2012-05-11, 05:48 PM
ElderTree Wrote:Why?
At extreme levels of funding, could the extra DoT be more beneficial than casting "yet another" Paralyze that does 999,999 x6? Is DoT capped at 999,999 / tick?
The player wouldn't recast the DoT skills unless they had expired (not "up to 3 seconds before") since you're wanting to use every tick to your advantage rather than have X number of DoT's applied at any given time.
That was an error on my end when I was processing the damage and how my dots were being added.

