2008-11-17, 02:18 PM
haha01haha01 Wrote:people in this forum tend to forget we are talking about nexon. implementing this type of a function would take loads of gm time and will require doing some very serious changes (like adding a die.script property to monsters in the wz file). it will also cause massive lag due to the need of the server to actually check what you are wearing and calculate the drops, which will also take more money out of nexon on buying better servers.
bottom line, no.
Actually it's up to the client to determine that. The quest item drops are still there whether or not you really need them, meaning they'll generate regardless of conditions. And if you don't need them, you can't see them.

