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Improving PVP in MapleStory
#15
I can't sleep... I don't want to take Nyquil <_<.

Dark Link Wrote:Unfortunately, I can't give my 2 cents on revamped Evans, because the "Top Evan" PvPers in Khaini are hackers.
The only time I've gone against "Normal" Evans was in the 70+ section, and that's a bad place to give judgment / opinion on.

When Nexon said "changes were not applied in PvP", they meant the % values of them didn't change. However, how skills were performed actually did change. Evan's breath attacks had a high damage % but had a charge time to compensate for it; after the revamp, charge up time is gone = full % instantly on entire mobs. Chaos and hilarity ensues. BaMs are in the same boat: their auras didn't change in value but you can still stack them; this meant BaMs will be terrorizing players with the full force of 3 Auras. Mechs got pseudo-unlimited siege and WHs as far as I know didn't get any skill revamps.


Dark Link Wrote:I'm interested in why you said Aran have the "Best Ultimate". I would have thought Demon Slayer's "Demon Cry" "Ultimate" would be the best due to the retardedness of "Let's make up to 15 people have 100% miss rate for 15 seconds.", granted I know Hero's Will and the "All Cure" Heart can rid it, but it still gives Demon Slayers the "Insult To Injury" buff.

Combo Tempest has the range of Nihal Desert with 1300% to 15 targets. This means in some maps, there's absolutely no way you can avoid a freaking 1300% ultimate (using Combo Tempest in Nihal Desert where the trampoline is will hit the entire map >:/). Demon Cry I would consider the 2nd best right under Arans because although it has a stupid debuff that makes everyone miss 90% of the time, it's very short in range (in respect to Combo Tempest), consumes half your DF, and isn't as strong.

Dark Link Wrote:I know it's not their "Main Attack", but what about "Multiple Target" skills?
I have no idea what "Multi-hit" skills Mech have, other than "Punch Launcher" and I have no idea if it has a CD in PvP.
BM can spam "Ultimate Inferno" and WH can spam "Ricochet". Yes, they're not the best skills, but it's still something.

Mechs are pretty much forced to use Tank mode which means they only have normal attack, siege mode, and Laser Blast. Laser Blast has a 5 second cooldown so most of your attacking comes from tank missle mode normal attack and occasional siege. Ultimate is turned off in PvP.
BMs have Rain and Inferno but without Hurricane their 1v1 is just awful. Taking away or nerfing Hurricane is like nerfing a MM's Ultimate Strafe. ;/ Both of them can do without but why play a class that's handicapped when you can a play a class that isn't?
WHs have a great blind/stun (though it's like 1 second), an Ultimate (one of the few DEX-based classes with an ultimate), and their Jaguar mobbing attack. They have the benefit of mobile Hurricane but how well it's used depends on server lag. IIRC, they don't have a huge passive dodge like other Archers or Mercs and it doesn't help that they're a huge target. They do have 105% stance lol...

Dark Link Wrote:PvP seems to boil down to who can hit the most targets with powerful attacks.
All 3 Legend Classes can hit 3+ people with ease, which is also why they're considered "Ridiculous".
Not always, but it's good to have. DrKs are killing machines but I would still call them as balanced as Bishops who tickle people to death with their attacks.

All the classes before Legend actually had weaknesses to justify their strengths; the Legends are just blatantly good in every area with no weaknesses that justifies their strength.

-

I'm really waiting what the revamps will do: warriors will get Soul RushSlipstream, Mages get a bunch of damage buffs, and UA Archers will get a Irena's Wind Piercing that drains a loooooot of HP apparently :v.





icephoenix21 Wrote:You can't tell me that her chart isn't somewhat accurate, aside from archers, but it's pretty much a give-in that archers suck overall in pvp.

That aside, any legend class, as well as now Evans are WAY op in pvp. I can handle demonslayers fine, but Merc I usually have to end up dooming (which I hate doing in pvp, I feel its really cheap), and I usually just tend to avoid CS for counter's sake.

However I know Venally (sair) and WhitexRice65 (bucc) are pretty damn good.

EDIT: I'm tired... I can't think straight...

Doom just happens to be the single most devastating debuff in the entire game with 90% success, 30 second cooldown, and no cure other than stage hazards. That said, it's not unethical to use to win; it's unethical to harass players for the sake of harassing them.

Sairs have to deal with the same troubles other DEX classes suffer except they have no dodge, guard, or mobility in their ship. The only thing that saves them is an Ultimate and an okay summon...

Buccaneers suffer a huge handicap (here's a direct copy/paste):

Buccaneers have the qualities of an incredible PvPer: they have a magnet (Snatch) to catch players, they have a great 1v1 skill, their mob skill Dragon Strike (despite what you say about the range) is twice the range as Dark Impale with more vertical range than it too, they have an invincibility skill on hand (barrel), they have a heal skill, they get stronger the better they do similar to Heroes (but unlike Heroes they can fight with full force right out of spawn), they need very little buffs (only need Booster and Transform isn't dispellable), they have a great rush skill, and BSB is the best mob controlling skill in the game which forces knockback with no cooldown. Snatch -> Demolition work so well together because their cooldowns actually cover the each other so that they can actually lock people in an inescapable death lock.; I would say they're better 1v1ers than DBs!

So why does this amazing class suck so much? It's because of touch damage. Buccaneers have a skill called Energy Charge which, when at 100% energy (from attacking players), they form a bubble that gives them BATT, DEF, and the ability to deal damage on contact. However, the fact that they attack people by touching them gives them severe lag and prevents them from taking action every 4-5 seconds. This is the result of severe server lag and poor coding on Nexon that didn't anticipate people having slow internet (because people in Korea have like... 100mb/s internet by default). Unlike summons which act independently from you the player, touch damage is like having your character involuntarily attacking thin air which doesn't let you take action until the attack cycle is complete (like... every 4 seconds).

Arans have the skill called Body Pressure which they never use. Why? Because it gives them the ability to do touch damage ie what makes Buccaneers bad. Resistance's hidden potential skill (the light that activates when you're at 20% HP) gives them status immunity and touch damage; yeah, same thing here... when a resistance class is almost dead, they actually can't do much because of the lag.


If your friend does well, he either lives next to Nexon or is filled to the brim with BATT to get a respectable score. At 0 energy, Buccs are definitely a force to be aware of though.
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Messages In This Thread
Improving PVP in MapleStory - by byakugan - 2012-04-12, 01:11 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 01:30 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 04:51 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 05:10 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 05:31 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 06:20 AM
Improving PVP in MapleStory - by Locked - 2012-04-12, 06:33 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 06:35 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 06:50 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 07:09 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 07:40 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 08:00 AM
Improving PVP in MapleStory - by KhainiWest - 2012-04-12, 08:24 AM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 08:36 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 08:51 AM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 09:19 AM
Improving PVP in MapleStory - by Even - 2012-04-12, 10:14 AM
Improving PVP in MapleStory - by CrazyForDex - 2012-04-12, 10:30 AM
Improving PVP in MapleStory - by byakugan - 2012-04-12, 10:57 AM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 11:07 AM
Improving PVP in MapleStory - by KhainiWest - 2012-04-12, 11:37 AM
Improving PVP in MapleStory - by byakugan - 2012-04-12, 11:39 AM
Improving PVP in MapleStory - by Even - 2012-04-12, 11:41 AM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 11:47 AM
Improving PVP in MapleStory - by byakugan - 2012-04-12, 11:57 AM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 12:08 PM
Improving PVP in MapleStory - by FlameChocobo - 2012-04-12, 12:10 PM
Improving PVP in MapleStory - by CrazyForDex - 2012-04-12, 12:24 PM
Improving PVP in MapleStory - by fodjgngf - 2012-04-12, 07:20 PM
Improving PVP in MapleStory - by MrTouchnGo - 2012-04-12, 07:48 PM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 08:39 PM
Improving PVP in MapleStory - by Worthyness - 2012-04-12, 08:40 PM
Improving PVP in MapleStory - by MrTouchnGo - 2012-04-12, 08:47 PM
Improving PVP in MapleStory - by icephoenix21 - 2012-04-12, 09:04 PM
Improving PVP in MapleStory - by Sephie - 2012-04-12, 09:31 PM
Improving PVP in MapleStory - by MrTouchnGo - 2012-04-12, 09:46 PM
Improving PVP in MapleStory - by Dark Link - 2012-04-12, 09:52 PM
Improving PVP in MapleStory - by The Great One - 2012-04-12, 10:41 PM
Improving PVP in MapleStory - by MrTouchnGo - 2012-04-13, 01:36 AM
Improving PVP in MapleStory - by Exidous - 2012-04-16, 02:19 AM
Improving PVP in MapleStory - by inemnitable - 2012-04-17, 06:55 PM
Improving PVP in MapleStory - by Dark Link - 2012-04-17, 07:12 PM
Improving PVP in MapleStory - by modular - 2012-04-17, 08:12 PM
Improving PVP in MapleStory - by byakugan - 2012-04-17, 09:25 PM
Improving PVP in MapleStory - by MrTouchnGo - 2012-04-17, 11:09 PM
Improving PVP in MapleStory - by byakugan - 2012-04-17, 11:11 PM
Improving PVP in MapleStory - by Moonlapse - 2012-04-18, 12:10 AM
Improving PVP in MapleStory - by McAwesomesauce - 2012-04-18, 12:23 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-18, 12:34 AM
Improving PVP in MapleStory - by Mibs - 2012-04-18, 01:19 AM
Improving PVP in MapleStory - by Sephie - 2012-04-18, 02:16 AM
Improving PVP in MapleStory - by Dark Link - 2012-04-18, 02:32 AM
Improving PVP in MapleStory - by Sephie - 2012-04-18, 02:40 AM

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