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Archer %/s (KMS Unlimited and GMS Tempest)
#59
JoeTang Wrote:The small damage difference from speed is due to randomness. I don't include Maple Warrior. It's impossible to determine the damage increase it provides unless you have a set value for base stats, bonuses, and potential. Hurricane is 250% in Justice.
I apparently haven't updated these, which I will do soon.
Updated.

How did you determine the values given though? Even with MW, which you did not include, and 250% each arrow, I am getting 4440% s^-1 with BM Hurricane, which is still a far cry from your updated 5111.
I assumed MW calculations were valid, since it increased 15% of both primary and secondary stat including stat from scrolling/potential which results in it being a stacked 15% damage. I guess that will increase the %damage as compared to being a flat additional 15%damage, but the change is not very large. Furthermore, you did not appear to have included it in your 5111% value?
If it was done through a simulation of some sort, will it be possible for you to provide the algorithm or source code of some sort? The large difference implies that either of us has made a very serious mistake in assumptions.
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Archer %/s (KMS Unlimited and GMS Tempest) - by nouthyella - 2012-04-11, 11:12 AM

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