2012-05-28, 07:29 PM
Balance, as the name would imply, is having all classes be good at something. It's having their strengths and weaknesses balance so that every class is useful in some situation.
Some classes will have better survivability, but correspondingly less damage. Some will be better at single target damage, but worse at mobbing. Not every class will be good at everything, but every class will be good at something.
I do not think Nexon's periodic buffs and rare debuffs are 'balancing'. At most, some %s get adjusted, but this completely fails to adjust some of the fundamental disparities between classes because of the available skills. Look at Mercedes, they have amazing 1v1, nice mobbing, rush, decent survivability and no real weaknesses. Instead of excelling in one area over other classes, they obliterate the usefulness of old classes by beating them in everything.
At this point, I don't think any classes need to get stronger. Instead some need to be nerfed and have their playing styles fundamentally reevaluated. Oh, there should be some semblance of caring whether newly released classes make old classes obsolete too.
lulBalance
Some classes will have better survivability, but correspondingly less damage. Some will be better at single target damage, but worse at mobbing. Not every class will be good at everything, but every class will be good at something.
I do not think Nexon's periodic buffs and rare debuffs are 'balancing'. At most, some %s get adjusted, but this completely fails to adjust some of the fundamental disparities between classes because of the available skills. Look at Mercedes, they have amazing 1v1, nice mobbing, rush, decent survivability and no real weaknesses. Instead of excelling in one area over other classes, they obliterate the usefulness of old classes by beating them in everything.
At this point, I don't think any classes need to get stronger. Instead some need to be nerfed and have their playing styles fundamentally reevaluated. Oh, there should be some semblance of caring whether newly released classes make old classes obsolete too.
lulBalance

