EXP: 12,600
Physical Attack: 534
Magical Attack: 545
Knockback: 600
WDEF: 30%
MDEF: 30%
Avoid: 29
Accuracy: 123
Party Bonus
Boss
Attack 1
Damage - 534 (Physical)
Range - 130%
![[Image: 9500496.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500496.png)
Lv. 70 Monster Trainee
Level: 70
HP: 500,000
EXP: 14,800
Physical Attack: 622
Magical Attack: 575
Knockback: 600
WDEF: 30%
MDEF: 30%
Avoid: 29
Accuracy: 123
Party Bonus
Boss
Attack 1
Damage - 622 (Physical)
Range - 130%
71-80
![[Image: 9001037.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001037.png)
Mastema
Level: 80
HP: 130,000
EXP: 2400
Physical Attack: 900
Magical Attack: 700
Knockback: 2000
WDEF: 30%
MDEF: 20%
Avoid: 49
Accuracy: 64
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 200%
Super Knockback
Attack 2
Damage - 900 (Physical)
250 Bullet Speed
Attack 3
Damage - 900 (Physical)
Range - 82%
![[Image: 9001038.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001038.png)
Mastema
Level: 80
HP: 130,000
EXP: 2400
Physical Attack: 900
Magical Attack: 700
Knockback: 2000
WDEF: 30%
MDEF: 20%
Avoid: 49
Accuracy: 64
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 200%
Super Knockback
Attack 2
Damage - 900 (Physical)
250 Bullet Speed
Attack 3
Damage - 900 (Physical)
Range - 82%
![[Image: 9300434.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300434.png)
Black Wing Henchman
Level: 73
HP: 26,000
Physical Attack: 445
Magical Attack: 403
Knockback: 700
WDEF: 20%
MDEF: 20%
Speed: -35
Avoid: 39
Accuracy: 160
Area Recover HP
Increase HP/MP by 700/200 for all mobs in the area
Range - 400%
Seal
Seals for 10 seconds at a 100% probability
Range - 300%
Attack 1
Damage - 445 (Physical)
![[Image: 9300435.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300435.png)
Orca
Level: 73
HP: 750,000
Physical Attack: 637
Magical Attack: 615
Knockback: 700
WDEF: 25%
MDEF: 25%
Speed: -35
Avoid: 39
Accuracy: 160
Rare Item Drop Level: 2
Auto-Aggro
Boss
Area Recover HP
Increase HP/MP by 3000/200 for all mobs in the area
Range - 400%
Area Weapon Attack Enhancement
Increases area weapon attack by 115% for 30 seconds
Range - 300%
Area Weapon Defense Enhancement
Decreases physical damage to 85% for 30 seconds
Range - 300%
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection for 5 seconds with 98 ~ 220 damage.
Super WDEF Up
Super WDEF up for 10 seconds
Attack 1
Damage - 637 (Physical)
![[Image: 9300457.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300457.png)
Suspicious Magician
Level: 80
HP: 150,000
EXP: 1000
Physical Attack: 300
Magical Attack: 450
Knockback: 900
WDEF: 20%
MDEF: 30%
Speed: -50
Avoid: 50
Accuracy: 200
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 450 (Magical)
Range - 129%
![[Image: 9300458.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300458.png)
Suspicious Magician Leader
Level: 80
HP: 250,000
EXP: 2000
Physical Attack: 350
Magical Attack: 550
Knockback: 1200
WDEF: 25%
MDEF: 35%
Speed: -50
Avoid: 50
Accuracy: 200
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 550 (Magical)
![[Image: 9500497.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500497.png)
Lv. 76 Monster Trainee
Level: 76
HP: 850,000
EXP: 22,300
Physical Attack: 662
Magical Attack: 693
Knockback: 800
WDEF: 30%
MDEF: 30%
Avoid: 39
Accuracy: 160
Party Bonus
Boss
Attack 1
Damage - 662 (Physical)
Range - 130%
![[Image: 9001037.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001037.png)
Mastema
Level: 80
HP: 130,000
EXP: 2400
Physical Attack: 900
Magical Attack: 700
Knockback: 2000
WDEF: 30%
MDEF: 20%
Avoid: 49
Accuracy: 64
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 200%
Super Knockback
Attack 2
Damage - 900 (Physical)
250 Bullet Speed
Attack 3
Damage - 900 (Physical)
Range - 82%
![[Image: 9001038.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001038.png)
Mastema
Level: 80
HP: 130,000
EXP: 2400
Physical Attack: 900
Magical Attack: 700
Knockback: 2000
WDEF: 30%
MDEF: 20%
Avoid: 49
Accuracy: 64
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 200%
Super Knockback
Attack 2
Damage - 900 (Physical)
250 Bullet Speed
Attack 3
Damage - 900 (Physical)
Range - 82%
![[Image: 9300434.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300434.png)
Black Wing Henchman
Level: 73
HP: 26,000
Physical Attack: 445
Magical Attack: 403
Knockback: 700
WDEF: 20%
MDEF: 20%
Speed: -35
Avoid: 39
Accuracy: 160
Area Recover HP
Increase HP/MP by 700/200 for all mobs in the area
Range - 400%
Seal
Seals for 10 seconds at a 100% probability
Range - 300%
Attack 1
Damage - 445 (Physical)
![[Image: 9300435.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300435.png)
Orca
Level: 73
HP: 750,000
Physical Attack: 637
Magical Attack: 615
Knockback: 700
WDEF: 25%
MDEF: 25%
Speed: -35
Avoid: 39
Accuracy: 160
Rare Item Drop Level: 2
Auto-Aggro
Boss
Area Recover HP
Increase HP/MP by 3000/200 for all mobs in the area
Range - 400%
Area Weapon Attack Enhancement
Increases area weapon attack by 115% for 30 seconds
Range - 300%
Area Weapon Defense Enhancement
Decreases physical damage to 85% for 30 seconds
Range - 300%
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection for 5 seconds with 98 ~ 220 damage.
Super WDEF Up
Super WDEF up for 10 seconds
Attack 1
Damage - 637 (Physical)
![[Image: 9300457.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300457.png)
Suspicious Magician
Level: 80
HP: 150,000
EXP: 1000
Physical Attack: 300
Magical Attack: 450
Knockback: 900
WDEF: 20%
MDEF: 30%
Speed: -50
Avoid: 50
Accuracy: 200
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 450 (Magical)
Range - 129%
![[Image: 9300458.png]](http://www.happychinchilla.info/Southperry/patch/mob/9300458.png)
Suspicious Magician Leader
Level: 80
HP: 250,000
EXP: 2000
Physical Attack: 350
Magical Attack: 550
Knockback: 1200
WDEF: 25%
MDEF: 35%
Speed: -50
Avoid: 50
Accuracy: 200
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 550 (Magical)
![[Image: 9500497.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500497.png)
Lv. 76 Monster Trainee
Level: 76
HP: 850,000
EXP: 22,300
Physical Attack: 662
Magical Attack: 693
Knockback: 800
WDEF: 30%
MDEF: 30%
Avoid: 39
Accuracy: 160
Party Bonus
Boss
Attack 1
Damage - 662 (Physical)
Range - 130%
81-90
![[Image: 9500498.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500498.png)
Lv. 83 Monster Trainee
Level: 83
HP: 1,550,000
EXP: 36,450
Physical Attack: 875
Magical Attack: 885
Knockback: 900
WDEF: 30%
MDEF: 30%
Avoid: 51
Accuracy: 203
Party Bonus
Boss
Attack 1
Damage - 875 (Physical)
Range - 130%
![[Image: 9500499.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500499.png)
Lv. 85 Monster Trainee
Level: 85
HP: 1,750,000
EXP: 40,250
Physical Attack: 900
Magical Attack: 868
Knockback: 900
WDEF: 30%
MDEF: 30%
Avoid: 51
Accuracy: 203
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 130%
![[Image: 9500498.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500498.png)
Lv. 83 Monster Trainee
Level: 83
HP: 1,550,000
EXP: 36,450
Physical Attack: 875
Magical Attack: 885
Knockback: 900
WDEF: 30%
MDEF: 30%
Avoid: 51
Accuracy: 203
Party Bonus
Boss
Attack 1
Damage - 875 (Physical)
Range - 130%
![[Image: 9500499.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500499.png)
Lv. 85 Monster Trainee
Level: 85
HP: 1,750,000
EXP: 40,250
Physical Attack: 900
Magical Attack: 868
Knockback: 900
WDEF: 30%
MDEF: 30%
Avoid: 51
Accuracy: 203
Party Bonus
Boss
Attack 1
Damage - 900 (Physical)
Range - 130%
91-100
111-120
![[Image: 9001039.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001039.png)
past self
Level: 120
HP: 1,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2500 (Physical)
Range - 321%
Attack 2
Damage - 2500 (Physical)
Range - 273%
![[Image: 9001040.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001040.png)
past self
Level: 120
HP: 1,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2500 (Physical)
Range - 321%
Attack 2
Damage - 2500 (Physical)
Range - 273%
![[Image: 9001041.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001041.png)
past self
Level: 120
HP: 1,500,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 3500 (Physical)
Range - 243%
Attack 2
Damage - 3500 (Physical)
Range - 416%
![[Image: 9001042.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001042.png)
past self
Level: 120
HP: 1,500,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 3500 (Physical)
Range - 243%
Attack 2
Damage - 3500 (Physical)
Range - 416%
![[Image: 9001043.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001043.png)
Manon, Herald of Heroes
Level: 120
HP: 3,700,000
EXP: 13,500
Physical Attack: 2599
Magical Attack: 2554
Knockback: 5000
WDEF: 25%
MDEF: 25%
Speed: -20
Avoid: 97
Accuracy: 360
Rare Item Drop Level: 2
Elements: Fire strong, Ice weak
Auto-Aggro
Boss
Attack 1
Damage - 2554 (Magical)
Range - 300%
Attribute - Fire
1/1
Attack 2
Damage - 2554 (Magical)
Stuns for 5 seconds at a 60% probability
Range - 400%
Attack 3
Damage - 2554 (Magical)
Dispels all buffs
Range - 350%
![[Image: 9001044.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001044.png)
Griffey Herald of Heroes
Level: 120
HP: 3,700,000
EXP: 13,500
Physical Attack: 2626
Magical Attack: 2587
Knockback: 5000
WDEF: 25%
MDEF: 25%
Speed: -20
Avoid: 97
Accuracy: 360
Rare Item Drop Level: 2
Elements: Lightning strong, Poison weak
Auto-Aggro
Boss
Attack 1
Damage - 2587 (Magical)
Stuns for 5 seconds at a 60% probability
Range - 320%
Attack 2
Damage - 2587 (Magical)
Range - 350%
1/1
Attack 3
Damage - 2587 (Magical)
Dispels all buffs
Range - 350%
Attribute - Lightning
![[Image: 9500501.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500501.png)
Lv. 118 Monster Trainee
Level: 118
HP: 5,050,000
EXP: 94,200
Physical Attack: 2379
Magical Attack: 2374
Knockback: 1600
WDEF: 30%
MDEF: 30%
Avoid: 97
Accuracy: 360
Party Bonus
Boss
Attack 1
Damage - 2379 (Physical)
Range - 130%
![[Image: 9001039.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001039.png)
past self
Level: 120
HP: 1,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2500 (Physical)
Range - 321%
Attack 2
Damage - 2500 (Physical)
Range - 273%
![[Image: 9001040.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001040.png)
past self
Level: 120
HP: 1,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2500 (Physical)
Range - 321%
Attack 2
Damage - 2500 (Physical)
Range - 273%
![[Image: 9001041.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001041.png)
past self
Level: 120
HP: 1,500,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 3500 (Physical)
Range - 243%
Attack 2
Damage - 3500 (Physical)
Range - 416%
![[Image: 9001042.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001042.png)
past self
Level: 120
HP: 1,500,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Speed: -10
Avoid: 144
Accuracy: 169
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 3500 (Physical)
Range - 243%
Attack 2
Damage - 3500 (Physical)
Range - 416%
![[Image: 9001043.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001043.png)
Manon, Herald of Heroes
Level: 120
HP: 3,700,000
EXP: 13,500
Physical Attack: 2599
Magical Attack: 2554
Knockback: 5000
WDEF: 25%
MDEF: 25%
Speed: -20
Avoid: 97
Accuracy: 360
Rare Item Drop Level: 2
Elements: Fire strong, Ice weak
Auto-Aggro
Boss
Attack 1
Damage - 2554 (Magical)
Range - 300%
Attribute - Fire
1/1
Attack 2
Damage - 2554 (Magical)
Stuns for 5 seconds at a 60% probability
Range - 400%
Attack 3
Damage - 2554 (Magical)
Dispels all buffs
Range - 350%
![[Image: 9001044.png]](http://www.happychinchilla.info/Southperry/patch/mob/9001044.png)
Griffey Herald of Heroes
Level: 120
HP: 3,700,000
EXP: 13,500
Physical Attack: 2626
Magical Attack: 2587
Knockback: 5000
WDEF: 25%
MDEF: 25%
Speed: -20
Avoid: 97
Accuracy: 360
Rare Item Drop Level: 2
Elements: Lightning strong, Poison weak
Auto-Aggro
Boss
Attack 1
Damage - 2587 (Magical)
Stuns for 5 seconds at a 60% probability
Range - 320%
Attack 2
Damage - 2587 (Magical)
Range - 350%
1/1
Attack 3
Damage - 2587 (Magical)
Dispels all buffs
Range - 350%
Attribute - Lightning
![[Image: 9500501.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500501.png)
Lv. 118 Monster Trainee
Level: 118
HP: 5,050,000
EXP: 94,200
Physical Attack: 2379
Magical Attack: 2374
Knockback: 1600
WDEF: 30%
MDEF: 30%
Avoid: 97
Accuracy: 360
Party Bonus
Boss
Attack 1
Damage - 2379 (Physical)
Range - 130%
131-140
![[Image: 9500502.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500502.png)
Lv. 135 Monster Trainee
Level: 135
HP: 7,000,000
EXP: 122,700
Physical Attack: 3747
Magical Attack: 3751
Knockback: 2400
WDEF: 30%
MDEF: 30%
Avoid: 115
Accuracy: 423
Party Bonus
Boss
Attack 1
Damage - 3747 (Physical)
Range - 130%
![[Image: 9500504.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500504.png)
Lv. 140 Monster Trainee
Level: 140
HP: 9,250,000
EXP: 155,500
Physical Attack: 4277
Magical Attack: 4366
Knockback: 2800
WDEF: 30%
MDEF: 30%
Avoid: 115
Accuracy: 423
Party Bonus
Boss
Attack 1
Damage - 4277 (Physical)
Range - 130%
![[Image: 9500502.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500502.png)
Lv. 135 Monster Trainee
Level: 135
HP: 7,000,000
EXP: 122,700
Physical Attack: 3747
Magical Attack: 3751
Knockback: 2400
WDEF: 30%
MDEF: 30%
Avoid: 115
Accuracy: 423
Party Bonus
Boss
Attack 1
Damage - 3747 (Physical)
Range - 130%
![[Image: 9500504.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500504.png)
Lv. 140 Monster Trainee
Level: 140
HP: 9,250,000
EXP: 155,500
Physical Attack: 4277
Magical Attack: 4366
Knockback: 2800
WDEF: 30%
MDEF: 30%
Avoid: 115
Accuracy: 423
Party Bonus
Boss
Attack 1
Damage - 4277 (Physical)
Range - 130%

![[Image: 9500500.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500500.png)
![[Image: 9500503.png]](http://www.happychinchilla.info/Southperry/patch/mob/9500503.png)