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Reworked Trait System
#13
- % Chance items will come with potential (Crafted). Determined as [(Diligence level)].
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Messages In This Thread
Reworked Trait System - by Sorien - 2012-03-28, 04:19 PM
Reworked Trait System - by yo72 - 2012-03-28, 04:48 PM
Reworked Trait System - by PirateIzzy - 2012-03-28, 04:51 PM
Reworked Trait System - by Sorien - 2012-03-28, 05:58 PM
Reworked Trait System - by Yukiko - 2012-03-28, 09:30 PM
Reworked Trait System - by CrazyForDex - 2012-03-28, 09:33 PM
Reworked Trait System - by ShinkuDragon - 2012-03-28, 09:54 PM
Reworked Trait System - by PirateIzzy - 2012-03-28, 09:55 PM
Reworked Trait System - by Ryck - 2012-03-28, 09:55 PM
Reworked Trait System - by CrazyForDex - 2012-03-28, 09:55 PM
Reworked Trait System - by Alloy - 2012-03-30, 05:55 PM
Reworked Trait System - by Sorien - 2012-03-30, 06:31 PM
Reworked Trait System - by Raul - 2012-03-30, 06:42 PM
Reworked Trait System - by Alloy - 2012-03-30, 07:44 PM
Reworked Trait System - by PirateIzzy - 2012-03-30, 07:47 PM
Reworked Trait System - by CrazyForDex - 2012-03-30, 08:04 PM
Reworked Trait System - by Alloy - 2012-03-30, 08:04 PM
Reworked Trait System - by CrazyForDex - 2012-03-30, 08:09 PM
Reworked Trait System - by Alloy - 2012-03-30, 08:16 PM
Reworked Trait System - by CrazyForDex - 2012-03-30, 08:22 PM
Reworked Trait System - by yo72 - 2012-03-30, 08:26 PM
Reworked Trait System - by Alloy - 2012-03-30, 08:27 PM
Reworked Trait System - by Sorien - 2012-03-31, 02:08 AM
Reworked Trait System - by CrazyForDex - 2012-03-31, 04:00 PM

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