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Magician %/s (KMS FLY 2 & GMS Dawnveil)
ElderTree Wrote:Err... just to be clear, I was only saying that the DoT shouldn't be reapplied until it is completely expired (or rather, *would* be expired by the next tick following the current attack) in the non-mist eruption case only.

Paralyze can do at most 999,999 x6 dmg per cast. (Para's DoT will always be applied since it's your main attack.) If Paralyze (a "200%" skill) hits 999,999, then Poison Breath (340%) will also hit 999,999. So that means that as long as the 1,600% worth of DoT over 20 seconds does 4,999,995 dmg or more, it is worthwhile to cast Poison Breath rather than "yet another" Paralyze. This happens with a max range of 312,499.

If you were to refresh Breath before all 20 ticks of damage had been dealt, then it would take a higher range to "out-damage" Paralyze. 1 second too early means only 1520% DoT per cast, or a max range of 328,947 would be needed for Breath to be better than "yet another" Paralyze.

It doesn't work like that because many dots overlap their expiration timers, as well as losing time to buffing. It's impossible to recast a dot the exact tick it expires every single time. I've already tested it, and the highest consistent reapplication time for every spell is 3 seconds or lower before the duration expires.
For example, with the following recast times, this is the average number of seconds that pass before a specific spell encounters an event where its duration has completely run out over a couple of hours.
3s Flame Gear: 550.27, Fire Demon: 259.56, Big Bang: 26.13, Poison Breath: 26.52
2s Flame Gear: 363.28, Fire Demon: 142.62, Big Bang: 26.2, Poison Breath: 27.06
1s Flame Gear: 175.23, Fire Demon: 70.14, Big Bang: 27.15, Poison Breath: 27.58


After some more thorough analysis, I fixed some rounding errors for Poison Mist's overlap since you can't do a fraction of a second of DoT, as well as fix the method of how Mist Eruption was interacting with it so it can still do its DoT after the mist explodes. This let me adjust its duration to its full length of 65 seconds instead of 40, and I managed to adjust everything to recast when they've run out because of this. It's lowered the overall damage for Mist Eruption tables, but increased the overall damage for cases where Mist Eruption isn't used.

Fire-Poison Archmage:
 Spoiler
 Teleport
 Sharp Eyes
 No Mist Eruption
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Messages In This Thread
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Rick - 2011-09-27, 08:28 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Rick - 2011-09-28, 02:49 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Nepi - 2011-09-30, 05:43 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mibs - 2011-10-10, 10:17 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mibs - 2011-11-19, 01:00 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by JoeTang - 2012-05-11, 06:55 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by High - 2012-08-25, 02:09 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2012-08-25, 02:52 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mazz - 2012-10-09, 02:52 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Mazz - 2013-05-20, 08:25 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Arrg - 2013-07-15, 11:13 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 03:00 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 05:25 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Grey - 2013-10-13, 05:33 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-11, 02:59 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-11, 06:50 PM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-12, 12:38 AM
Magician %/s (KMS FLY 2 & GMS Dawnveil) - by Kayo - 2014-04-12, 12:26 PM

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