2012-04-02, 01:03 PM
Satellite Wrote:Might be so, but paying monthly fee for a game is bullpomegranade. When I spend time on something I want to be able to access it at any time, regardless of if I'm active or not.
You're paying for maitenance. They continue to update the game while monitoring it. You are gurranteed decent customer service at this point because you're paying for a product.
Satellite Wrote:I really do believe F2P with premium content is the best model nowadays. F2P will always get the biggest playerbase, and even the non-paying players will make profit for the company. And there will be those hardcore addicts who pay astronomical sums , for instance, virtual currency like NX.
..Uh can you present a game as an example? Free to play means no expected profit. F2P has proven time again that cash shop breaks it. There's no avoiding it.
Satellite Wrote:P2P not so much. Take minecraft for example, game costs only 20euros, yet there's millions of cracked clients. For a small company like Mojang it's not easy(or possible) to fight against piracy either.
Also think about how much it cost him to actually produce it? Not much I assure you, in comparison at least. There's also stuff outside of the actual game such as merchandise that supports him. The entire logic behind minecraft is creativity, it be pretty hypocritical of him to take away that ability from his fanbase.
Satellite Wrote:Playerbase-wise, what I think you mean here... I agree. Obviously hackers and other idiots will have it way easier when they can just create another free account when banned.
What if I'm autobanned for some dumb reason? Do I have to wait 3 months? No. I'm paying for that product that have some obligations, if they want people to buy it that is.

