2012-04-17, 06:07 PM
Bladester Wrote:woah, Arans actually suck more when their mastery is increased? Any reason why?
Basically it includes the chance of the character hitting less than max damage. So for a class with 90% mastery, their average damage is only 95% of the max - so the 'with mastery' becomes 95% of without.
You can compare directly between characters using their max range if you use those percents.
I believe Warriors have 70% (Hero), 90% (Aran/DrK) or 92% (Paladin), so the classes with higher base mastery see smaller changes. The Hero loses over 1000%/s while the Aran only drops 200%. Actually, that's partly cause the Hero starts with over 9000% and the Aran's only at 5000%. But still.

