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How does damage % per hit work?
#10
To slightly hijack this thread, are the passive boosts to Muspelheim, Edge Carnival, and Savage Blow from Boomerang Step multiplicative or additive? Also, same question for the 150% extra damage from Dark Sight vs. +150% bonus damage from Killing Points for Assassinate? And even though it's not damage, the buffs to Pickpocket, Meso Guard, and Meso Explosion from Pickpocket?
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Messages In This Thread
How does damage % per hit work? - by Sephie - 2012-04-18, 02:58 AM
How does damage % per hit work? - by JoeTang - 2012-04-18, 03:05 AM
How does damage % per hit work? - by ShinkuDragon - 2012-04-18, 03:16 AM
How does damage % per hit work? - by Sephie - 2012-04-18, 03:22 AM
How does damage % per hit work? - by SaptaZapta - 2012-04-18, 03:58 AM
How does damage % per hit work? - by Sephie - 2012-04-18, 04:22 AM
How does damage % per hit work? - by Shidoshi - 2012-04-18, 09:22 AM
How does damage % per hit work? - by JoeTang - 2012-04-18, 09:37 AM
How does damage % per hit work? - by Kaasoljoyyx - 2012-04-18, 11:22 AM
How does damage % per hit work? - by Raul - 2012-04-18, 12:05 PM
How does damage % per hit work? - by JoeTang - 2012-04-18, 01:29 PM
How does damage % per hit work? - by Kaasoljoyyx - 2012-04-18, 02:27 PM
How does damage % per hit work? - by Raul - 2012-04-18, 08:23 PM
How does damage % per hit work? - by Locked - 2012-04-18, 08:58 PM
How does damage % per hit work? - by Raul - 2012-04-18, 09:03 PM
How does damage % per hit work? - by Locked - 2012-04-18, 09:23 PM
How does damage % per hit work? - by Raul - 2012-04-19, 06:51 PM

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