2012-03-26, 03:17 PM
Baklava Wrote:Because the seem oh-so intent on keeping paladins an "all defense, no offense" type class. I don't see the problem if they're taking damage from party members as well. As it is right now, Paladin already has a -70% Damage Reduction and 45% Guard Rate from Power Guard, Achilles, Shield Mastery, and Guardian Spirit. (Bzing!)
Might as well go all the way if they -already- take 1 damage from everything, huh?
You can't give them divine shield and 80% resist rate in addition to that. They already have insane survivability. The only reason a DS has more is the ridiculous resist rate they have. >30% resist from skills is dumb, it removes any challenge and randomness from a game that has run out of ways to make bosses challenging.

