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Mechanic skills - Siege and Laserblast
#5
Thorr Wrote:Here's the thing I find interesting. According to the GMS extraction, here is the change to Siege mode -

The KMS Extraction for the same change is here -

It appears we have the same change as KMS. This being the case, I imagine this is probably intentional and not a bug.

You also have Laser Blast (GMS Extraction)-

KMS -

Seems like it is operating as intended to me.

( A Search through all subsequent KMS patches shows no further changes to these skills. I simply don't see how we are any different than the current KMS, which tells me that these are probably not bugs at all.)
Well it's very simple:
- kMS has unlimited siege mode, gMS doesn't.
- kMS has Laser Blast the same speed as Punch Launcher, gMS doesn't.

I don't know how gMS skill-code is wired together internally, but afaik, it can only read the values of skill data in the .wz files and nothing else, unless gMS works on custom add-in code which bypasses the .wz file data... (I wouldn't be surprised Tongue)

So no, this not intended, and yes, these are bugs. Wink
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Messages In This Thread
Mechanic skills - Siege and Laserblast - by Knite - 2012-03-26, 08:40 PM
Mechanic skills - Siege and Laserblast - by Devil - 2012-03-27, 12:11 AM
Mechanic skills - Siege and Laserblast - by Thorr - 2012-03-28, 10:08 AM
Mechanic skills - Siege and Laserblast - by Devil - 2012-03-28, 09:10 PM

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