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Thief %/s (KMS Unlimited and GMS Tempest)
nRxUs Wrote:I see no reason as to why it wouldn't. The critical hits not having the critical effect should simply be a graphic thing and that's it.
Although I have no concrete proof I did notice more hits being high numbers with Meso Explosion when my decent SE was on than when it isn't, then again the plural of anecdote isn't data so it really isn't much of a proof.

The way criticals seem to work is really frustrating for testing, if you hit a critical in say the first line of Edge Carnival, the 3rd, 5th and so on will always crit with the same exact damage. ~7:16 for a demonstration, I randomly jumped to this but I'm sure there are more. It looks like ME follows the same pattern, at least according to this video anyway.
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Thief %/s (KMS Unlimited and GMS Tempest) - by Mazz - 2012-05-08, 02:32 PM

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