2012-05-11, 05:33 PM
ElderTree Wrote:Why?DoT can break the damage cap.
At extreme levels of funding, could the extra DoT be more beneficial than casting "yet another" Paralyze that does 999,999 x6? Is DoT capped at 999,999 / tick?
The player wouldn't recast the DoT skills unless they had expired (not "up to 3 seconds before") since you're wanting to use every tick to your advantage rather than have X number of DoT's applied at any given time.

