2012-05-10, 01:38 PM
Evolite Wrote:If they were to add a cooldown to blaze, then they would have add it to chain lightning too.
And Paralyze. You can't have a job with both their main skills with cooldowns and the counterpart not have that. I/L mages would be sitting around doing an attack every ~5-9 seconds due to the faulty cooldown checking system.
EDIT: Also seems that, if I'm interpreting this right, Infinity is non-dispelable (thank god) and Arcane Aim isn't target unique and continues to build as long as you attack (Meaning, if you kill a monster, your AA counter doesnt reset. A more stable boost and useful for bosses that summon/have multiple parts/etc)

