2012-05-12, 04:34 PM
Bought the remainder of R & C: Future, and Beyond Good & Evil HD (never played the original, but I can remember watching someone play it at some point "in person").
And yes, I went back to these...
Quest for Booty
Kinda disappointing, but all the same I felt I needed it for completion's sake. It turned out to more or less be a downgrade from the prior game with barely relevant story to act as the middle piece of this series. As I expected going in, it was short; but the lack of weapons and a relevant story got to me more than that. Should have just watched a video on in and saved the cash towards Tales of Graces F.
Beyond Good & Evil HD
As mentioned I never played the original, but I'd hear about it every now and then. Not very far in right now, but I have to say that I miss exploration games like this. I'm trying to spread out the genres a bit more these days, so that I don't get bogged down in my turn based library stockpile; so I likely will be finishing this slowly.
A Crack in Time
Liking it so far, but I'm trying to spread it out over time just like with BGE. Not sure how I feel about weapon components, but I think it might grow on me.
And yes, I went back to these...
Disgaea 3
I just didn't feel closure to this game yet. True, the platinum is likely beyond me, but I wanted to at least get all the rank 40 gear before calling myself satisfied.
So, two days ago, I spent literally 800 turns spamming bonus change in order to find a legendary Arcadia. This was after about 70 reverse pirate attempts with the same goal. Fortunately, the first one I find as a result of that is rank 0. Then this morning, in between dupes of some 5 move shoes (screwed up, I know), I get bored while waiting for the class world guy to show up and throw another useless attempt at the DLC Baal. I actually manage to defeat them without too much difficulty, then notice something. The level is repeatable. .... ..... Hello there unlimited supply of legendary rank 40 emblems and physical monster weapons! Thanks for being so obvious to me so as to save me the time to do the item world of the Arcadia to find you. Though, it might have been nicer if I noticed that before the 7 hour grind that it took to find that first...
Needless to say, I'm aggravated, but at least I'll have all the types soon now, so that I can call it quits until I beat the 4th installment's story 6 or so months down the road at least.
So, two days ago, I spent literally 800 turns spamming bonus change in order to find a legendary Arcadia. This was after about 70 reverse pirate attempts with the same goal. Fortunately, the first one I find as a result of that is rank 0. Then this morning, in between dupes of some 5 move shoes (screwed up, I know), I get bored while waiting for the class world guy to show up and throw another useless attempt at the DLC Baal. I actually manage to defeat them without too much difficulty, then notice something. The level is repeatable. .... ..... Hello there unlimited supply of legendary rank 40 emblems and physical monster weapons! Thanks for being so obvious to me so as to save me the time to do the item world of the Arcadia to find you. Though, it might have been nicer if I noticed that before the 7 hour grind that it took to find that first...
Needless to say, I'm aggravated, but at least I'll have all the types soon now, so that I can call it quits until I beat the 4th installment's story 6 or so months down the road at least.
Star Ocean 4
Can't say it's getting better, but I am going to finish the first play-through of it anyway. Trying to stop jumping so much, but after this, I swear I'll get back to the PS1 & PS2 lineup. Unless of course I manage to afford Tales of Graces by that point. But then it'd be right after that.
It's actually very annoying to me right now. I can see the stereotypes that they are trying to show off, but they can't even seem to do it right. Which is sad considering how overused they are. It could just be the English, but even the gestures don't seem like what they were going for. Oh, and on that point; I do make it a point to play games in English for the first play-through and any other language options after that. Same cannot be said for the times I watch Anime as the emotions are the drive rather than story or game-play and generally do not make the transition well.
Regardless, I hope there is a faster way to go from one point of interest to another later on, since it has also started to bother me during follow up sweeps of areas for quests and such.
It's actually very annoying to me right now. I can see the stereotypes that they are trying to show off, but they can't even seem to do it right. Which is sad considering how overused they are. It could just be the English, but even the gestures don't seem like what they were going for. Oh, and on that point; I do make it a point to play games in English for the first play-through and any other language options after that. Same cannot be said for the times I watch Anime as the emotions are the drive rather than story or game-play and generally do not make the transition well.
Regardless, I hope there is a faster way to go from one point of interest to another later on, since it has also started to bother me during follow up sweeps of areas for quests and such.
Portal 2
Built a level in the first 7 hours of the development too being available; had no views once it was published. Mine was a slow thinker puzzle versus most of the popular "bouncy room" crap that has been posted. I'll admit, I see a bit of a pacing issue in the first portion of my map which needs a bit of tweaking, but I don't think it's half bad, and it employes concepts that were not used in the main game or co-op in 3 different areas.
What they really need to do with the workshop level display is divide it into 3 sections: Puzzle, Coordination, and Fun. That way all those silly maps could be isolated from things that could actually make people think.
What they really need to do with the workshop level display is divide it into 3 sections: Puzzle, Coordination, and Fun. That way all those silly maps could be isolated from things that could actually make people think.

