Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Few questions on Character card deck system
#30
iAmFear Wrote:The more I look at the info, the more I think it's just floor(CardEffect)+Range, I remember a higher leveled character with more weapon attack and stats only getting an increase of 1 range, with the S Paladin effect. Combine this with the fact that solving for weapon attack using the displayed ranges and stats gives you some weird numbers, when usually it would give you something rather close to an even number, but it gives you values like 43.195, and etc. I doubt that's it, though, it's too simple.

When I looked at the table, I understood it to be ranges with varying card bonuses applied. Is that not the correct interpretation?
So the level 60 target character got a range boost of 60*3 with two S bonuses.
The maximum range bonus possible from a single level 200 paladin to another level 200 (or the paladin itself) would thus be 400. Nice, but not game-breaking when high-end players have ranges of 100k or more.

Similarly, the maximum damage boost from lvl 200 Buccanneer to another lvl 200 would be 5*200 = 1000. Nice, but not really much when high-end players hit 100k damage numbers and more.

Edit: RE comment below
I wasn't saying that it was the same variable as paladin.
We have "Viper – for every level, increase damage by 5" (for rank SS), so level 200 gets 200*5 damage boost.
Reply


Messages In This Thread
Few questions on Character card deck system - by MissingLink - 2012-04-09, 03:23 PM

Forum Jump:


Users browsing this thread: