2012-04-25, 08:51 PM
Locked Wrote:Depends on the character and their values of the different types of avoid.
E.g.
Suppose you had an avoid rate of 74% and a dodge rate of 40%. That means that 26% * 40% is the probability of dodge actually working, which is 10.4%. Compare that to 25% evasion rate which would land you 74 * 1.25 = 92.5% and you notice that dodge rate isn't that great.
So what your saying is that Evasion (aka "miss") is calculated before dodge(AKA a special animation)?

