2012-05-11, 06:01 PM
JoeTang Wrote:That was an error on my end when I was processing the damage and how my dots were being added.
Err... just to be clear, I was only saying that the DoT shouldn't be reapplied until it is completely expired (or rather, *would* be expired by the next tick following the current attack) in the non-mist eruption case only.
Paralyze can do at most 999,999 x6 dmg per cast. (Para's DoT will always be applied since it's your main attack.) If Paralyze (a "200%" skill) hits 999,999, then Poison Breath (340%) will also hit 999,999. So that means that as long as the 1,600% worth of DoT over 20 seconds does 4,999,995 dmg or more, it is worthwhile to cast Poison Breath rather than "yet another" Paralyze. This happens with a max range of 312,499.
If you were to refresh Breath before all 20 ticks of damage had been dealt, then it would take a higher range to "out-damage" Paralyze. 1 second too early means only 1520% DoT per cast, or a max range of 328,947 would be needed for Breath to be better than "yet another" Paralyze.

