2012-04-26, 01:12 AM
Link Wrote:If you don't time it just right, with either combination, you have massive delays between them.I said this like the very first day I tried a viper in tespia. It's not a determiner of skill, just annoying. The best combo will always be DS > csb because it may save you one attack, but you'll have to start off with csb if you're midair.
Link Wrote:What's the better execution of your rushing skills after Justice?
I've tried Double Spiral → Screw Punch, but Screw Punch activates way too early to knock back the monster. It just pushes me through it. Screw Punch → Double Spiral is more difficult to time, but I'm not sure if I still KB monsters, even though the delay is a little further apart.
Eh. I noticed this, and I noticed that it happens sometimes, and sometimes not...I really don't know why it happens.

