2012-04-21, 05:54 PM
the 1v2 lane is highly dependent on champ selection and enemy skill
if your enemies just push, anyone who can last hit under tower is perfect for 2v1 (enemy skill)
otherwise, you need sustainable champs who can last hit under tower early and wipe waves after several levels. morg, gp, cho, irelia, or anyone with wave wiping abilities + blue buff would work well. one of the reasons it worked so well last night WAS that you sent cho bot against people who pushed and didnt try to deny cho, netting you an xp and farm advantage overall by *not* having another person in lane.
against more organized teams, itll often fail hard because the 2v1 will get pushed over within 10 minutes and by double jungling you sort lock yourselves in to invading and the enemy team will jump on the invader really hard.
if you want to have an ad carry, send him mid. thats the way ive done it the couple times ive tried this with my old group, works fine.
if your enemies just push, anyone who can last hit under tower is perfect for 2v1 (enemy skill)
otherwise, you need sustainable champs who can last hit under tower early and wipe waves after several levels. morg, gp, cho, irelia, or anyone with wave wiping abilities + blue buff would work well. one of the reasons it worked so well last night WAS that you sent cho bot against people who pushed and didnt try to deny cho, netting you an xp and farm advantage overall by *not* having another person in lane.
against more organized teams, itll often fail hard because the 2v1 will get pushed over within 10 minutes and by double jungling you sort lock yourselves in to invading and the enemy team will jump on the invader really hard.
if you want to have an ad carry, send him mid. thats the way ive done it the couple times ive tried this with my old group, works fine.

