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[JapanMS] Viper revamp comparison videos [Revamp now implemented]
#13
[video=youtube_share;5ooHBdGdouw]http://youtu.be/5ooHBdGdouw[/video]


Here's a short game play demonstration I made. I hate this video, but I've lost care while trying to record. In fact, it's probably the worst video I've ever put up. The keyboard I'm using is such a piece of shit that it doesn't react to my keystrokes sometimes, so attacks don't get activated immediately (there's usually a big delay, which is why you'll see me pause sometimes before I attack) and sometimes, attacks don't even work (which is why you see me jump into enemies instead of jump-attacking enemies).

With that said, this is only a demonstration of how the class is played, not a demonstration of how well I can control my character. This is for the sake of comparing pre-Justice Viper to post-Justice Viper, to go along with the other videos I've uploaded. I will make a post-Justice version of all of these videos once the revamp hits JMS next week (hopefully with better control over my character's actions).

Also, I chose Oblivion 4 because I simply do not know where else to go. I have no idea what can exhibit the play style of the Viper class like Oblivion 4 can. If anyone has any better suggestions, I can try making another video, but I have no guarantees about it. I've done Oblivion 4 so many times in the past, which made me question even making this video. It's just... over used.

Use of Energy Orb was unnecessary, since it's so slow, but I only used it for variety. It kind of gets old just using Buster and Dragon Strike, don't you agree?
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[JapanMS] Viper revamp comparison videos [Revamp now implemented] - by Link - 2012-04-18, 03:36 AM

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