2012-03-28, 10:08 AM
Here's the thing I find interesting. According to the GMS extraction, here is the change to Siege mode -
The KMS Extraction for the same change is here -
It appears we have the same change as KMS. This being the case, I imagine this is probably intentional and not a bug.
You also have Laser Blast (GMS Extraction)-
KMS -
( A Search through all subsequent KMS patches shows no further changes to these skills. I simply don't see how we are any different than the current KMS, which tells me that these are probably not bugs at all.)
Quote:Mech: Siege Mode:
Changed - Level readout (MP Cost: #mpCon, Siege Mode Duration: #time seconds, Damage: #damage%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%\n)
New - w (22) (20+roundUp(level/10))
Removed - cooltime
Removed - time
Mech: Siege Mode:
Changed - damage (95 --> 115)
The KMS Extraction for the same change is here -
Quote:Mech: Siege Mode:
Changed - Level readout (MP #mpCon 소비, #time초간 전환, #damage% 데미지\n#c재사용 대기시간 #cooltime초# --> MP #mpCon 소비, #damage% 데미지\n)
New - w (22) (20+roundUp(level/10))
Removed - cooltime
Removed - time
Mech: Siege Mode:
Changed - damage (95 --> 115) (
It appears we have the same change as KMS. This being the case, I imagine this is probably intentional and not a bug.
You also have Laser Blast (GMS Extraction)-
Quote:Laser Blast:
Changed - Delay (tank_laser - 1470 ms --> tank_laser - 1110 ms)
KMS -
Quote:Laser Blast:Seems like it is operating as intended to me.
Changed - Delay (tank_laser - 1470 ms --> tank_laser - 1110 ms)
( A Search through all subsequent KMS patches shows no further changes to these skills. I simply don't see how we are any different than the current KMS, which tells me that these are probably not bugs at all.)

